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{{Infobox Final Smash
 
{{Infobox Final Smash
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|image=800px-Link Triforce Slash SSB4.jpeg
|image=triforceslash.jpg
 
 
|size=200px
 
|size=200px
|user=Link
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|user=[[Link]]
|user2=Toon Link
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|user2=[[Toon Link]]
 
|type=Trapping
 
|type=Trapping
|effect=Toon/Link traps his opponent between two images of the Triforce and repeatedly slashes them for up to 83%, then launches them with normally enough power to kill.
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|effect=Traps the opponent between two images of the Triforce and repeatedly slashes them repeatedly, then launches them with immense knockback
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|user3 = [[Young Link]]}}
}}
 
[[Image:link1.jpg|right|thumb|Link finishing off Wario with his Final Smash]]
 
[[Image:TLTriforceSlash.jpg|right|thumb|Toon Link using the Triforce Slash on [[Ganondorf]].]]
 
   
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The '''Triforce Slash''' is [[Link]] and [[Toon Link|Toon Link's]] [[Final Smash]] in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS and Wii U]] ''and [[Young Link]]'s Final Smash in ''[[Super Smash Bros. Ultimate]]''.
The '''Triforce Slash''' serves as the [[Final Smash]] of both [[Link (SSBB)|Link]] and [[Toon Link (SSBB)|Toon Link]] in ''[[Super Smash Bros. Brawl]]''. The attack starts out with the Triforce symbol on the back of Link/Toon Link's hand glowing. A ray of light will stun anyone horizontally in front of them. Link/Toon Link will then dash towards any opponent stunned by the beam and strike them with a flurry of slashes for an immense amount of damage. The ambient time stops making it not dangerous in moving stages. ''Super Smash Bros Brawl: Premier Edition'' player's guide says that the attack can only reach two character lengths in front of them. The guide is incorrect, the attack can actually reach all the way across [[Final Destination]] for Link and half across for Toon Link if one holds on to the special button. This attack seems to be primarily meant for a single target, but more than one character can easily be hit simultaneously if they are close enough to each other and can even KO multiple characters. [[Ike (SSBB)|Ike's]] [[Great Aether]] is very similar to Link's, as they both trap the opponents in a barrage of powerful slashes, but the Triforce Slash's one advantage is that it can be done at the edge of the stage, greatly increasing the rate of KO. Apparently, another player can change the knockback angle of the final blow that ejects the opponent. When Link is pausing to charge the final blow, another player can attack the trapped player and when Link does that ejecting blow, they will be sent flying according to the knockback of the other players move. This also applies to Toon Link.
 
   
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== Overview ==
[[Toon Link]]'s '''Triforce Slash''' does the exact same amount of damage and number of hits as [[Link]]'s and only differs in appearance/sound effects. Toon Link's Triforce Slash has a more cartoony appearance than Link's, as homeage to Wind Waker's cartoonish graphic style. In addition to Toon Link's version being more Wind Waker-esque, it is also a bit slower and has different sound effects. It also has a much smaller range and slightly less knockback. It is also worth noting that Toon Link's Triforce Slash has less start up time compared to Link's. Also, the final strike at the end of his '''Triforce Slash''' has greater range than [[Link]]'s, though the strength of a smash attack. Note that the character will get [[launch resistance|super armor]] from being caught by [[Link]] or [[Toon Link]]'s [[Final Smash]], but they are also trapped in the spot where they are caught by the Triforce symbol.
 
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The starting sequence for the Final Smash begins with the user's Triforce on the back of their hand flashing, sending out a ray of light, stunning anyone who makes contact with it. The user then rushes forward and attack them repeatedly. During the attack, the fighter who made contact with the ray of light will be trapped in a Triforce construct and unable to escape. The user will then perform a strong stab, breaking the construct and knocking the opponent away.
   
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While Triforce Slash seems to be focused on a single target, multiple characters can be trapped in it. The main difference between the primary target and the other targets is that the primary target remains stationary while the others will be bounced around in the construct. In addition, the other targets will be ejected earlier than the primary target.
===Damage===
 
The main target will receive a total of 78% damage from the full attack while others may received up to 60% before being ejected by the second to last strike. Each strike will cause 4% and trap any victims for the next strike, until the 15th, which ejects all but the primary target from the attack and is followed by Link winding up for the final blow. Additionally, if the attack is used at close range, the attack does 5% damage while trapping the target(s), yielding up to 83% total damage. The last strike causes 18% damage and immense knockback to the main target and anyone close enough to it. This is the same for both Links.
 
The attack consists of a full downward slash, an up slash, a diagonal-left slash resulting in a spin-cut, a full-up cut, another downwards cut, an up-right slash, a left slash with two spin slashes, another right-slash, and a powerful stab to finish the move which makes up for a total of 17 strikes.
 
   
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The main target of the Triforce Slash will receive 78%, with other targets being inflicted 60%. However, if used at a close range, the Final Smash has a maximum damage output 83%. However, Triforce Slash was weakened in ''Super Smash Bros. for Nintendo 3DS and Wii U'', where the maximum output was 60% (with the exception of Bowser Jr., at 69% due to his hitbox placement).
===Trophy Description (Link)===
 
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The differences between the two users is range, startup time, appearance, and knockback: Link's resembles the graphic style from ''Twilight Princess'', goes the distance of Final Destination and deals more knockback, while Toon Link's resembles the graphic style from ''Wind Waker, ''has less startup time, and goes half the distance of Final Destination. Both Triforce Slashes do the same amount of damage.
 
== Trophy Description ==
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=== ''Super Smash Bros. Brawl'' ===
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==== '''Link''' ====
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[[File:RSBE01-260.png|thumb|The Triforce Slash (Link) Trophy]]
 
''Link with a [[Smash Ball]], releasing his ultimate attack. Light flares from the Triforce symbol on the back of his hand and rushes out to meet the enemy he faces. The enemy gets trapped within the glittering Triforce, is quickly cut to shreds, and is launched by the last strike. The attack works on one enemy at a time, so it's best to go after the character in first place.''
 
''Link with a [[Smash Ball]], releasing his ultimate attack. Light flares from the Triforce symbol on the back of his hand and rushes out to meet the enemy he faces. The enemy gets trapped within the glittering Triforce, is quickly cut to shreds, and is launched by the last strike. The attack works on one enemy at a time, so it's best to go after the character in first place.''
   
===Trophy Description (Toon Link)===
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==== '''Toon Link''' ====
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[[File:RSBE01-265.png|thumb|The Triforce Slash (Toon Link) Trophy]]
 
''Toon Link's Final Smash. Hit an enemy with the light emanating from the Triforce mark on his hand to initiate the move. The enemy will be trapped within the Triforce and be unable to move--Toon Link will then rush in close and carve up his foe at lightning speed. The final blow will break the Triforce prison and send the opponent off the screen.''
 
''Toon Link's Final Smash. Hit an enemy with the light emanating from the Triforce mark on his hand to initiate the move. The enemy will be trapped within the Triforce and be unable to move--Toon Link will then rush in close and carve up his foe at lightning speed. The final blow will break the Triforce prison and send the opponent off the screen.''
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=== ''Super Smash Bros. for Wii U'' ===
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[[File:TriforceSlashLinkTrophyWiiU.png|thumb|128x128px]]
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[[File:TriforceSlashToonLinkTrophyWiiU.png|thumb|128x128px]]
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==== '''Link''' ====
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''Link makes use of the Triforce of Courage to trap foes, and then he launches a 16-blow combo. The final mighty blow has the power to launch opponents off the stage. When Link prepares the attack, the ray of light he emits must strike a rival, or the attack will fail. Shielding will do nothing to stop this powerful attack.''
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==== '''Toon Link''' ====
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''For Toon Link's Final Smash, a ray of light emanates from his hand, and whomever the light touches gets trapped in the Triforce. While they're defenseless, Toon Link strikes at foes repeatedly and then launches them a great distance. Just be sure to time the Final Smash well-if the ray of light doesn't touch anyone, nothing happens. At all.''
   
 
==Escapes/Glitches==
 
==Escapes/Glitches==
 
*One can dodge the Triforce Slash by [[air dodging]]. The Triforce will appear around the player for a second, but then disappear. It only works if the player dodges between the time he holds his hand up, and the beam of light actually shoots out.
 
*One can dodge the Triforce Slash by [[air dodging]]. The Triforce will appear around the player for a second, but then disappear. It only works if the player dodges between the time he holds his hand up, and the beam of light actually shoots out.
*If [[Togepi]] uses Earthquake right besides the Triforce Slash, the player can escape.
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*If [[Togepi]] uses Earthquake right beside the Triforce Slash, the player can escape.
*If R.O.B. uses his Up-smash attack just before Toon Link activates Triforce Slash, Toon Link will throw the Triforce, but "slingshot" forward without slashing, and in most cases, self-destruct himself.
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*If R.O.B. uses his Up-smash attack just before Toon Link activates Triforce Slash, Toon Link will throw the Triforce, but "slingshot" forward without slashing, and in most cases, self-destruct.
 
*If the Triforce Slash tries to grab the secondary [[Ice Climbers|Ice Climber]] during his/her invincibility period of [[Belay]], then the attack will fail. However, for the rest of that stock, the secondary Climber's special effects - such as the puffs of smoke from dashing or jumping - will be played at a reduced speed.
 
*If the Triforce Slash tries to grab the secondary [[Ice Climbers|Ice Climber]] during his/her invincibility period of [[Belay]], then the attack will fail. However, for the rest of that stock, the secondary Climber's special effects - such as the puffs of smoke from dashing or jumping - will be played at a reduced speed.
 
*If the Triforce Slash targets the following Ice Climber, and the leader is killed, the targeted Ice climber will disappear and leave Link slashing nothing. Additionally, the Triforce will not explode at the end, it will instead be merely pushed and vanish. If this happens while Link is dashing over to them, he'll keep going and probably dash off the edge.
 
*If the Triforce Slash targets the following Ice Climber, and the leader is killed, the targeted Ice climber will disappear and leave Link slashing nothing. Additionally, the Triforce will not explode at the end, it will instead be merely pushed and vanish. If this happens while Link is dashing over to them, he'll keep going and probably dash off the edge.
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*Toon Link's version can be canceled by throwing an item just at the right time. The Triforce will only appear for a split second, and will then disappear.
 
*Toon Link's version can be canceled by throwing an item just at the right time. The Triforce will only appear for a split second, and will then disappear.
 
*Pit can partly block the Final Smash by using his forward smash or his dash attack, taking the damage but canceling the knockback. However, one must time this move perfectly.
 
*Pit can partly block the Final Smash by using his forward smash or his dash attack, taking the damage but canceling the knockback. However, one must time this move perfectly.
*If Marth or Ike uses counter on Link or Toon Link's final smash, it will cancel. However this must be timed perfectly.
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*If Marth or Ike uses [[Counter]] on Link or Toon Link's final smash, it will cancel. However, this must be timed perfectly.
*The Triforce Slash will sometimes fail upon connecting. The Triforce will appear around the target for a second, as if it was air dodged, but disappears, and the character gets 30% damage without knockback. This can be caused by certain terrains, such as the crest of a hill getting in Link/Toon Link's way.
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*The Triforce Slash will sometimes fail upon connecting. The Triforce will appear around the target for a second as if it was air dodged, but disappears, and the character gets 30% damage without knockback. This can be caused by certain terrains, such as the crest of a hill getting in Link/Toon Link's way.
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== Gallery ==
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<gallery>
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Triforce-Slash-Link-SSBB.gif|Link's Triforce Slash in ''Super Smash Bros. Brawl''.
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Triforce-Slash-Toon-Link-SSBB.gif|Toon Link's Triforce Slash in ''Super Smash Bros. Brawl.''
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800px-Toon Link Triforce Slash SSB4 WiiU.jpeg|Toon Link's Triforce Slash in ''Super Smash Bros. for Wii U''.
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92F285D1-E2F8-456A-BB9F-260E969A4C1B.gif|Toon Link using Triforce Slash in ''Super Smash Bros. Ultimate''
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</gallery>
   
 
==External links==
 
==External links==
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*[http://www.youtube.com/watch?v=CUc_2daec7c Toon Link's Triforce Slash]
 
*[http://www.youtube.com/watch?v=CUc_2daec7c Toon Link's Triforce Slash]
   
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*[http://www.youtube.com/watch?v=WD2Cqmd_sH8]
{{Link Special Moves}}
 
   
{{Toon Link Special Moves}}
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{{Link Special Moves}}
   
{{FinalSmash}}
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{{Toon Link Special Moves}}{{Young Link Special Moves}}{{FinalSmash}}
 
[[Category:Final Smashes]]
 
[[Category:Final Smashes]]
 
[[Category:Attacks]]
 
[[Category:Attacks]]
 
[[Category:Trophies (SSBB)]]
 
[[Category:Trophies (SSBB)]]
 
[[Category:The Legend of Zelda universe]]
 
[[Category:The Legend of Zelda universe]]
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[[Category:Super Smash Bros. Brawl]]
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[[Category:Trapping Final Smashes]]
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[[Category:Super Smash Bros. 3DS/Wii U]]
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[[Category:Trophies (SSB3DS/WU)]]
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[[Category:Super Smash Bros. Ultimate]]

Revision as of 12:17, 22 October 2019

The Triforce Slash is Link and Toon Link's Final Smash in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U and Young Link's Final Smash in Super Smash Bros. Ultimate.

Overview

The starting sequence for the Final Smash begins with the user's Triforce on the back of their hand flashing, sending out a ray of light, stunning anyone who makes contact with it. The user then rushes forward and attack them repeatedly. During the attack, the fighter who made contact with the ray of light will be trapped in a Triforce construct and unable to escape. The user will then perform a strong stab, breaking the construct and knocking the opponent away.

While Triforce Slash seems to be focused on a single target, multiple characters can be trapped in it. The main difference between the primary target and the other targets is that the primary target remains stationary while the others will be bounced around in the construct. In addition, the other targets will be ejected earlier than the primary target.

The main target of the Triforce Slash will receive 78%, with other targets being inflicted 60%. However, if used at a close range, the Final Smash has a maximum damage output 83%. However, Triforce Slash was weakened in Super Smash Bros. for Nintendo 3DS and Wii U, where the maximum output was 60% (with the exception of Bowser Jr., at 69% due to his hitbox placement).

The differences between the two users is range, startup time, appearance, and knockback: Link's resembles the graphic style from Twilight Princess, goes the distance of Final Destination and deals more knockback, while Toon Link's resembles the graphic style from Wind Waker, has less startup time, and goes half the distance of Final Destination. Both Triforce Slashes do the same amount of damage.

Trophy Description

Super Smash Bros. Brawl

Link

RSBE01-260

The Triforce Slash (Link) Trophy

Link with a Smash Ball, releasing his ultimate attack. Light flares from the Triforce symbol on the back of his hand and rushes out to meet the enemy he faces. The enemy gets trapped within the glittering Triforce, is quickly cut to shreds, and is launched by the last strike. The attack works on one enemy at a time, so it's best to go after the character in first place.

Toon Link

RSBE01-265

The Triforce Slash (Toon Link) Trophy

Toon Link's Final Smash. Hit an enemy with the light emanating from the Triforce mark on his hand to initiate the move. The enemy will be trapped within the Triforce and be unable to move--Toon Link will then rush in close and carve up his foe at lightning speed. The final blow will break the Triforce prison and send the opponent off the screen.

Super Smash Bros. for Wii U

TriforceSlashLinkTrophyWiiU
TriforceSlashToonLinkTrophyWiiU

Link

Link makes use of the Triforce of Courage to trap foes, and then he launches a 16-blow combo. The final mighty blow has the power to launch opponents off the stage. When Link prepares the attack, the ray of light he emits must strike a rival, or the attack will fail. Shielding will do nothing to stop this powerful attack.

Toon Link

For Toon Link's Final Smash, a ray of light emanates from his hand, and whomever the light touches gets trapped in the Triforce. While they're defenseless, Toon Link strikes at foes repeatedly and then launches them a great distance. Just be sure to time the Final Smash well-if the ray of light doesn't touch anyone, nothing happens. At all.

Escapes/Glitches

  • One can dodge the Triforce Slash by air dodging. The Triforce will appear around the player for a second, but then disappear. It only works if the player dodges between the time he holds his hand up, and the beam of light actually shoots out.
  • If Togepi uses Earthquake right beside the Triforce Slash, the player can escape.
  • If R.O.B. uses his Up-smash attack just before Toon Link activates Triforce Slash, Toon Link will throw the Triforce, but "slingshot" forward without slashing, and in most cases, self-destruct.
  • If the Triforce Slash tries to grab the secondary Ice Climber during his/her invincibility period of Belay, then the attack will fail. However, for the rest of that stock, the secondary Climber's special effects - such as the puffs of smoke from dashing or jumping - will be played at a reduced speed.
  • If the Triforce Slash targets the following Ice Climber, and the leader is killed, the targeted Ice climber will disappear and leave Link slashing nothing. Additionally, the Triforce will not explode at the end, it will instead be merely pushed and vanish. If this happens while Link is dashing over to them, he'll keep going and probably dash off the edge.
  • When in a stamina match, if the person in the Triforce Slash loses all HP, they will fall out and Link/Toon Link will continue to use the Triforce Slash with nothing caught inside of it.
  • Toon Link's version can be canceled by throwing an item just at the right time. The Triforce will only appear for a split second, and will then disappear.
  • Pit can partly block the Final Smash by using his forward smash or his dash attack, taking the damage but canceling the knockback. However, one must time this move perfectly.
  • If Marth or Ike uses Counter on Link or Toon Link's final smash, it will cancel. However, this must be timed perfectly.
  • The Triforce Slash will sometimes fail upon connecting. The Triforce will appear around the target for a second as if it was air dodged, but disappears, and the character gets 30% damage without knockback. This can be caused by certain terrains, such as the crest of a hill getting in Link/Toon Link's way.

Gallery

External links

Link's Special Moves
Super Smash Bros. Melee Brawl 3DS/Wii U Ultimate
Standard Special Boomerang Bow Hero's Bow Bow and Arrows
Side Special Boomerang Gale Boomerang Boomerang
Up Special Spin Attack
Down Special Bomb Remote Bomb
Final Smash Triforce Slash Ancient Bow and Arrow

Toon Link's Special Moves
Brawl 3DS/Wii U Ultimate
Standard Special Hero's Bow
Side Special Boomerang
Up Special Spin Attack
Down Special Bomb
Final Smash Triforce Slash
Young Link's Special Moves
Melee Ultimate
Standard Special Fire Bow Fire Arrow
Side Special Boomerang
Up Special Spin Attack
Down Special Bomb
Final Smash Triforce Slash