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+ | {{Infobox Special Move |
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+ | |name=Thunder |
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+ | |image=[[File:Thunder-Elthunder-Arcthunder-Thoron.jpg|250px]] |
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+ | |caption=From left to right: Thunder, Elthunder, Arcthunder, and Thoron |
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+ | |user=[[Robin]] |
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+ | |games=''[[Super Smash Bros. 3DS/Wii U]]'' |
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+ | }} |
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''For the move used by Pikachu and Pichu, see [[Thunder (Pokémon)]]'' |
''For the move used by Pikachu and Pichu, see [[Thunder (Pokémon)]]'' |
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− | Thunder is |
+ | '''Thunder''' is is [[Robin]]'s [[Neutral Special Move]]. It is used for four different spells ('''Thunder''', '''Elthunder''', '''Arcthunder''' and '''Thoron'''), where Robin releases a different variation of a thunder spell depending on the charge |
− | == |
+ | ==Overview== |
+ | Thunder has a value of 20 durability and reappears after roughly 9 seconds. However, its durability can be "surpassed". If the player has used up to 19 of its durability value, he or she still can charge it for a Thoron spell, making the Thunder tome worth effectively 27 uses in this way. Each variant of Thunder has a different consumption of durability. After its usage, Robin discards the tome, which can be caught and used as a throwable item. |
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− | + | ===Thunder=== |
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+ | {{-}} |
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− | '''Elthunder damage: 9%''' |
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− | ==Arcthunder== |
+ | ===Arcthunder=== |
− | [[File:Robin-arcthunder.png|thumb| |
+ | [[File:Robin-arcthunder.png|thumb|Arcthunder |
+ | ]] |
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− | '''Arcthunder''' has a value of |
+ | '''Arcthunder''' (ギガサンダー) has a value of five tome uses. It's a version of Thunder that's been more charged-up than Elthunder. Robin throws a ball of lightning forward, which will temporarily stun enemies upon hitting them, similar to [[Zero Suit Samus]]' [[Paralyzer]]. Because Arcthunder hits multiple times, it can keep opponents in place, giving Robin the opportunity to either grab or begin a combo.{{-}} |
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− | '''Arcthunder damage: 10% (hits around 8 times).''' |
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− | |||
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[[File:Robin-thoron.png|thumb|Thunder charged up to its fullest becomes Thoron.]] |
[[File:Robin-thoron.png|thumb|Thunder charged up to its fullest becomes Thoron.]] |
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− | '''Thoron''' has a value of |
+ | '''Thoron''' (トロン) has a value of eight tome uses, and is the strongest variation of Thunder. Robin unleashes a giant blast of lightning, which will damage enemies and go across the stage. Thoron can be extended by holding down the button when unleashing it, increasing its range and distance. Thoron is Robin's most damaging Thunder Special and highest reaching, though due to possessing the greatest tome durability cost it should be used sparingly. |
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− | '''Standard Thoron damage: 10% (5 hits.). Extended Thoron damage: around 19% (7 hits).''' |
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{{Robin Special Moves}} |
{{Robin Special Moves}} |
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==Custom Variations== |
==Custom Variations== |
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===Thunder+=== |
===Thunder+=== |
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− | '''Thunder+''' is one of [[Robin (SSBWU/3DS)|Robin]]'s [[Neutral Special Move]]s that can be used via [[Custom Moves|customization]]. It is stronger than regular Thunder attacks, but cannot be used as many times. |
+ | '''Thunder+''' (強化サンダー) is one of [[Robin (SSBWU/3DS)|Robin]]'s [[Neutral Special Move]]s that can be used via [[Custom Moves|customization]]. It is stronger than regular Thunder attacks, but cannot be used as many times. |
+ | |||
+ | ''Strengths:'' |
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+ | |||
+ | *Larger projectiles |
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+ | |||
+ | *Greater range |
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+ | |||
+ | *Deals more damage and launch |
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+ | |||
+ | ''Weaknesses:'' |
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+ | |||
+ | *Takes longer to charge to later charge stages |
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+ | |||
+ | *Slower projectiles |
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+ | |||
+ | *Lower durability |
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+ | |||
+ | Thunder+ is a stronger but slower variation of Thunder Magic. The move launches larger projectiles that can be more difficult for opponents to avoid though the projectiles are slower as well. The projectiles deal more damage and launch but it takes longer to charge it up to later charge levels like Arcthunder and Thoron. Thunder+ also has extra range on the projectiles; Thunder is now better suited for zoning rather than just spacing and harassment. Elthunder is still a great zoning tool with good kill power, though its decreased speed does make it easier to avoid. Arcthunder now has slightly greater range but seems as though it is not as useful for combos as the default variation. Thoron is slow but a very large projectile that can be difficult to dodge, though it can also be easily reflected. The move has lower durability, meaning Robin will lose the use of the move faster. One Thoron uses up the entire durability of Thunder+. |
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+ | |||
===Speed Thunder=== |
===Speed Thunder=== |
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− | '''Speed Thunder''' is one of [[Robin (SSBWU/3DS)|Robin]]'s [[Neutral Special Move]]s that can be used via [[Custom Moves|customization]]. It charges and travels faster than Thunder, but isn't as powerful. |
+ | '''Speed Thunder''' (速読サンダー) is one of [[Robin (SSBWU/3DS)|Robin]]'s [[Neutral Special Move]]s that can be used via [[Custom Moves|customization]]. It charges and travels faster than Thunder, but isn't as powerful. |
+ | |||
+ | ''Strengths:'' |
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+ | |||
+ | *Faster projectiles |
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+ | |||
+ | *Greater range |
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+ | |||
+ | *Charges up faster |
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+ | |||
+ | ''Weaknesses:'' |
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+ | |||
+ | *Less damage and launch |
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+ | |||
+ | *Doesn't work as well for combos |
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+ | |||
+ | *Thoron is a smaller projectile now |
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+ | |||
+ | Speed Thunder is a faster but weaker version of Thunder Magic. It charges up faster and the projectiles move more quickly as well, even having an increased range. They deal less damage and launch, however, and Thoron is a smaller projectile now. Arcthunder is ill-suited for combos as it launches opponents before Robin can follow up with a grab or attack. |
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+ | |||
+ | <gallery> |
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+ | Thunder_.png|Thunder+ |
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+ | Thunder_Elthunder.png|Elthunder+ |
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+ | Thunder_Arcthunder.png|Arcthunder+ |
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+ | Thunder_Arcthunder_2.png|The explosion from Arcthunder+ |
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+ | Thunder_Thoron.png|Thoron+ |
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+ | Speed_Thunder.gif|Speed Thunder |
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+ | </gallery> |
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{{Robin Custom Special Moves}} |
{{Robin Custom Special Moves}} |
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+ | |||
+ | == Origin == |
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+ | Thunder is a tome that has existed since ''Fire Emblem: Shadow Dragon and the Blade of Light''. It is the most basic form of thunder magic, |
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==Trivia== |
==Trivia== |
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[[Category:Super Smash Bros. 3DS/Wii U]] |
[[Category:Super Smash Bros. 3DS/Wii U]] |
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[[Category:Fire Emblem universe]] |
[[Category:Fire Emblem universe]] |
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+ | [[Category:Projectile Attacks]] |
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+ | [[Category:Super Smash Bros. Ultimate]] |
Revision as of 16:44, 25 August 2019
For the move used by Pikachu and Pichu, see Thunder (Pokémon)
Thunder is is Robin's Neutral Special Move. It is used for four different spells (Thunder, Elthunder, Arcthunder and Thoron), where Robin releases a different variation of a thunder spell depending on the charge
Overview
Thunder has a value of 20 durability and reappears after roughly 9 seconds. However, its durability can be "surpassed". If the player has used up to 19 of its durability value, he or she still can charge it for a Thoron spell, making the Thunder tome worth effectively 27 uses in this way. Each variant of Thunder has a different consumption of durability. After its usage, Robin discards the tome, which can be caught and used as a throwable item.
Thunder
Thunder (サンダー) has a value of 1 tome use. Robin throws a small ball of electricity, which does minor damage and travels a short distance. Thunder deals slight knockback and damage., making it only useful as a quick tool to relive pressure from close opponents.
Elthunder
Elthunder (エルサンダー) has a value of three tome uses. It is similar to Thunder where Robin shoots a bigger bolt of electricity for more damage and knockback. Elthunder is useful as a poking tool due to its increased damage and knockback.
Arcthunder
Arcthunder (ギガサンダー) has a value of five tome uses. It's a version of Thunder that's been more charged-up than Elthunder. Robin throws a ball of lightning forward, which will temporarily stun enemies upon hitting them, similar to Zero Suit Samus' Paralyzer. Because Arcthunder hits multiple times, it can keep opponents in place, giving Robin the opportunity to either grab or begin a combo.
Thoron
Thoron (トロン) has a value of eight tome uses, and is the strongest variation of Thunder. Robin unleashes a giant blast of lightning, which will damage enemies and go across the stage. Thoron can be extended by holding down the button when unleashing it, increasing its range and distance. Thoron is Robin's most damaging Thunder Special and highest reaching, though due to possessing the greatest tome durability cost it should be used sparingly.
Robin's Special Moves | |||
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3DS/Wii U | Ultimate | ||
Standard Special | Thunder Magic | ||
Side Special | Arcfire | ||
Up Special | Elwind | ||
Down Special | Nosferatu | ||
Final Smash | Pair Up |
Custom Variations
Thunder+
Thunder+ (強化サンダー) is one of Robin's Neutral Special Moves that can be used via customization. It is stronger than regular Thunder attacks, but cannot be used as many times.
Strengths:
- Larger projectiles
- Greater range
- Deals more damage and launch
Weaknesses:
- Takes longer to charge to later charge stages
- Slower projectiles
- Lower durability
Thunder+ is a stronger but slower variation of Thunder Magic. The move launches larger projectiles that can be more difficult for opponents to avoid though the projectiles are slower as well. The projectiles deal more damage and launch but it takes longer to charge it up to later charge levels like Arcthunder and Thoron. Thunder+ also has extra range on the projectiles; Thunder is now better suited for zoning rather than just spacing and harassment. Elthunder is still a great zoning tool with good kill power, though its decreased speed does make it easier to avoid. Arcthunder now has slightly greater range but seems as though it is not as useful for combos as the default variation. Thoron is slow but a very large projectile that can be difficult to dodge, though it can also be easily reflected. The move has lower durability, meaning Robin will lose the use of the move faster. One Thoron uses up the entire durability of Thunder+.
Speed Thunder
Speed Thunder (速読サンダー) is one of Robin's Neutral Special Moves that can be used via customization. It charges and travels faster than Thunder, but isn't as powerful.
Strengths:
- Faster projectiles
- Greater range
- Charges up faster
Weaknesses:
- Less damage and launch
- Doesn't work as well for combos
- Thoron is a smaller projectile now
Speed Thunder is a faster but weaker version of Thunder Magic. It charges up faster and the projectiles move more quickly as well, even having an increased range. They deal less damage and launch, however, and Thoron is a smaller projectile now. Arcthunder is ill-suited for combos as it launches opponents before Robin can follow up with a grab or attack.
Robin's Custom Special Moves | ||
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Custom 1 | Custom 2 | |
Standard Special | Thunder Magic+ | Speed Thunder |
Side Special | Arcfire+ | Fire Wall |
Up Special | Soaring Elwind | Gliding Elwind |
Down Special | Distant Nosferatu | Goetia |
Origin
Thunder is a tome that has existed since Fire Emblem: Shadow Dragon and the Blade of Light. It is the most basic form of thunder magic,