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Wolf Flash (ウルフフラッシュ, Urufu Furasshu) is Wolf's Side Special Move in Super Smash Bros. Brawl and Fox's Side Special Moves that can be used via customizations in Super Smash Bros. for Nintendo 3DS and Wii U. The move is Wolf's counterpart of Fox's Fox Illusion and Falco's Falco Phantasm. Wolf Flash involves Wolf quickly dashing at the opponent, leaving a trail of purple mist behind him.

Overview[]

It appears to work the same way as Fox Illusion and Falco Phantasm. However, the attack goes a farther distance, and sends Wolf upwards around 30 degrees. The attack appears to be weaker, doing only minor damage (normally 3%). However, if there's an enemy in the spot where Wolf reappears, the attack is electrified and deals considerable damage while stunning the enemy, as well as spiking or causing knockback (10% if hit at the end, 15% if Wolf ends in the character model of his foe, 18% should one land both the beginning hitbox and the final hitbox).

Wolf Flash has two cancel frames. This removes the sweetspot of the attack, but greatly increases the horizontal reach of the move for recovery.

Wolf Flash and ledges[]

Wolf Flash has characteristics that can cause a number of unusual outcomes when performed near ledges.

  • If Wolf uses Wolf Flash slightly near an edge while in midair, he will immediately be on the floor without completing the move. He can attack like normal right after.
  • If Wolf uses Wolf Flash from a particular position in relation to a ledge, he can travel through a portion of the stage and land safely. This technique is called scarring, and can only be performed near certain ledges.
  • There is a variant of this strategy called semi-scarring, whereby the player uses Wolf Flash to propel Wolf toward a ledge, but holds down on the control stick. This prevents Wolf from immediately grabbing the ledge, and can sometimes cause him to travel through a small part of the edge of the stage.
  • Performing Wolf Flash from certain other positions in relation to a ledge can cause Wolf to drop from the ledge without grabbing it, and lose his second jump, or land close to the ledge onstage, in a standing position.

Origin[]

While the move seems to be exclusive to the Super Smash Bros. series, it could be based on the Arwing's ability to increase its speed. Wolf uses a move reminiscent of this in Star Fox: Assault's multiplayer mode as his "roll".

Gallery[]

Wolf's Special Moves
Brawl Ultimate
Standard Special Blaster
Side Special Wolf Flash
Up Special Fire Wolf
Down Special Reflector
Final Smash Landmaster Team Star Wolf
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