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| Message Wall:Firewario

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Template:Smasherbeta I will answer and I will add you the first time I know the request. Tell me if you want to play against a very good and annoying Wario main. I'm trying to proof why a character is good or bad by making pros. and cons, but I will only do it with characters I use often. Currently I'm improving many articles in smash bros. wikia. And I hate vandalism, it's stupid.


I WILL NOT MAKE ANY TIER.

You should know

  • In Brawl no-one should put Donkey Kong or Wario in low tier.
  • Donkey Kong is extremely heavy and strong , is unique because of carry and he is much faster than he looks.
  • Wario is for top because of a good recovery and unusual small for his weight class and his various ways to attack and approach makes him a very hard character to predict. It's also my main character.

Type of characters

Main

  • White overall Wario (of course).
  • Normal Donkey Kong (because he has easy time with spikes which I like to do and Wario lacks a spike that isn't throwing his Bike.

Secondaries

  • Normal Donkey Kong (because he has easy time with spikes which I like to do and Wario lacks a spike that isn't throwing his Bike.
  • Green Falco.
  • White Marth.
  • Green Snake.
  • Brown or normal King Dedede.
  • Normal Wolf.
  • Old Ganondorf.
  • Normal Pokemon Trainer.

My pros. and cons. on Brawl

Ganondorf

pros.

  • His Warlock Punch can KO in damages as low as 20%.
  • Owns the most powerful spike at medium to high percentages in the game, sweetspotted or sourspotted can KO at 0%

and even spikes when non sweetspotted.

  • His dair has enough power to star KO at about 100% and can .
  • He can combo his side b to certain attacks such as his down tilt or jab.
  • Almost all of his attacks are very powerful.
  • Very heavy character

cons.

  • Very slow moving.
  • Vulnerable to chain grabs.
  • Poor horizontal grab range
  • His aerials are very laggy when he lands.
  • No projectile.
  • Most of his attacks are slow.
  • Very poor and predictable horizontal recovery.
  • A large target.

Wario

pros.

  • One of the best aerial games in the game.
  • Very small target for being a heavy character.
  • Can eat items and he eats the fastest.
  • 3rd fastest lateral air speed.
  • Heavy character.
  • Great DACUS.
  • Only character in the game that does not lose speed if changing direction in the air.
  • His neutral b can block certain attacks such as Sonic's, Yoshi's Jigglypuff's rolling attacks and go through shields since it has grab properties.
  • His forward smash puts him in super armor frames during hit frames and is very quick for a smash attack.
  • Amazing recovery thanks to have fast air speed and able to use his bike and corkscrew in the same jump.
  • Good grab range.
  • Can chain grab with his down throw on some characters.
  • Good edge guarder.
  • Half charged Wario Waft has amazing knockback.
  • Unpredictable character .
  • Fast attack speed for a heavyweight.


Cons.

  • Poor Corkscrew.
  • Short range in almost every attack except grab range, forward tilt and bike projectile.
  • Can't use his bike if his bike is in screen.
  • Vulnerable for ir release grab combos or some infinite releases, though he is very hard to grab.

Falco

Pros.

  • Long horizontal recovery.
  • Great projectile.
  • Can reflect projectiles.
  • One the highest initial jump in the game.
  • Can DACUS.
  • His small jump is very good to start combos.
  • His d-air is a good spike.
  • His side b is a spike if weak for recovery spikes.
  • Amazing chain grab that works on most characters until 42%.

cons.

  • Terrible Fire Bird which has poor distance and a lot of start-up lag.
  • Very light character but a quite large target.

Donkey Kong

Pros.

  • 2nd heaviset character in the game
  • Great range
  • A very powerful character, especially his smash attacks.
  • Fast dash speed despite being Super Heavyweight.
  • Only character in the game who can carry heavy items without losing speed.
  • Only character in the game who can carry other characters.
  • Can stage spike with his carry throw.
  • Has 3 spikes, 2 of them powerful.
  • Invulnerable to ground release combos due his extremely short grab release animation.
  • His side smash has one of the highest knockback in the game, has low start lag for being so powerful and great range.
  • His down b is a great attack to punish rolls for racking high damage
  • Fast air speed in the game despite being super heavyweight
  • His up air is extremely fast and star ko at high percenteges and also is a good move when missing while edge-guarding.
  • Fully charged Giant Punch grants him super armor so it's harder to interrupt him while doing it.
  • Great shield pressure due high shield damage of Headbutt, grounded Spinning Kong and fully charged Giant Punch all does high shield damage.
  • Spinning Kong is able to cancel a KO horizontal knockback that even Bowser wouldn't resist.
  • Extremely long horizontal recovery.
  • Great grab range.
  • His down tilt is extremely fast and makes opponents trip.
  • His down smash is very quick finisher that kills at mid-high percenteges and covers both sides at the same time.

cons.

  • No projectile.
  • Poor dash attack.
  • Small shield size compared to his body.
  • Can be chain grabbed infinitely by several characters.
  • Huge target
  • Poor vertical recovery.

Ike

pros.

  • Good weight, great range and extremely powerful attacks.
  • Owns the 2nd most powerful forward smash in the game (just below the sweetspotted Dedede's).
  • His side b can be charged indifinetely.
  • His almost fully charged eruption is very extremely powerful (almost OHKO).

cons.

  • One of the slowest overall attack speed.
  • Very predictable recovery
  • Quite solw dash speed.
  • No projectile.

Marth

Pros.

  • Most of his attacks are quick, have good range and have have high priority.
  • The tip of the sword has great power.
  • Very good making combos.
  • Very few chain grabs works well on him due to his Dolphin Slash easily escapes from them.
  • Can chain grab with his forward throw on some characters and infinite by just pummelling on Ness.
  • 2nd Fastest walking speed in the tied with Fox to use easier side tilts.
  • Fast dash speed.
  • Shield Breaker can break entire shields very easily and fully charged (which charges very fast) is very powerful when tipped and even still powerful when non-tipped.
  • Can counter attacks and has least start lag in the game of all of them.
  • Shield breaker makes his move forward in the air without putting him helpless making it very useful in recovery.
  • Great grab range.
  • Has a very powerful spike which has very little start lag.

cons.

  • No projectile.
  • Short horizontal recovery.
  • Dolphin Slash, his recovery move, has high landing lag.
  • The tip is small and the stem has low strengh.
  • Light character.
  • Hard to KO without finding the tip of the sword.
  • His spike move doesn't spike if it isn't tipped.

King Dedede

pros

  • 4th heaviest character in the game
  • Great grab range and can infinite with his down throw everyone with a wall and even some without a wall or chain grab most characters.
  • His dash attack has enough power for KO and is the strongest in the game.
  • Has four mid-air jumps that help his extremely slow air speed and super Dedede jump helps even more.
  • Can eat items with inhale.
  • His sweetspotted forward smash has the highest knockback of any other forward smash in the game.
  • His waddle dess, his projectile, can protect him from other projectiles.
  • Though being a heavyweight, his tilt attacks are extremely quick attacks with almost no ending lag, one of them long ranged and other of them able to KO at high percenteges, especially up tilt.

cons

  • 3rd slowest dash speed tied with Zelda.
  • Slowest air speed in the game.
  • Many of his attacks have long end lag.
  • Very large target.
  • Super Dedede Jump cannot grab edges if not canceled and cannot grab edges immediately after being canceled.

Trivia

  • I may be the only user of Smash Wikia who is Swedish, if any other user is Swedish, tell me please here!.
  • I like more team matches than 1vs1 because I like help and be helped to win.
  • I never write in my talk page, just delete if it puts what I must do/doesn't or negative thinks like say Wario is a poor character.
  • I don't play on weekdays.
  • I add everyone who hasn't tier, but I ignore those who put Wario in under 20th on tier.
  • I like the way to L-cancel, which benefited Ganondorf in Melee. I'm angry that they removed that.
  • I like a lot Taunt Matches, but I can also play seriously.

Extra

  • If you think I forgot something in my pros. and cons. please, tell me that so I correct it(you'll be ignored if I know it was a lie).

My youtube user channel:http://www.youtube.com/user/silver253

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