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Triangle Jumping is a technique similar to wavelanding. It only differs in the fact that part of the character's airdodge is allowed to be seen, giving some invincibility frames, yet still moving forward with a slight waveland. Due to the removal of wavedashing in Super Smash Bros. Brawl, the continued lack of it in Super Smash Bros. for Nintendo 3DS/Wii U and Super Smash Bros. Ultimate, and the lack of it in Super Smash Bros., this technique is only possible in Super Smash Bros. Melee.