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{{nihongo|'''Water Shuriken'''|みずしゅりけん|Mizu Shuriken}} is [[Greninja (SSBWU/3DS)|Greninja]]'s [[Neutral Special Move]], which acts a bit similar to [[Lucario (SSBB)|Lucario]]'s [[Aura Sphere]] and [[Mewtwo (SSBM)|Mewtwo]]'s [[Shadow Ball]]. It is also one of Greninja's signature moves in the original games.
 
{{nihongo|'''Water Shuriken'''|みずしゅりけん|Mizu Shuriken}} is [[Greninja (SSBWU/3DS)|Greninja]]'s [[Neutral Special Move]], which acts a bit similar to [[Lucario (SSBB)|Lucario]]'s [[Aura Sphere]] and [[Mewtwo (SSBM)|Mewtwo]]'s [[Shadow Ball]]. It is also one of Greninja's signature moves in the original games.
   
Water Shuriken consists of Greninja concentrating water in a Shuriken-like projectile,and then releasing it. It can be charged, however, unlike Mewtwo's Shadow Ball or Lucario's Aura Sphere, it cannot do damage while charging. The charge for the move also cannot be saved for later, unlike the aforementioned.
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Water Shuriken consists of Greninja concentrating water in a Shuriken-like projectile and then releasing it. It can also be charged like the previously-mentioned moves. However, unlike Mewtwo's or Lucario's neutral specials, it cannot do damage while charging. The charge for the move also cannot be saved for later, unlike the aforementioned.
   
 
If the move is fully charged, opponents will be dragged with the Shuriken until it fades away, increasing their amount of damage.
 
If the move is fully charged, opponents will be dragged with the Shuriken until it fades away, increasing their amount of damage.

Revision as of 16:28, 8 December 2014

WaterShuriken2

Greninja Using Water Shuriken

Water Shuriken (みずしゅりけん Mizu Shuriken?) is Greninja's Neutral Special Move, which acts a bit similar to Lucario's Aura Sphere and Mewtwo's Shadow Ball. It is also one of Greninja's signature moves in the original games.

Water Shuriken consists of Greninja concentrating water in a Shuriken-like projectile and then releasing it. It can also be charged like the previously-mentioned moves. However, unlike Mewtwo's or Lucario's neutral specials, it cannot do damage while charging. The charge for the move also cannot be saved for later, unlike the aforementioned.

If the move is fully charged, opponents will be dragged with the Shuriken until it fades away, increasing their amount of damage.

Greninja's Special Moves
3DS/Wii U Ultimate
Standard Special Water Shuriken
Side Special Shadow Sneak
Up Special Hydro Pump
Down Special Substitute
Final Smash Secret Ninja Attack

The move can be customized to Stagnant Shuriken or Shifting Shuriken. Stagnant Shuriken creates a larger Water Shuriken, but when released the Water Shuriken will stay right in front of Greninja, damaging anyone it hits multiple times with no knockback. Shifting Shuriken creates small Water Shuriken that do moderate amounts of damage and knocks opponents they hit upwards. The speed and distance of the Water Shuriken is determined by how long the Special button is pressed.

Greninja's Custom Special Moves
Custom 1 Custom 2
Standard Special Stagnant Shuriken Shifting Shuriken
Side Special Shadow Strike Shadow Dash
Up Special High-Capacity Pump Single-Shot Pump
Down Special Exploding Attack Substitute Ambush