m (Fixed mistake saying that Wario-Man can die in Stamina Mode.)
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*Wario-Man can die in [[Stamina Mode]], causing the [[Undead Glitch]] to occur.
*Wario-Man cannot die in [[Stamina Mode]], causing the [[Undead Glitch]] to occur.
*If Wario-Man does a [[Corkscrew]] and then transforms back into Wario in mid-air, it's possible to Corkscrew a second time without touching the ground.
*If Wario-Man does a [[Corkscrew]] and then transforms back into Wario in mid-air, it's possible to Corkscrew a second time without touching the ground.
*It is interesting to note that while Wario wears the [[Franklin Badge]] and [[Screw Attack (item)|Screw Attack]] on his nose, Wario-Man wears them on his stomach.
*It is interesting to note that while Wario wears the [[Franklin Badge]] and [[Screw Attack (item)|Screw Attack]] on his nose, Wario-Man wears them on his stomach.

Revision as of 02:12, March 10, 2015

Wario-Man is Wario's Final Smash. It involves him turning into his costume alter-ego from WarioWare: Twisted! and WarioWare: Touched! by eating garlic.

When Wario uses this move, he takes a bite of garlic and turns into Wario-Man while shouting "Here I go!". The transformation is somewhat similar to Bowser's. During the Final Smash, all of his moves are improved greatly, being extremely fast and strong. He moves a lot faster, deals more damage and knockback, and is virtually invincible, though he can still be hurt by eating bombs or gaining hoop damage.

Also, his aerial attacks except his down-air cause him to gain altitude without entering helpless mode, giving him unlimited recovery. All of his aerials can be strung together for a rather ridiculous-looking upward movement.

A fully charged Wario Waft is a One-hit KO as Wario-Man, though the half charge one is unaffected. His bike becomes so fast that it can outrun the cars in Big Blue, and must be jumped off almost immediately to avoid killing himself on smaller stages, but is very effective when used properly.

Inexperienced opponents, especially those using flying characters like Pit, tend to fly near the top of the screen whenever a Final Smash is set off. Against Wario-Man, this is more dangerous, as he can fly up to them and knock them right off the top of the screen with his uair.

All of Wario-Man's throws (except for his down throw) are able to KO above 70%. His down throw is a very powerful Meteor Smash if used near the edge.

The transformation lasts around 18 seconds.


Wario-Man's Moveset
  Move Description Segment Damage Angle Hit Frames BKB KBG WBKB Type
NeutralDouble PunchLeft hook, then right hook. Can be used multiple times in a row to quickly rack up damage as Wario walks forwards.Hit 1Fist4%7281025200TypelessAttack
Hit 2*1618
F-TiltPower PunchWario swings his right fist in a circle then thrusts it forward. Can be used in rapid succession.Angled Up17%*1417351000TypelessAttack
Angled Side16%
Angled Down15%90
U-TiltPalm PushRaises both hands above his head, raising the roof.CleanBody15%90121465740TypelessAttack
Right hand83
Left hand97
Right hand8030
Left hand100
D-TiltGround StrokeStabs his index finger at the ground in front of him. The knockback angle is low enough (10 degrees) that it is considered a semi-spike.9%105950900TypelessAttack
DashDiveTrips and falls flat on his face, sliding a small bit. Like a few of Wario-Man's moves, the attack can be interrupted before the last hit occurs.12%7042360750TypelessAttack
U-SmashHead SwirlHead grows as Wario spins, hitting multiple times with the head. Opponents just out of range will be sucked in.CleanHead2%9072415700TypelessAttack
D-SmashBody SpinSpins on the ground, bashing foes with his head. Can be interrupted in the middle of the second hit.Clean18%3062040800TypelessAttack
F-SmashShoulder RamHis trademark Dash Attack from the Wario Land games and Wario World. Despite Wario-Man being invincible, it retains normal Wario's super armour and transcendent priority - on the other hand, using the move rockets Wario-Man across the stage.16%*63030900TypelessAttack
NairWonky SpinAccompanied by a gradually lowering sound of falling, Wario extends his hands and fingers, then spins in place. Out of all Wario-Man's aerials, this one gives him the most height (almost twice as much as his other air attacks).Clean15%*4730900TypelessAttack
FairDrop KickSticks his foot a short distance forward.Clean15%*5620900TypelessAttack
BairHead PokeThrows his head backwards, hitting with it, entire body horizontal.Clean15%*81020900TypelessAttack
UairHigh ClapClaps above his head with hands and feet. Can be chained into itself at low percentages.Null18%758935800TypelessAttack
DairBody DrillTurns upside down and spins, drilling with his head. The attack is a Meteor Smash, but Wario-Man launches himself downwards at almost three times his normal falling speed, making it important to use a neutral air as soon as possible to avoid SD'ing.Hit 113%27082230900TypelessAttack
PummelPokePokes his opponent in the torso.3%*5010040TypelessAttack
F-ThrowSwing-A-DingSpins the foe around and throws him/her forward.Throw15%2047601000ThrowingAttack
B-ThrowButt BlastHits them backward with his butt.Hit 12%302022501200TypelessAttack
Hit 215%452160100ThrowingAttack
U-ThrowVertical ChuckThrows them into the air and jumps up, headbutting them.Hit 14%*2325301000TypelessAttack
Hit 213%902560ThrowingAttack
D-ThrowGravity PoundThrows the victim on the ground and sits violently on top of them, who is then knocked behind Wario. Any bystanders are Meteor Smashed.Hit 14%*2223301000TypelessAttack
Hit 213%2902375ThrowingAttack
Floor (back)Spin PunchWario spins around with his fist extended.Hit 110%*161780500TypelessAttack
Hit 22021
Floor (front)Double PokeWario pokes both forwards and backwards.Hit 110%*161780500TypelessAttack
Hit 22122
Floor (trip)Clap KickWario makes two kicks to either side.Hit 110%*192060500TypelessAttack
Hit 23031
Edge (<100%)Grounded HeadbuttCrawls up the ledge and flips onto his back, attacking with his head.10%*31330100110TypelessAttack
Edge (100%+)Quick PunchCrawls up the ledge and slides his hand across the ground. Similar to his down tilt.Arm10%205355010090TypelessAttack
Neutral SpecialChompCan do more bites per second than regular Wario and the throw has high knockback.Grab 3   
ReleaseThrow10%45 601000ThrowingAttack
Side SpecialWario BikeGoes dangerously fast, so it should be used carefully.Drive13%* 401000TypelessAttack
Small TireNull4%*TypelessAttack
Large TireNull
Up SpecialCorkscrewGoes higher than regular Wario one.Hit 114%901 501000ElectricAttack
Hit 280225
Down SpecialWario WaftCharges much faster. Stuns opponents when uncharged; has OHKO potential when fully charged.Uncharged0%*1618010080TypelessAttack
Slightly chargedCenter10%451011301000
Mostly chargedNull19%455820700
Fully chargedClean50%3091001000

Trophy Info


The Wario-Man Trophy

Wario's Final Smash. He chomps on his favorite food, garlic, and transforms into Wario-Man! His mobility goes way up. His attack power doesn't change much, but he scampers like a cockroach, using moves like crazy! He can jump over buildings and use midair attacks to fly. Oh, and he doesn't flinch from attacks. Think twice about bringing out his motorcycle at this time...


Wario-Man AMIO

Wario-Man as seen in WarioWare D.I.Y Showcase

Wario-Man originates from WarioWare: Twisted! and WarioWare: Touched!, appearing as the alter-ego for Wario. In both games, once the player has beaten all of the microgame compilations from the other characters, the player unlocks Wario-Man's microgames compilation. In WarioWare: Twisted, Wario transforms into Wario-Man after falling into Dr. Crygor's invention: the Gravitator, while in WarioWare: Touched! Wario transforms after consuming a rotten piece of garlic. This "new character" then appears on the main menu with a brand new set of microgames available to attempt. Wario-Man's games were the last of its kind both times and were more challenging than the preceding games.

In the cut-scenes before and after his microgames, Wario-Man exhibits some kind of superhuman abilities; however, his increases in speed, strength and the capability of flight in Brawl is more likely derived from typical superhero/super-villain powers in general comic books and other media.


  • Wario-Man cannot die in Stamina Mode, causing the Undead Glitch to occur.
  • If Wario-Man does a Corkscrew and then transforms back into Wario in mid-air, it's possible to Corkscrew a second time without touching the ground.
  • It is interesting to note that while Wario wears the Franklin Badge and Screw Attack on his nose, Wario-Man wears them on his stomach.
  • If Wario-Man transforms back into Wario while wielding a Hammer or a Golden Hammer, the Hammer will restart its process over again, allowing the player to double the amount of time they can use the hammer. Although occasionally, because the process restarts itself, the player may end up getting a headless hammer or a squeaky Golden Hammer afterwards.
  • If Wario-Man is star KO'd in a stock match and loses his last life, and transforms back before he "pings", the transformation "circle" will not disappear.
  • Wario-man can fly past the Blast line, unlike other characters. If Wario-Man continuously flies upwards and transforms back to Wario, he will fall for a rather long time. However, he can die from using Wario Waft.
  • Although Wario-Man is invincible, he will still take Hoop damage.
  • Wario-Man is affected by the effects of both Super Mushrooms and Poison Mushrooms, but he is unaffected by Metal Boxes.
  • Wario-Man is available as a separate character through hacking, although when he dies, he just turns back into Wario. At the end of a match, the game will freeze if he has not turned back into Wario due to having no results screen animations. Once turned back into Wario, he will play as normal and cannot re-transform unless using the Final Smash, which will still be temporary.
  • In Wario Ware: Touched!, Wario-Man transforms back into Wario by eating a Wario Bomb, and eats a "funky" garlic to become Wario-Man, rather than eating normal garlic to transform.
  • Although Wario Man does not suffer any knockback or damage in his form, he can be KO'd by the Isaac Assist Trophy.
  • In Wario's alter-ego's first appearance, his moustache was red (or possibly pink as his nose was the same colour), but in every subsequent game, his moustache has been black.
  • Wario-Man can perform any Hyrule Jump (including a full one), given the nature of his aerials.
  • For whatever reason, the speed multiplier of Training Mode does not affect how long (in real time) Wario-Man lasts.
  • When Wario-Man charges his smashes, they will make a sound effect different from regular Wario's charging sound effect.


External Links

Wario's Special Moves
Brawl SSBWU/3DS Ultimate
Standard Special Chomp
Side Special Wario Bike
Up Special Corkscrew
Down Special Wario Waft
Final Smash Wario-Man
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