(incomplete of course)
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'''Traction''' is a measure of how far a character can slide on the ground, either by [[shield]]ing an attack or by [[wavedash]]ing.
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'''Traction''' is a measure of how far a character can slide on the ground, either by [[shield]]ing an attack or by [[wavedash]]ing. It is generally considered best for characters to have a moderately low traction, so they can wavedash an optimal distance.
   
 
==Traction ranking==
 
==Traction ranking==
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This is a ranking of each character's traction, from greatest to least.
 
This is a ranking of each character's traction, from greatest to least.
   
21. [[Roy]]
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21. [[Roy]]<br>
22. [[Yoshi]]
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22. [[Yoshi]]<br>
23. [[Marth]]
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23. [[Marth]]<br>
24. [[Mewtwo]]
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24. [[Mewtwo]]<br>
25. [[Ice Climbers]]
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25. [[Ice Climbers]]<br>
 
26. [[Luigi]]
 
26. [[Luigi]]
   

Revision as of 17:42, 12 January 2007

Traction is a measure of how far a character can slide on the ground, either by shielding an attack or by wavedashing. It is generally considered best for characters to have a moderately low traction, so they can wavedash an optimal distance.

Traction ranking

This is a ranking of each character's traction, from greatest to least.

21. Roy
22. Yoshi
23. Marth
24. Mewtwo
25. Ice Climbers
26. Luigi

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