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Banjo will charge forwards with Kazooie using her wings to cover Banjo's face. Banjo and Kazooie start with five golden feathers and each time Wonderwing is used, one feather will be consumed. If Banjo and Kazooie try to use this move when they do not have any golden feathers, Banjo will trip. Golden feathers are replenished Banjo and Kazooie get KO'ed.
Wonderwing is based on an abliity that Bottles can teach Banjo and Kazooie in Banjo-Kazooie.
|Banjo & Kazooie's Special Moves|
|Standard Special||Breegull Blaster|
|Up Special||Shock Spring Jump|
|Down Special||Rear Egg|
|Final Smash||The Mighty Jinjonator|