- This article is about Wolf's appearance in Super Smash Bros. Ultimate. For other uses, see Wolf O'Donnell.
|“||The leader of the Star Wolf mercenary team makes his grand return after 10 years! He puts his sharp claws to good use in wild attacks, and his Final Smash is an all-out attack by Team Star Wolf! If Fox or Falco is in the battle, you may hear a unique line of dialog.||”|
|—Description from the Super Smash Blog.|
Wolf is a veteran fighter in Super Smash Bros. Ultimate, the first playable character in Super Smash Bros. Brawl. He is classed as fighter 44. Just like in his previous appearance, Wolf is unlockable, with his unlock fight occurring at Lylat Cruise.
- 1 Attributes
- 2 Summary
- 3 Changes From Brawl
- 4 Moveset
- 5 In competitive play
- 6 Classic Mode: Reunited Roster
- 7 Role in World of Light
- 8 Palette Swaps
- 9 Tips
- 10 Trivia
- 11 Gallery
- 12 External links
- Amazing air mobility with very fast air speed and good air acceleration as well as high falling and fast falling speed, granting him amazing ground to air transitioning.
- Has large hitboxes on many moves with several of them being disjointed.
- Very strong neutral game due to his Blaster and fast disjointed aerials.
- His Blaster fires a laser that has a large hitbox, a long duration, transcendent priority, and deals more knockback and hitstun than most projectiles. This allows him to force approaches and deter approaches even if his opponent has better ground mobility than he does. There is also a bayonet hitbox on the Blaster, giving it utility in close quarters as well.
- His forward aerial is a fast and disjointed move that can combo into itself and his other aerials. He can easily use it to stuff out his opponent's jumps if his Blaster conditions them to do so. His neutral aerial is a fast aerial with a strong clean hitbox.
- Amazing punish game and damage dealing potential with many different ways to rack up damage and a sizable amount of KO options.
- Has a reflector, giving him a defensive option against projectiles and zoners.
- Possesses outstanding overall versatility, allowing him to adapt to any situation.
- Easy to combo and juggle.
- Exploitable recovery as Fire Wolf travels a short distance while Wolf Flash only travels horizontally, making him easy to edgeguard and gimp if he is not careful. Additionally, he can only choose one of these options since they both leave him helpless which will lead to an SD if he doesn't grab the ledge.
- Slow dash speed.
- Average out of shield game.
- Can have a tricky time against characters with reflectors or absorbtion based moves since they can negate his Blaster in neutral.
- Many of his finishers have slow startup, making them difficult to land.
Changes From Brawl
- His design has been updated to match his appearance in Star Fox Zero.
- Third hit of jab is different.
- New dash attack
- Wolf's new neutral air resembles Fox's.
Grabs and Throws
- His Up throw is now with one claw instead of two.
- New down-throw
- Neutral Attack: Slashes once upwards, slashes again, then finishes with an outward swipe (2%, 2%, 4%).
- Forward Tilt: Forcefully brings his claws together, then separates his claws on impact (5% hit 1, 6% hit 2).
- Up Tilt: Hops slightly and kicks straight upward (10%).
- Down Tilt: Kicks out with his foot while crouching (6%).
- Dash Attack: Performs a dashing kick (11%).
- Forward Smash: Does a forceful, standing palm strike (15%).
- Up Smash: Does a breakdance-like spin, then scissor kicks above his head (6% hit 1, 12% hit 2).
- Down Smash: Swipes along the ground with one hand, from front to back (16/12% hit 1, 14%/10% hit 2).
- Floor Attack (Front): Gets up and kicks in the front and in the back (6%).
- Floor Attack (Back): Gets up and punches forwards and kicks backwards (6%).
- Floor Attack (Trip): Spins around, kicking foes with who are close (5%).
- Ledge Attack: Gets up and slashes inward (9%).
- Neutral aerial: Performs a flying kick, much like Fox's Neutral Aerial (12% clean, 8% late).
- Forward aerial: Slashes downward with his left arm (9%).
- Back aerial: An inwards roundhouse kick, similar to Ridley's Back Aerial (15%).
- Up aerial: Swipes in an arc above his head (12%).
- Down aerial: Swipes both of his hands below himself (15% arms, 13% body).
Grabs and Throws
- Grab: Swipes forward with his right arm.
- Pummel: Hits his opponent with his right knee (1%).
- Forward Throw: Slashes his opponent, launching them away (4% hit 1, 3% throw).
- Back Throw: Throws the opponent behind him, then slashes upward (11%).
- Up Throw: Throws the opponent upward and swipes outward above him, launching the opponent. (5% hit 1, 2% throw).
- Down Throw: Hops up, holding the opponent's head, and slams them on the ground (8.5%).
|Wolf's Special Moves|
|Side Special||Wolf Flash|
|Up Special||Fire Wolf|
|Final Smash||Landmaster||Team Star Wolf|
- Up taunt: Leans his head back and howls.
- Side taunt: Does a beckoning gesture with his fingers while smirking and saying "Are you scared?".
- Down taunt: Kneels down, slaps the ground with one hand and makes howling-esque noise.
- Ejects from a Wolfen.
- Claws at the air.
- Pretends to howl.
- Performs two slashes and a roundhouse kick saying "You're good, but I'm better".
- Claws the air and poses.
- Raises an arm and turns towards the camera, saying "Weaklings, the lot of you".
In competitive play
- Zackray - Placed 1st at Sumabato SP and Umebura SP 2.
Classic Mode: Reunited Roster
Wolf fights fighters who are veterans that didn't appear in Super Smash Bros. 4. (Thus, Mewtwo, Roy, and Dr. Mario do not appear.) His boss, Galleom, fits with this theme because he was cut from SSB4.
|1||Ice Climbers||Summit||Ice Climber (Melee)|
|2||Young Link||Great Bay||Overworld Theme - The Legend of Zelda (Melee)|
|3||Pichu||Pokemon Stadium||Pokemon Gold / Pokemon Silver Medley|
|4||Squirtle||Pokemon Stadium 2||Pokemon Gym/Evolution - Pokemon Red / Pokemon Blue||Squirtle's Pokemon Trainer is absent.|
|5||Ivysaur||Spear Pillar||Battle (Dialga/Palkia) / Spear Pillar||Ivysaur's Pokemon Trainer is absent.|
|6||Snake||Shadow Moses Island||Theme of Tara|
|Final||Galleom||Galleom's Stage||Boss Battle - Super Smash Bros. Brawl|
Role in World of Light
Although Wolf does not appear in the World of Light cutscene, he was vaporized and later imprisoned alongside alongside the rest of the fighters (except for Kirby) when Galeem unleashed his beams of light.
Wolf was one of the fighters that fell under Dharkon's control upon Galeem's first defeat. He is unlocked in the Mysterious Dimension in the Dark Realm. The player must defeat the Andross spirit (which is the answer to a given question) to reveal a path leading to a wrecked airplane. His unlock battle is on the plane's tail (just to the left of the Krystal spirit).
Tips about a character's background and how to use that character can appear at random intervals on the loading screen. The player can also access the full list of tips at any time in the "Vault" section. The following tips are copied verbatim from the in-game text.
- Wolf's Origins: Wolf's debut was in Star Fox 64, released in 1997. His first appearance would have been Star Fox 2, but that title was delayed a bit.
- In His Series: Wolf is an ace pilot and leader of the elite team Star Wolf. He's been known to work for the evil Andross. Wolf not only has a connection to Fox, but also to Fox's father James.
- Blaster (Neutral Special): A two-part attack where you first attack with the blade on the Blaster and then fire a shot. Use it near an opponent to hit with both. The attack is powerful, but you cannot continuously fire.
- Wolf Flash (Side Special): Input up or down with the control stick to slightly change the direction you dash forward. If the claw makes contact, it hits hard. The center area has a powerful meteor effect!
- Fire Wolf (Up Special): Input a direction to make Wolf move in that direction while attacking. He doesn't go far, but it has great launching power, making it great for KOs.
- Reflector (Down Special): Projectiles opponents fire will be reflected back at them with more speed and power. Opponents directly hit with the Reflector will be thrown slightly upward.
- Team Star Wolf (Final Smash): Team Star Wolf's launch is a coordinated attack on the targeted fighters. Wolf's dialogue changes if Fox or Falco have been targeted.