Traction is a measure of how long it takes for a character to stop moving from a sideways force when grounded. Characters with low traction slide farther than others after walking, dashing, wavedashing, being hit by an attack while grounded, and so on.
Having high traction affords greater ground control over a character, so high traction is generally an advantage. Characters with low traction generally require more precise movement across the ground and cannot punish attacks as effectively out-of-shield since they will get pushed further away from the opponent. However, there are cases where low traction is useful: low traction is necessary for a long wavedash in Super Smash Bros. Melee and there are cases where sliding away from a shielded attack can help escape later hits of it. Luigi is well-known for having the least traction of any character in all games.
Traction is significantly lessened by slippery terrain such as ice; all characters have decreased traction on slippery surfaces except the Ice Climbers, who are unaffected.
Traction rankings[]
Super Smash Bros.[]
Rank | Character | Value |
---|---|---|
1-5 | Link | 2 |
1-5 | Samus | 2 |
1-5 | Fox | 2 |
1-5 | Pikachu | 2 |
1-5 | Ness | 2 |
6 | Captain Falcon | 1.8 |
7 | Donkey Kong | 1.7 |
8 | Yoshi | 1.6 |
9 | Mario | 1.5 |
10 | Kirby | 1.4 |
11 | Jigglypuff | 1.1 |
12 | Luigi | 0.7 |
Super Smash Bros. Melee[]
Rank | Character | Value |
---|---|---|
1-4 | Peach | 0.1 |
1-4 | Link | 0.1 |
1-4 | Zelda | 0.1 |
1-4 | Pichu | 0.1 |
5-6 | Pikachu | 0.09 |
5-6 | Jigglypuff | 0.09 |
7-13 | Donkey Kong | 0.08 |
7-13 | Young Link | 0.08 |
7-13 | Sheik | 0.08 |
7-13 | Kirby | 0.08 |
7-13 | Fox | 0.08 |
7-13 | Falco | 0.08 |
7-13 | Captain Falcon | 0.08 |
14 | Ganondorf | 0.07 |
15-23 | Mario | 0.06 |
15-23 | Dr. Mario | 0.06 |
15-23 | Bowser | 0.06 |
15-23 | Yoshi | 0.06 |
15-23 | Samus | 0.06 |
15-23 | Ness | 0.06 |
15-23 | Marth | 0.06 |
15-23 | Roy | 0.06 |
15-23 | Mr. Game & Watch | 0.06 |
24 | Mewtwo | 0.04 |
25 | Ice Climbers | 0.035 |
26 | Luigi | 0.025 |
Notes[]
- Wireframes have friction values of 0.08 (Male) and 0.1 (Female).
- Giga Bowser has a friction value of 0.06.
- Sandbag has a friction value of 0.06.
Super Smash Bros. Brawl[]
Rank | Character | Value |
---|---|---|
1 | Lucario | 0.0736 |
2 | Jigglypuff | 0.0718 |
3-6 | Wario | 0.07 |
3-6 | Zero Suit Samus | 0.07 |
3-6 | Wolf | 0.07 |
3-6 | Sonic | 0.07 |
7-8 | Peach | 0.068 |
7-8 | Ganondorf | 0.068 |
9 | Falco | 0.065 |
10 | Link | 0.064 |
11-16 | Mario | 0.06 |
11-16 | Sheik | 0.06 |
11-16 | Fox | 0.06 |
11-16 | Mr. Game & Watch | 0.06 |
11-16 | Olimar | 0.06 |
11-16 | R.O.B. | 0.06 |
17 | Pikachu | 0.0596 |
18 | Samus | 0.0585 |
19 | Bowser | 0.0577 |
20-22 | Meta Knight | 0.055 |
20-22 | Charizard | 0.055 |
20-22 | Marth | 0.055 |
23 | Toon Link | 0.0547 |
24 | Ness | 0.0546 |
25 | Snake | 0.0542 |
26 | Zelda | 0.054 |
27 | Ivysaur | 0.0532 |
28 | Donkey Kong | 0.0529 |
29 | Pit | 0.0505 |
30 | Captain Falcon | 0.05 |
31 | Kirby | 0.0493 |
32-33 | Diddy Kong | 0.0484 |
32-33 | King Dedede | 0.0484 |
34 | Lucas | 0.045 |
35 | Ike | 0.044 |
36 | Yoshi | 0.0426 |
37 | Squirtle | 0.042 |
38 | Ice Climbers | 0.035 |
39 | Luigi | 0.022 |
Notes[]
- The Fighting Alloy Team all share Captain Falcon's friction value of 0.05.
- Giga Bowser and Wario-Man have traction values of 0.067 and 0.1 respectively.
Super Smash Bros. for Nintendo 3DS and Wii U[]
Rank | Character | Value |
---|---|---|
1 | Lucario | 0.0736 |
2 | Jigglypuff | 0.0718 |
3-5 | Zero Suit Samus | 0.07 |
3-5 | Wario | 0.07 |
3-5 | Little Mac | 0.07 |
6-9 | Peach | 0.068 |
6-9 | Ganondorf | 0.068 |
6-9 | Rosalina & Luma | 0.068 |
6-9 | Palutena | 0.068 |
10 | Falco | 0.065 |
11-12 | Link | 0.064 |
11-12 | Mii Swordfighter | 0.064 |
13-21 | Fox | 0.06 |
13-21 | Sheik | 0.06 |
13-21 | Mr. Game & Watch | 0.06 |
13-21 | Olimar | 0.06 |
13-21 | R.O.B. | 0.06 |
13-21 | Villager | 0.06 |
13-21 | Wii Fit Trainer | 0.06 |
13-21 | Sonic | 0.06 |
13-21 | Mega Man | 0.06 |
22 | Pikachu | 0.0596 |
23 | Samus | 0.0585 |
24 | Bowser | 0.0577 |
25-28 | Marth | 0.055 |
25-28 | Lucina | 0.055 |
25-28 | Meta Knight | 0.055 |
25-28 | Robin | 0.055 |
29 | Toon Link | 0.0547 |
30 | Ness | 0.0546 |
31 | Zelda | 0.054 |
32 | Donkey Kong | 0.0529 |
33-34 | Pit | 0.0505 |
33-34 | Dark Pit | 0.0505 |
35 | Captain Falcon | 0.05 |
36 | Kirby | 0.0493 |
37-38 | Diddy Kong | 0.0484 |
37-38 | King Dedede | 0.0484 |
39-46 | Mario | 0.045 |
39-46 | Dr. Mario | 0.045 |
39-46 | Bowser Jr. | 0.045 |
39-46 | Greninja | 0.045 |
39-46 | Duck Hunt | 0.045 |
39-46 | Pac-Man | 0.045 |
39-46 | Mii Brawler | 0.045 |
39-46 | Mii Gunner | 0.045 |
47-48 | Ike | 0.044 |
47-48 | Shulk | 0.044 |
49 | Yoshi | 0.0426 |
50 | Charizard | 0.04 |
51 | Luigi | 0.024 |
n/a | Mewtwo | ? |
n/a | Lucas | ? |
n/a | Roy | ? |
n/a | Ryu | ? |
n/a | Cloud | ? |
n/a | Corrin | ? |
n/a | Bayonetta | ? |
Notes[]
- The traction values for all Final Smash-related transformations are 0.067 (Giga Bowser), 0.06 (Wario-Man), 0.0736 (Mega Lucario), and 0.07 (Giga Mac).