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(Grabs and Throws)
 
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|size=200px
 
|size=200px
 
|user=Wario
 
|user=Wario
|type=Transformation
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|type=Transformation<br>Trapping ''(Ultimate)''
 
|effect=Turns Wario into Wario-Man for 18 seconds
 
|effect=Turns Wario into Wario-Man for 18 seconds
}}
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|games = {{GameIcon|SSBB|20px}}{{GameIcon|SSB4|20px}}{{GameIcon|SSBU|20px}}}}
  +
 
'''Wario-Man''' is [[Wario (SSBB)|Wario]]'s [[Final Smash]]. It involves him turning into his costume alter-ego from ''[[WarioWare: Twisted!]]'' and ''[[WarioWare: Touched!]]'' by eating garlic.
 
'''Wario-Man''' is [[Wario (SSBB)|Wario]]'s [[Final Smash]]. It involves him turning into his costume alter-ego from ''[[WarioWare: Twisted!]]'' and ''[[WarioWare: Touched!]]'' by eating garlic.
   
When Wario uses this move, he takes a bite of garlic and turns into Wario-Man while shouting "HERE I GO!". The transformation is somewhat similar to [[Giga Bowser (Final Smash)|Bowser's]]. During the final smash, all of his moves are upgraded greatly, being extremely fast and strong. He moves a lot faster, deals more damage and knockback, and is virtually [[invincibility frame|invincible]], though he can still be hurt by eating bombs.
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== Overview ==
  +
When Wario uses this move, he takes a bite of garlic and turns into Wario-Man while shouting "Here I go!". The transformation is somewhat similar to [[Giga Bowser (Final Smash)|Bowser's]] and lasts roughly 18 seconds. During the Final Smash, all of his moves are improved greatly, being extremely fast and strong. He moves a lot faster, deals more damage and knockback, and is virtually [[invincibility frame|invincible]], though he can still be hurt by eating bombs, gaining [[hoop damage]] or his [[Shield]] broken.
   
Also, his aerial attacks except his down-air cause him to gain altitude without entering helpless mode, giving him unlimited recovery. However, since his aerials make him gain altitude in a set path, an effective [[Wall of Pain]] is not possible.
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Also, his aerial attacks except his down-air cause him to gain altitude without entering [[helpless]] mode, giving him unlimited recovery. All of his aerials can be strung together for a rather ridiculous-looking upward movement.
   
A fully charged [[Wario Waft]] is a [[One-hit KO]] as Wario-Man, though the half charge one is unaffected. His [[Wario Bike|bike]] becomes so fast that it can outrun the cars in [[Big Blue]], and must be jumped off almost immediately to avoid killing himself on smaller stages.
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A fully charged [[Wario Waft]] is a [[One-hit KO]] as Wario-Man, though the half charge one is unaffected. His [[Wario Bike|bike]] becomes so fast that it can outrun the cars in [[Big Blue]], and must be jumped off almost immediately to avoid killing himself on smaller stages, but is very effective when used properly. However, if Wario [[Self-Destruct]]s while having a charged Wario Waft, the charged Waft will reset back.
   
Inexperienced opponents, especially those using flying characters like [[Pit]], tend to fly near the top of the screen whenever a Final Smash is set off. Against Wario-Man, this is virtually suicide, as he can fly up to them and knock them right off the top of the screen with his Up-air.
+
All of Wario-Man's throws (except for his down throw) are able to KO above 70%. His down throw is a very powerful [[Meteor Smash ]]if used near the edge.
   
The transformation lasts around 18 seconds.
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In [[Super Smash Bros. Ultimate]], the attack is changed with Wario now eating a piece of garlic and instantly turning into Wario-Man, ramming into his opponents and beating them in a comical way before lauching them. If he misses though, he will turn back into regular Wario.
   
 
==Moveset==
 
==Moveset==
===Ground Attacks===
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{|class="wikitable" align="center" style="text-align:center;border:solid #0000ff 2px;"
====Normal====
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|-
*Neutral A - Throws two punches. Can be used multiple times in a row to quickly rack up damage. 4% each punch.
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!style="background:#FFFF00;border-bottom:solid #FFFF00 2px;" colspan="13"|Wario-Man's Moveset
*Dash A - Falls down, hitting foes while sliding, then quickly gets up. 12%.
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|-style="background:#800080;border-bottom:solid #800080 2px;"
*Strong Forward - Throws a sucker punch. 16% normally, 15% tilted downward, 17% tilted upward.
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|&nbsp;
*Strong Up - Raises his open hands in the air. 15%.
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|<font color="#FFFF00">'''Move'''</font>
*Strong Down - Points his hand at a downward angle. Will [[semi-spike]]. 9%.
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|<font color="#FFFF00">'''Description'''</font>
====Smash====
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|colspan="2"|<font color="#FFFF00">'''Segment'''</font>
*Forward Smash - Slams his side forward, sliding a huge distance while doing so. Dangerous in stages without ledges. 16% uncharged, 22% fully charged.
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|<font color="#FFFF00">'''Damage'''</font>
*Up Smash - His head grows large, and he spins around, his head gradually reducing to normal size. This creates a [[vacuum]] effect. 5 hits of 2%, then 15% (for a max of 25%) uncharged, one hit of 2%, 4 hits of 3%, then 21% (for a max of 35%) fully charged.
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|<span class="explain" title="90=straight up, 180=behind"><font color="#FFFF00">'''Angle'''</font></span>
*Down Smash - Spins around on his back. 18% uncharged, 25% fully charged.
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|colspan="2"|<font color="#FFFF00">'''Hit Frames'''</font>
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|<span class="explain" title="Base knockback"><font color="#FFFF00">'''BKB'''</font></span>
====Other====
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|<span class="explain" title="Knockback growth"><font color="#FFFF00">'''KBG'''</font></span>
*Ledge Attack - Climbs up, rolls upside down, and throws his fists behind him. 10%.
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|<span class="explain" title="Weight-based knockback"><font color="#FFFF00">'''WBKB'''</font></span>
*100% Ledge Attack - Slowly climbs up and pokes a finger forward. 10%.
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|<font color="#FFFF00">'''Type'''</font>
[[Image:Wario-Man5.jpg|thumb|right|Wario possesses the ability to "fly" by using his neutral aerial. Unlike other aerials, Wario can use this one the least to gain the most height.]]
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|-
===Aerial Attacks===
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|rowspan="3"|Neutral||rowspan="3"|Double Punch||rowspan="3"|Left hook, then right hook. Can be used multiple times in a row to quickly rack up damage as Wario walks forwards.||rowspan="2"|Hit 1||Fist||rowspan="3"|4%||72||rowspan="2"|8||rowspan="2"|10||rowspan="3"|25||rowspan="3"|20||rowspan="3"|0||rowspan="3"|{{AttackType|typeless=y}}
All of Wario-Man's aerial attacks send him upward a bit except his Down Air.
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|-
*Neutral Aerial - Spins around with his arms stretched out. 15%.
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|Arm||45
*Forward Aerial - Pokes foot forward very quickly. Sends him forward a slight amount.
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|-
*Back Aerial - Reclines his head backward, semi-powerfully. Sends him backwards a slight amount.
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|colspan="2"|Hit 2||*||16||18
*Up Aerial - Claps his hand together above him. Powerful and quick. Can be chained into another up aerial at low percentages. Sends him upwards a slight amount.
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|-
*Down Aerial - Receives Meteor Smash properties, though Wario himself will also fly downwards, making self destructs common. This can be avoided by performing any other air as soon as possible after the down air.
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|rowspan="3"|F-Tilt||rowspan="3"|Power Punch||rowspan="3"|Wario swings his right fist in a circle then thrusts it forward. Can be used in rapid succession.||colspan="2"|Angled Up||17%||rowspan="3"|*||rowspan="3"|14||rowspan="3"|17||rowspan="3"|35||rowspan="2"|100||rowspan="3"|0||rowspan="3"|{{AttackType|typeless=y}}
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|-
==Specials==
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|colspan="2"|Angled Side||16%
*[[Chomp]]: Can do more bites per second than regular Wario and the throw has high knockback.
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|-
*[[Wario Bike]]: Goes dangerously fast, so it should be used carefully. The bike does 27% damage with amazing knockback.
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|colspan="2"|Angled Down||15%||90
*[[Corkscrew]]: Goes higher than regular Wario one. Hits one or two times with electrical effects, both hits have high knockback.
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|-
*[[Wario Waft]]: Charges much faster than the regular Wario one. Uncharged Wario Waft stuns opponents. Fully charged does 50% with [[One-hit KO]] potential and the half charged Wario Waft remains unchanged. He can still self destruct if using a fully charged Wario Waft near the top of the screen though.
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|rowspan="6"|U-Tilt||rowspan="6"|Palm Push||rowspan="6"|Raises both hands above his head, raising the roof.||rowspan="3"|Clean||Body||rowspan="3"|15%||90||rowspan="3"|12||rowspan="3"|14||rowspan="3"|65||rowspan="3"|74||rowspan="6"|0||rowspan="6"|{{AttackType|typeless=y}}
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|-
===Grabs and Throws===
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|Right hand||83
*Pummel -
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|-
*Forward Throw -A far stronger version of regular Wario's forward throw with less vertical knockback.
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|Left hand||97
*Back Throw -
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|-
*Up Throw -
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|rowspan="3"|Late||Body||rowspan="3"|12%||90||rowspan="3"|15||rowspan="3"|27||40||rowspan="3"|50
*Down Throw -Same as Wario but puts in a downed status and the opponent is still in front of Wario-man. If used against an opponent next to a stage ledge, the opponent is powerfully [[meteor smash]]ed (this is easier to do if Wario-man is facing into the stage).
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|-
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|Right hand||80||rowspan="2"|30
===Special Moves===
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|-
{{Wario Special Moves}}
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|Left hand||100
  +
|-
  +
|D-Tilt||Ground Stroke||colspan="3"|Stabs his index finger at the ground in front of him. The knockback angle is low enough (10 degrees) that it is considered a semi-spike.||9%||10||5||9||50||90||0||{{AttackType|typeless=y}}
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|-
  +
|Dash||Dive||colspan="3"|Trips and falls flat on his face, sliding a small bit. Like a few of Wario-Man's moves, the attack can be interrupted before the last hit occurs.||12%||70||4||23||60||75||0||{{AttackType|typeless=y}}
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|-
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|rowspan="4"|U-Smash||rowspan="4"|Head Swirl||rowspan="4"|Head grows as Wario spins, hitting multiple times with the head. Opponents just out of range will be sucked in.||rowspan="3"|Clean||Head||rowspan="2"|{{DamageWhenCharged|2}}||rowspan="2"|90||rowspan="3"|7||rowspan="3"|24||15||rowspan="2"|70||rowspan="2"|0||rowspan="2"|{{AttackType|typeless=y}}
  +
|-
  +
|Body||40
  +
|-
  +
|Wind||0%||160||0||50||100||{{AttackType|electric=y}}
  +
|-
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|colspan="2"|Late||{{DamageWhenCharged|15}}||50||colspan="2"|25||60||90||0||{{AttackType|typeless=y}}
  +
|-
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|rowspan="3"|D-Smash||rowspan="3"|Body Spin||rowspan="3"|Spins on the ground, bashing foes with his head. Can be interrupted in the middle of the second hit.||colspan="2"|Clean||rowspan="3"|{{DamageWhenCharged|18}}||rowspan="3"|30||6||20||40||rowspan="3"|80||rowspan="3"|0||rowspan="3"|{{AttackType|typeless=y}}
  +
|-
  +
|colspan="2"|Mid||21||56||20
  +
|-
  +
|colspan="2"|Late||57||62||10
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|-
  +
|F-Smash||Shoulder Ram||colspan="3"|His trademark Dash Attack from the Wario Land games and Wario World. Despite Wario-Man being invincible, it retains normal Wario's super armour and transcendent priority - on the other hand, using the move rockets Wario-Man across the stage.||{{DamageWhenCharged|16}}||*||6||30||30||90||0||{{AttackType|typeless=y}}
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|-
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|rowspan="2"|Nair||rowspan="2"|Wonky Spin||rowspan="2"|Accompanied by a gradually lowering sound of falling, Wario extends his hands and fingers, then spins in place. Out of all Wario-Man's aerials, this one gives him the most height (almost twice as much as his other air attacks).||colspan="2"|Clean||15%||rowspan="2"|*||4||7||30||90||rowspan="2"|0||rowspan="2"|{{AttackType|typeless=y}}
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|-
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|colspan="2"|Late||12%||11||39||20||100
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|-
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|rowspan="2"|Fair||rowspan="2"|Drop Kick||rowspan="2"|Sticks his foot a short distance forward.||colspan="2"|Clean||15%||rowspan="2"|*||5||6||20||rowspan="2"|90||rowspan="2"|0||rowspan="2"|{{AttackType|typeless=y}}
  +
|-
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|colspan="2"|Late||11%||7||24||15
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|-
  +
|rowspan="2"|Bair||rowspan="2"|Head Poke||rowspan="2"|Throws his head backwards, hitting with it, entire body horizontal.||colspan="2"|Clean||15%||rowspan="2"|*||8||10||20||rowspan="2"|90||rowspan="2"|0||rowspan="2"|{{AttackType|typeless=y}}
  +
|-
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|colspan="2"|Late||11%||11||28||15
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|-
  +
|Uair||High Clap||Claps above his head with hands and feet. Can be chained into itself at low percentages.||colspan="2"|Null||18%||75||8||9||35||80||0||{{AttackType|typeless=y}}
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|-
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|rowspan="2"|Dair||rowspan="2"|Body Drill||rowspan="2"|Turns upside down and spins, drilling with his head. The attack is a Meteor Smash, but Wario-Man launches himself downwards at almost three times his normal falling speed, making it important to use a neutral air as soon as possible to avoid SD'ing.||colspan="2"|Hit 1||13%||270||8||22||rowspan="2"|30||90||rowspan="2"|0||rowspan="2"|{{AttackType|typeless=y}}
  +
|-
  +
|colspan="2"|Landing||10%||*||1||22||100
  +
|-
  +
|Pummel||Poke||colspan="3"|Pokes his opponent in the torso.||3%||*||colspan="2"|5||0||100||40||{{AttackType|typeless=y}}
  +
|-
  +
|F-Throw||Swing-A-Ding||Spins the foe around and throws him/her forward.||colspan="2"|Throw||15%||20||colspan="2"|47||60||100||0||{{AttackType|throwing=y}}
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|-
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|rowspan="2"|B-Throw||rowspan="2"|Butt Blast||rowspan="2"|Hits them backward with his butt.||colspan="2"|Hit 1||2%||<span class="explain" title="technically 150 in the non-reversed direction">30</span>||20||22||50||120||rowspan="2"|0||{{AttackType|typeless=y}}
  +
|-
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|colspan="2"|Hit 2||15%||45||colspan="2"|21||60||100||{{AttackType|throwing=y}}
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|-
  +
|rowspan="2"|U-Throw||rowspan="2"|Vertical Chuck||rowspan="2"|Throws them into the air and jumps up, headbutting them.||colspan="2"|Hit 1||4%||*||23||25||30||rowspan="2"|100||rowspan="2"|0||{{AttackType|typeless=y}}
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|-
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|colspan="2"|Hit 2||13%||90||colspan="2"|25||60||{{AttackType|throwing=y}}
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|-
  +
|rowspan="2"|D-Throw||rowspan="2"|Gravity Pound||rowspan="2"|Throws the victim on the ground and sits violently on top of them, who is then knocked behind Wario. Any bystanders are Meteor Smashed.||colspan="2"|Hit 1||4%||*||22||23||30||rowspan="2"|100||rowspan="2"|0||{{AttackType|typeless=y}}
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|-
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|colspan="2"|Hit 2||13%||290||colspan="2"|23||75||{{AttackType|throwing=y}}
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|-
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|rowspan="2"|Floor (back)||rowspan="2"|Spin Punch||rowspan="2"|Wario spins around with his fist extended.||colspan="2"|Hit 1||rowspan="2"|10%||rowspan="2"|*||16||17||rowspan="2"|80||rowspan="2"|50||rowspan="2"|0||rowspan="2"|{{AttackType|typeless=y}}
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|-
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|colspan="2"|Hit 2||20||21
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|-
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|rowspan="2"|Floor (front)||rowspan="2"|Double Poke||rowspan="2"|Wario pokes both forwards and backwards.||colspan="2"|Hit 1||rowspan="2"|10%||rowspan="2"|*||16||17||rowspan="2"|80||rowspan="2"|50||rowspan="2"|0||rowspan="2"|{{AttackType|typeless=y}}
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|-
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|colspan="2"|Hit 2||21||22
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|-
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|rowspan="2"|Floor (trip)||rowspan="2"|Clap Kick||rowspan="2"|Wario makes two kicks to either side.||colspan="2"|Hit 1||rowspan="2"|10%||rowspan="2"|*||19||20||rowspan="2"|60||rowspan="2"|50||rowspan="2"|0||rowspan="2"|{{AttackType|typeless=y}}
  +
|-
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|colspan="2"|Hit 2||30||31
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|-
  +
|Edge (<100%)||Grounded Headbutt||colspan="3"|Crawls up the ledge and flips onto his back, attacking with his head.||10%||*||31||33||0||100||110||{{AttackType|typeless=y}}
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|-
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|rowspan="2"|Edge (100%+)||rowspan="2"|Quick Punch||rowspan="2"|Crawls up the ledge and slides his hand across the ground. Similar to his down tilt.||colspan="2"|Arm||rowspan="2"|10%||20||rowspan="2"|53||rowspan="2"|55||rowspan="2"|0||rowspan="2"|100||rowspan="2"|90||rowspan="2"|{{AttackType|typeless=y}}
  +
|-
  +
|colspan="2"|Rear||*
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|-
  +
|rowspan="4"|[[Neutral Special]]||rowspan="4"|[[Chomp]]||rowspan="4"|Can do more bites per second than regular Wario and the throw has high knockback.||colspan="2"|Grab||colspan="2"|&nbsp;||3||&nbsp;||colspan="3"|&nbsp;||&nbsp;
  +
|-
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|Bite||Neck||2%||*||19||24||0||30||100||{{AttackType|slash=y}}
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|-
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|Release||Throw||10%||45||colspan="2"|&nbsp;||60||100||0||{{AttackType|throwing=y}}
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|-
  +
|Explosive||Null||13%||*||colspan="2"|17||50||110||0||{{AttackType|typeless=y}}
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|-
  +
|rowspan="7"|[[Side Special]]||rowspan="7"|[[Wario Bike]]||rowspan="7"|Goes dangerously fast, so it should be used carefully.||colspan="2"|Drive||rowspan="2"|13%||*||rowspan="7" colspan="2"|&nbsp;||40||100||rowspan="2"|0||rowspan="2"|{{AttackType|typeless=y}}
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|-
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|colspan="2"|Wheelie||25||40||80
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|-
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|rowspan="3"|Thrown||Front||7%||rowspan="3"|*||rowspan="5"|50||rowspan="5"|0||rowspan="5"|0||rowspan="3"|{{AttackType|weapon=y}}
  +
|-
  +
|Back||8%
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|-
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|Middle||9%
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|-
  +
|Small Tire||Null||rowspan="2"|4%||rowspan="2"|*||rowspan="2"|{{AttackType|typeless=y}}
  +
|-
  +
|Large Tire||Null
  +
|-
  +
|rowspan="2"|[[Up Special]]||rowspan="2"|[[Corkscrew]]||rowspan="2"|Goes higher than regular Wario one.||colspan="2"|Hit 1||rowspan="2"|14%||90||1||style="background:#bf7fbf"|&nbsp;||rowspan="2"|50||rowspan="2"|100||rowspan="2"|0||rowspan="2"|{{AttackType|electric=y}}
  +
|-
  +
|colspan="2"|Hit 2||80||2||25
  +
|-
  +
|rowspan="7"|[[Down Special]]||rowspan="7"|[[Wario Waft]]||rowspan="7"|Charges much faster. Stuns opponents when uncharged; has [[OHKO]] potential when fully charged.||colspan="2"|Uncharged||0%||*||16||18||0||100||80||rowspan="7"|{{AttackType|typeless=y}}
  +
|-
  +
|rowspan="3"|Slightly charged||Center||10%||45||rowspan="3"|10||rowspan="3"|11||30||rowspan="3"|100||rowspan="3"|0
  +
|-
  +
|Front||rowspan="2"|8%||*||rowspan="2"|20
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|-
  +
|Back||45
  +
|-
  +
|Mostly charged||Null||19%||45||5||8||20||70||0
  +
|-
  +
|rowspan="2"|Fully charged||Clean||50%||30||9||10||rowspan="2"|0||rowspan="2"|100||rowspan="2"|0
  +
|-
  +
|Late||20%||80||11||16
  +
|}
   
 
==Trophy Info==
 
==Trophy Info==
''Wario's Final Smash. He chomps on his favorite food, garlic, and transforms into Wario-Man! His mobility goes way up. His attack power doesn't change much, but he scampers like a cockroach, using moves like crazy! He can jump over buildings and use midair attacks to fly. Oh, and he doesn't flinch from attacks. Think twice about bringing out his motorcycle at this time...''
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[[File:RSBE01-310.png|thumb|The Wario-Man Trophy]]
  +
''[[Wario|Wario's]] Final Smash. He chomps on his favorite food, garlic, and transforms into Wario-Man! His mobility goes way up. His attack power doesn't change much, but he scampers like a cockroach, using moves like crazy! He can jump over buildings and use midair attacks to fly. Oh, and he doesn't flinch from attacks. Think twice about bringing out his motorcycle at this time...''
   
 
==Origin==
 
==Origin==
Wario-Man originates from ''WarioWare Twisted'' and ''WarioWare Touched'', appearing as the alter-ego for Wario. In both games, once the player has beaten all of the microgame compilations from the other characters, a cut-scene ensues with Wario consuming a rotten piece of garlic and subsequently transforming into Wario-Man. This "new character" then appears on the main menu with a brand new set of microgames available to attempt. Wario-Man's games were the last of its kind both times and therefore they were more challenging than the preceding games.
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[[File:Wario-Man_AMIO.png|thumb|Wario-Man as seen in WarioWare D.I.Y Showcase]]
  +
Wario-Man originates from ''WarioWare: Twisted!'' and ''WarioWare: Touched!'', appearing as the alter-ego for Wario. In both games, once the player has beaten all of the microgame compilations from the other characters, the player unlocks Wario-Man's microgames compilation. In WarioWare: Twisted, Wario transforms into Wario-Man after falling into Dr. Crygor's invention: the Gravitator, while in WarioWare: Touched! Wario transforms after consuming a rotten piece of garlic. This "new character" then appears on the main menu with a brand new set of microgames available to attempt. Wario-Man's games were the last of its kind both times and were more challenging than the preceding games.
   
 
In the cut-scenes before and after his microgames, Wario-Man exhibits some kind of superhuman abilities; however, his increases in speed, strength and the capability of flight in ''[[Brawl]]'' is more likely derived from typical superhero/super-villain powers in general comic books and other media.
 
In the cut-scenes before and after his microgames, Wario-Man exhibits some kind of superhuman abilities; however, his increases in speed, strength and the capability of flight in ''[[Brawl]]'' is more likely derived from typical superhero/super-villain powers in general comic books and other media.
   
 
==Trivia==
 
==Trivia==
*Wario-Man can die in [[Stamina Mode]], causing an [[Undead Glitch]] to occur.
+
*If Wario-Man's HP is brought to 0% in [[Stamina Mode]], the [[Undead Glitch]] occurs.
*Wario-Man, just like regular Wario, can self-destruct by using a fully charged Wario Waft near the top of the screen.
 
 
*If Wario-Man does a [[Corkscrew]] and then transforms back into Wario in mid-air, it's possible to Corkscrew a second time without touching the ground.
 
*If Wario-Man does a [[Corkscrew]] and then transforms back into Wario in mid-air, it's possible to Corkscrew a second time without touching the ground.
 
*It is interesting to note that while Wario wears the [[Franklin Badge]] and [[Screw Attack (item)|Screw Attack]] on his nose, Wario-Man wears them on his stomach.
 
*It is interesting to note that while Wario wears the [[Franklin Badge]] and [[Screw Attack (item)|Screw Attack]] on his nose, Wario-Man wears them on his stomach.
*If Wario-Man transforms back into Wario while wielding a [[Hammer]] or a [[Golden Hammer]], the Hammer will restart its process over again, allowing the player to double the amount of time they can use the hammer. Although occasionally, because the process restarts itself, you may end up getting a headless hammer or a squeaky Golden Hammer afterwards.
+
*If Wario-Man transforms back into Wario while wielding a [[Hammer]] or a [[Golden Hammer]], the Hammer will restart its process over again, allowing the player to double the amount of time they can use the hammer. Although occasionally, because the process restarts itself, the player may end up getting a headless hammer or a squeaky Golden Hammer afterwards.
*If Wario-Man is star KOd in a stock match and loses his last life, and transforms back before he "pings", the transformation "circle" will not disappear.
+
*If Wario-Man is star KO'd in a stock match and loses his last life, and transforms back before he "pings", the transformation "circle" will not disappear.
 
*Wario-man can fly past the [[Blast line]], unlike other characters. If Wario-Man continuously flies upwards and transforms back to Wario, he will fall for a rather long time. However, he can die from using Wario Waft.
 
*Wario-man can fly past the [[Blast line]], unlike other characters. If Wario-Man continuously flies upwards and transforms back to Wario, he will fall for a rather long time. However, he can die from using Wario Waft.
*Although Wario-man is invincible, he will still take [[Hoop damage]].
+
*Although Wario-Man is invincible, he will still take [[Hoop damage]].
*Wario-Man's Wario Waft also charges considerably faster, although he cannot charge up to the fully-powered fart attack.
 
 
*Wario-Man is affected by the effects of both [[Super Mushroom]]s and [[Poison Mushroom]]s, but he is unaffected by [[Metal Box]]es.
 
*Wario-Man is affected by the effects of both [[Super Mushroom]]s and [[Poison Mushroom]]s, but he is unaffected by [[Metal Box]]es.
*Wario-Man is available as a separate character through hacking, although when he dies, he just turns back into Wario. At the end of a match, the game will freeze if he has not turned back into Wario due to having no results screen animations. Once turned back into Wario, he will play as normal and cannot re-transform unless using the Final Smash which will still be temporary.
+
*Wario-Man is available as a separate character through hacking, although when he dies, he just turns back into Wario. At the end of a match, the game will freeze if he has not turned back into Wario due to having no results screen animations. Once turned back into Wario, he will play as normal and cannot re-transform unless using the Final Smash, which will still be temporary.
 
*In ''Wario Ware: Touched!'', Wario-Man transforms back into Wario by eating a Wario Bomb, and eats a "funky" garlic to become Wario-Man, rather than eating normal garlic to transform.
 
*In ''Wario Ware: Touched!'', Wario-Man transforms back into Wario by eating a Wario Bomb, and eats a "funky" garlic to become Wario-Man, rather than eating normal garlic to transform.
*Although Wario Man does not suffer any knockback or damage in his form, he can be KOd by the Isaac assist trophy.
+
*Although Wario Man does not suffer any knockback or damage in his form, he can be KO'd by the Isaac [[Assist Trophy]].
*In Wario's alter-ego's first appearance his moustache was red (or possibly pink as his nose was the same colour), but in every subsequent game his moustache has been black.
+
*In Wario's alter-ego's first appearance, his moustache was red (or possibly pink as his nose was the same colour), but in every subsequent game, his moustache has been black.
 
*Wario-Man can perform any [[Hyrule Jump]] (including a full one), given the nature of his aerials.
 
*Wario-Man can perform any [[Hyrule Jump]] (including a full one), given the nature of his aerials.
 
*For whatever reason, the speed multiplier of [[Training Mode]] does not affect how long (in real time) Wario-Man lasts.
 
*For whatever reason, the speed multiplier of [[Training Mode]] does not affect how long (in real time) Wario-Man lasts.
*Wario-Man is able to fly upwards infinitely by using his upward aerial quickly and repeatedly.
+
*When Wario-Man charges his smashes, they will make a sound effect different from regular Wario's charging sound effect.
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==Gallery==
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<gallery>
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Wario-Man5.jpg|Wario possesses the ability to "fly" by using his neutral aerial. Unlike other aerials, Wario can use this one the least to gain the most height.
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Wario_071128f-l.jpg|Wario-Man possesses a bike that is fast and sometimes uncontrollable, leading to a possible SD.
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Wario6.jpg|Wario-Man in ''[[Super Smash Bros. 3DS/Wii U]]''.
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</gallery>
   
 
==External Links==
 
==External Links==
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[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Final Smashes]]
 
[[Category:Final Smashes]]
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[[Category:Wario universe]]
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[[Category:Characters]]
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[[Category:Characters (SSBB)]]
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[[Category:Characters (SSBWU/3DS)]]
 
[[Category:Trophies]]
 
[[Category:Trophies]]
 
[[Category:Trophies (SSBB)]]
 
[[Category:Trophies (SSBB)]]
[[Category:Final Smash Trophies]]
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[[Category:Trophies (SSB3DS/WU)]]
 
[[Category:Wario Trophies]]
 
[[Category:Wario Trophies]]
[[Category:Stickers]]
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[[Category:Mario universe]]
[[Category:Wario universe]]
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[[Category:Super Smash Bros. Brawl]]
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[[Category:Super Smash Bros. 3DS/Wii U]]
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[[Category:Transformation Final Smashes]]
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[[Category:Super Smash Bros. Ultimate]]
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[[Category:Trapping Final Smashes]]

Latest revision as of 17:03, March 9, 2020

Wario-Man is Wario's Final Smash. It involves him turning into his costume alter-ego from WarioWare: Twisted! and WarioWare: Touched! by eating garlic.

Overview Edit

When Wario uses this move, he takes a bite of garlic and turns into Wario-Man while shouting "Here I go!". The transformation is somewhat similar to Bowser's and lasts roughly 18 seconds. During the Final Smash, all of his moves are improved greatly, being extremely fast and strong. He moves a lot faster, deals more damage and knockback, and is virtually invincible, though he can still be hurt by eating bombs, gaining hoop damage or his Shield broken.

Also, his aerial attacks except his down-air cause him to gain altitude without entering helpless mode, giving him unlimited recovery. All of his aerials can be strung together for a rather ridiculous-looking upward movement.

A fully charged Wario Waft is a One-hit KO as Wario-Man, though the half charge one is unaffected. His bike becomes so fast that it can outrun the cars in Big Blue, and must be jumped off almost immediately to avoid killing himself on smaller stages, but is very effective when used properly. However, if Wario Self-Destructs while having a charged Wario Waft, the charged Waft will reset back.

All of Wario-Man's throws (except for his down throw) are able to KO above 70%. His down throw is a very powerful Meteor Smash if used near the edge.

In Super Smash Bros. Ultimate, the attack is changed with Wario now eating a piece of garlic and instantly turning into Wario-Man, ramming into his opponents and beating them in a comical way before lauching them. If he misses though, he will turn back into regular Wario.

MovesetEdit

Wario-Man's Moveset
  Move Description Segment Damage Angle Hit Frames BKB KBG WBKB Type
NeutralDouble PunchLeft hook, then right hook. Can be used multiple times in a row to quickly rack up damage as Wario walks forwards.Hit 1Fist4%7281025200TypelessAttack
Arm45
Hit 2*1618
F-TiltPower PunchWario swings his right fist in a circle then thrusts it forward. Can be used in rapid succession.Angled Up17%*1417351000TypelessAttack
Angled Side16%
Angled Down15%90
U-TiltPalm PushRaises both hands above his head, raising the roof.CleanBody15%90121465740TypelessAttack
Right hand83
Left hand97
LateBody12%9015274050
Right hand8030
Left hand100
D-TiltGround StrokeStabs his index finger at the ground in front of him. The knockback angle is low enough (10 degrees) that it is considered a semi-spike.9%105950900TypelessAttack
DashDiveTrips and falls flat on his face, sliding a small bit. Like a few of Wario-Man's moves, the attack can be interrupted before the last hit occurs.12%7042360750TypelessAttack
U-SmashHead SwirlHead grows as Wario spins, hitting multiple times with the head. Opponents just out of range will be sucked in.CleanHead2%9072415700TypelessAttack
Body40
Wind0%160050100ElectricAttack
Late15%502560900TypelessAttack
D-SmashBody SpinSpins on the ground, bashing foes with his head. Can be interrupted in the middle of the second hit.Clean18%3062040800TypelessAttack
Mid215620
Late576210
F-SmashShoulder RamHis trademark Dash Attack from the Wario Land games and Wario World. Despite Wario-Man being invincible, it retains normal Wario's super armour and transcendent priority - on the other hand, using the move rockets Wario-Man across the stage.16%*63030900TypelessAttack
NairWonky SpinAccompanied by a gradually lowering sound of falling, Wario extends his hands and fingers, then spins in place. Out of all Wario-Man's aerials, this one gives him the most height (almost twice as much as his other air attacks).Clean15%*4730900TypelessAttack
Late12%113920100
FairDrop KickSticks his foot a short distance forward.Clean15%*5620900TypelessAttack
Late11%72415
BairHead PokeThrows his head backwards, hitting with it, entire body horizontal.Clean15%*81020900TypelessAttack
Late11%112815
UairHigh ClapClaps above his head with hands and feet. Can be chained into itself at low percentages.Null18%758935800TypelessAttack
DairBody DrillTurns upside down and spins, drilling with his head. The attack is a Meteor Smash, but Wario-Man launches himself downwards at almost three times his normal falling speed, making it important to use a neutral air as soon as possible to avoid SD'ing.Hit 113%27082230900TypelessAttack
Landing10%*122100
PummelPokePokes his opponent in the torso.3%*5010040TypelessAttack
F-ThrowSwing-A-DingSpins the foe around and throws him/her forward.Throw15%2047601000ThrowingAttack
B-ThrowButt BlastHits them backward with his butt.Hit 12%302022501200TypelessAttack
Hit 215%452160100ThrowingAttack
U-ThrowVertical ChuckThrows them into the air and jumps up, headbutting them.Hit 14%*2325301000TypelessAttack
Hit 213%902560ThrowingAttack
D-ThrowGravity PoundThrows the victim on the ground and sits violently on top of them, who is then knocked behind Wario. Any bystanders are Meteor Smashed.Hit 14%*2223301000TypelessAttack
Hit 213%2902375ThrowingAttack
Floor (back)Spin PunchWario spins around with his fist extended.Hit 110%*161780500TypelessAttack
Hit 22021
Floor (front)Double PokeWario pokes both forwards and backwards.Hit 110%*161780500TypelessAttack
Hit 22122
Floor (trip)Clap KickWario makes two kicks to either side.Hit 110%*192060500TypelessAttack
Hit 23031
Edge (<100%)Grounded HeadbuttCrawls up the ledge and flips onto his back, attacking with his head.10%*31330100110TypelessAttack
Edge (100%+)Quick PunchCrawls up the ledge and slides his hand across the ground. Similar to his down tilt.Arm10%205355010090TypelessAttack
Rear*
Neutral SpecialChompCan do more bites per second than regular Wario and the throw has high knockback.Grab 3   
BiteNeck2%*1924030100SlashAttack
ReleaseThrow10%45 601000ThrowingAttack
ExplosiveNull13%*17501100TypelessAttack
Side SpecialWario BikeGoes dangerously fast, so it should be used carefully.Drive13%* 401000TypelessAttack
Wheelie254080
ThrownFront7%*5000WeaponAttack
Back8%
Middle9%
Small TireNull4%*TypelessAttack
Large TireNull
Up SpecialCorkscrewGoes higher than regular Wario one.Hit 114%901 501000ElectricAttack
Hit 280225
Down SpecialWario WaftCharges much faster. Stuns opponents when uncharged; has OHKO potential when fully charged.Uncharged0%*1618010080TypelessAttack
Slightly chargedCenter10%451011301000
Front8%*20
Back45
Mostly chargedNull19%455820700
Fully chargedClean50%3091001000
Late20%801116

Trophy InfoEdit

RSBE01-310

The Wario-Man Trophy

Wario's Final Smash. He chomps on his favorite food, garlic, and transforms into Wario-Man! His mobility goes way up. His attack power doesn't change much, but he scampers like a cockroach, using moves like crazy! He can jump over buildings and use midair attacks to fly. Oh, and he doesn't flinch from attacks. Think twice about bringing out his motorcycle at this time...

OriginEdit

Wario-Man AMIO

Wario-Man as seen in WarioWare D.I.Y Showcase

Wario-Man originates from WarioWare: Twisted! and WarioWare: Touched!, appearing as the alter-ego for Wario. In both games, once the player has beaten all of the microgame compilations from the other characters, the player unlocks Wario-Man's microgames compilation. In WarioWare: Twisted, Wario transforms into Wario-Man after falling into Dr. Crygor's invention: the Gravitator, while in WarioWare: Touched! Wario transforms after consuming a rotten piece of garlic. This "new character" then appears on the main menu with a brand new set of microgames available to attempt. Wario-Man's games were the last of its kind both times and were more challenging than the preceding games.

In the cut-scenes before and after his microgames, Wario-Man exhibits some kind of superhuman abilities; however, his increases in speed, strength and the capability of flight in Brawl is more likely derived from typical superhero/super-villain powers in general comic books and other media.

TriviaEdit

  • If Wario-Man's HP is brought to 0% in Stamina Mode, the Undead Glitch occurs.
  • If Wario-Man does a Corkscrew and then transforms back into Wario in mid-air, it's possible to Corkscrew a second time without touching the ground.
  • It is interesting to note that while Wario wears the Franklin Badge and Screw Attack on his nose, Wario-Man wears them on his stomach.
  • If Wario-Man transforms back into Wario while wielding a Hammer or a Golden Hammer, the Hammer will restart its process over again, allowing the player to double the amount of time they can use the hammer. Although occasionally, because the process restarts itself, the player may end up getting a headless hammer or a squeaky Golden Hammer afterwards.
  • If Wario-Man is star KO'd in a stock match and loses his last life, and transforms back before he "pings", the transformation "circle" will not disappear.
  • Wario-man can fly past the Blast line, unlike other characters. If Wario-Man continuously flies upwards and transforms back to Wario, he will fall for a rather long time. However, he can die from using Wario Waft.
  • Although Wario-Man is invincible, he will still take Hoop damage.
  • Wario-Man is affected by the effects of both Super Mushrooms and Poison Mushrooms, but he is unaffected by Metal Boxes.
  • Wario-Man is available as a separate character through hacking, although when he dies, he just turns back into Wario. At the end of a match, the game will freeze if he has not turned back into Wario due to having no results screen animations. Once turned back into Wario, he will play as normal and cannot re-transform unless using the Final Smash, which will still be temporary.
  • In Wario Ware: Touched!, Wario-Man transforms back into Wario by eating a Wario Bomb, and eats a "funky" garlic to become Wario-Man, rather than eating normal garlic to transform.
  • Although Wario Man does not suffer any knockback or damage in his form, he can be KO'd by the Isaac Assist Trophy.
  • In Wario's alter-ego's first appearance, his moustache was red (or possibly pink as his nose was the same colour), but in every subsequent game, his moustache has been black.
  • Wario-Man can perform any Hyrule Jump (including a full one), given the nature of his aerials.
  • For whatever reason, the speed multiplier of Training Mode does not affect how long (in real time) Wario-Man lasts.
  • When Wario-Man charges his smashes, they will make a sound effect different from regular Wario's charging sound effect.

GalleryEdit

External LinksEdit

Wario's Special Moves
Brawl SSBWU/3DS Ultimate
Standard Special Chomp
Side Special Wario Bike
Up Special Corkscrew
Down Special Wario Waft
Final Smash Wario-Man
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