The player(s) has to choose to play as Mario and/or Pit. They start by heading to the right. There are several enemies ahead, such as Borboras, Primids, Tickens and Feyeshes. Farther along, there is a huge wall of breakable blocks. On the top right of the highest section of the wall, just above, off screen, there is an orange cube; simply attacking upwards brings the cube down. A bit farther, some walls rise up behind the character and push them to the right. There is a pit on the right with some breakable blocks going downwards.
At the bottom of the pit, Primids drop down out of a gap in the ceiling. Mario can wall jump to reach the hidden door, but Pit will have a much easier time reaching it with his multiple jumps and Wings of Icarus. At the top of the gap, there is a platform on the right on which the player(s) can land; the hidden door is on the platform. There are three things in the hidden room: a Trophy, a Heart Container, and an orange cube. There is another door after the gap.
In the next room, there is a moving platform on which a series of forced battles take place. When the moving platform stops, the player has to walk to the right to end the stage.
After the level is complete, a cut scene plays showing Mario and Pit trying to catch the Ancient Minister but failing.
- The music played in this level is Step: The Plain.
- The music played in the cutscene following the level is Battlefield.
- Mario and Pit Chase The Ancient Minister