Water Shuriken (みずしゅりけん Mizu Shuriken?) is Greninja's Neutral Special Move, which acts a bit similar to Lucario's Aura Sphere and Mewtwo's Shadow Ball. It is also one of Greninja's signature moves in the original games.
Water Shuriken consists of Greninja concentrating water in a Shuriken-like projectile and then releasing it. It can also be charged like the previously-mentioned moves. However, unlike Mewtwo's or Lucario's neutral specials, it cannot do damage while charging. The charge for the move also cannot be saved for later, unlike the aforementioned.
If the move is fully charged, opponents will be dragged with the Shuriken until it fades away, increasing their amount of damage.
|Greninja's Special Moves|
|Standard Special||Water Shuriken|
|Side Special||Shadow Sneak|
|Up Special||Hydro Pump|
|Final Smash||Secret Ninja Attack|
Stagnant Shuriken creates a larger Water Shuriken, but when released the Water Shuriken will stay right in front of Greninja, damaging anyone it hits multiple times with no knockback.
Shifting Shuriken creates a small Water Shuriken that do moderate amounts of damage and knocks opponents they hit upwards. The speed and distance of the Water Shuriken is determined by how long the Special button is pressed.
|Greninja's Custom Special Moves|
|Custom 1||Custom 2|
|Standard Special||Stagnant Shuriken||Shifting Shuriken|
|Side Special||Shadow Strike||Shadow Dash|
|Up Special||High-Capacity Pump||Single-Shot Pump|
|Down Special||Exploding Attack||Substitute Ambush|
Water Shuriken is one of Greninja's signature moves. It is a water-type move with increased priority that hits between two to five times.