Upon activation, Zelda will create a Triforce that sucks in all enemies in a huge range upon activation and traps them in there. Once an enemy is trapped, the Triforce will start shrinking, dealing considerable damage. If an enemy was inside the Triforce's range when the Final Smash started, they will take additional damage. This damage will not be there if they get caught later. Once the Triforce disappears, the sealed opponents will be returned to the stage, suffering severe knockback, although fairly low as Final Smashes are concerned. If the target is at 100% damage upon the end of this Final Smash, they will be instantly K.O.’d. If no enemy is trapped, Zelda will float there for a while. If no-one is trapped by the time these seconds end, the Final Smash will end and nothing will happen.
|Zelda's Special Moves|
|Standard Special||Nayru's Love|
|Side Special||Din's Fire|
|Up Special||Farore's Wind|
|Down Special||Transform||Phantom Slash|
|Final Smash||—||Light Arrow||Triforce of Wisdom|
The Triforce of Wisdom is one of the three pieces of the Triforce, a sacred relic that has appeared throughout the Legend of Zelda series. Zelda is commonly its keeper or guardian in most games.
The usage of the Triforce of Wisdom is likely based on the final battle against Ganon in Ocarina of Time, where Zelda uses its magic to trap Ganon long enough for Link to deal the final blow.