This article is about Terry’s appearance in Super Smash Bros. Ultimate. For other uses, see Terry Bogard.

Terry Bogard is a downloadable newcomer in Super Smash Bros. Ultimate from the SNK fighting multiverse (commonly starring in Fatal Fury, and regular in The King of Fighters). He is classified as fighter #74. His inclusion was revealed in the September 4, 2019 Nintendo Direct. He was officially released on November 6, 2019 along with a video presenting him.



  • Can cancel most standard attacks with special moves, allowing Terry to possess significant combo potential.
  • Combos have good damage output.
  • Versatile projectile allows for set-ups and camping.
  • During many attacks, his legs are invincible.
  • Combos leading into super specials can kill very early.


  • Poor up-special for recovering.
  • Very punishable when recovering or mid-combos; specials have a somewhat laggy nature that can be countered if not played or timed well.
  • Lacks a good zone-breaking tool.
  • Super Specials require over 100% Damage to access, making it a double edged and risky state to pull off Supers.
  • Like Ryu, can be difficult to utilize well due to his playstyle and control scheme.



Ground Attacks


  • Neutral Attack: A high jab, followed by a 2-hit punch to the body, and ending with a high kick.
  • Side Tilt (Middle Kick): A middle-height kick.
  • Up Tilt (Rising Upper): An uppercut.
  • Down Tilt (Under Kick): A low kick, similar to Ryu's and Ken's but slower.
  • Dash Attack (Power Charge): A shoulder ram.

Smash Attacks

  • Side Smash (Backspin Kick): Terry slightly reels back before performing a hook kick while leaping forward.
  • Up Smash (Wild Upper): Terry crouches down and performs an uppercut. Similar to Ryu's and Ken's
  • Down Smash (Slide Kick): A low kick, hits directly in front of Terry but not behind him.

Other attacks

  • Dodge Attack: Terry performs an uppercut. Can be done by pressing the A button immediately after spot dodging. Same as up tilt but cannot cancel into specials. When performing this, Terry's upper body becomes invincible.
  • Floor Attack (Front): Performs a spin kick around himself, starting from behind.
  • Floor Attack (Back): Performs a spin kick around himself, starting from behind.
  • Floor Attack (Trip): Performs a spin kick around himself, staring from behind.
  • Edge Attack: Climbs up and performs a sweep kick with one leg.

Aerial Attacks

  • Neutral Air (Chop): A quick aerial chop.
  • Forward Air (Jump Kick): A diagonally angled kick.
  • Back Air (Jump Backward Kick): Spin kicks behind himself.
  • Up Air (Somersault Kick): A bicycle kick.
  • Down Air (Jump Karate Punch): A downward punch. Can meteor smash.

Grabs and Throws

  • Grab: Reaches out with both hands.
  • Pummel: Performs a gut punch.
  • Forward Throw (Buster Throw): Slams the opponent on the ground in front of him.
  • Back Throw (Buster Throw): Slams the opponent on the ground behind him.
  • Up Throw (Grasping Upper): Uppercuts the opponent.
  • Down Throw (Neck Breaker Drop): Leaps and performs a neck breaker throw.

Special Moves

Terry Bogard's Special Moves
Standard Special Power Wave
Side Special Burning Knuckle/Crack Shoot
Up Special Rising Tackle
Down Special Power Dunk
Super Special Power Geyser/Buster Wolf
Final Smash Triple Wolf


  • Up Taunt: Gestures and says, “Hey, come on, come on!” Based on his signature intro pose.
  • Side Taunt: Turns to the side and points, saying, “Stand up!” Based on a victory pose he received in Gaoru: Mark of the Wolves.
  • Down Taunt: Takes his cap off and spins it around before putting it back on.

On-Screen Appearance

  • Jumps onto the stage from the background and adjusts his hat, similar to the lane switching mechanic of the Fatal Fury games.

Idle Poses

  • Adjusts his cap before quickly pumping his fists.
  • Hops on his feet.

Victory Poses

  • Turns his back to the camera and throws his cap saying, "Okay!"
  • Dusts his pants with his cap and puts the cap back on his head.
  • Tosses his cap behind himself and says, "Okay!"

Classic Mode: The King of Smash

Round Opponent Stage Music Notes
1 Mario, Peach, and Rosalina & Luma King of Fighters Stadium
2 Sheik, Link, and Zelda Prism Tower
3 Bowser, King Dedede, and King K. Rool Suzaku Castle (Omega Form)
4 Pit, Dark Pit, and Palutena Palutena's Temple (Battlefield Form)
5 Sonic, Mega Man, and Pac-Man Boxing Ring
6 Ridley, Ganondorf, and Bayonetta Fourside (Omega Form) Soy Sauce for Geese
7 Bonus Stage
Final Ryu, Ken, and Terry King of Fighters Stadium


In Competitive Play


Palette Swaps

800px-Terry Palette (SSBU)



  • Terry's code name within the game's files is "dolly", a reference to this Transcontinental Railroad stage in Fatal Fury 2, Fatal Fury Special, and The King of Fighters XIV, which takes place on the dolly of a train.
  • Terry's reveal trailer makes several references to other SNK games:
    • The opening references the intro to The King of Fighters '94, where Kyo Kusanagi grabs the invitation to the King of Fighters tournament
    • Ryo Sakazaki's segment is based on the intro to Art of Fighting 2
    • Andy Bogard and Joe Higashi's segment is based on the intro to Fatal Fury Special
    • Geese Howard falling from his tower is taken from his death scene in Fatal Fury: King of Fighters
    • Nakoruru's segment is based on the intro to Samurai Shodown V
    • Iori Yagami laughing after failing to take the invitation is his victory pose in The King of Fighters series
    • Terry's pose after successfully taking the invitation is taken from the intro to Real Bout Fatal Fury
  • Terry's inclusion marks the second time Capcom, Bandai Namco, Square Enix and SNK (and by extension Street Fighter, Tekken, Final Fantasy, and Fatal Fury) have crossed paths, as Akuma, Noctis Lucis Caelum, and Geese Howard appear as guest characters in Tekken 7, the home series of Heihachi Mishima.
    • Disregarding Bandai Namco and Square Enix, Ultimate marks the first time Capcom and SNK characters have appeared together in a fighting game since SNK vs. Capcom: SVC Chaos.
    • Coincidentally, Super Smash Bros. Ultimate is developed by several members of the Tekken development staff.
  • Not counting the three palette swap Heroes, Terry is the oldest character in the Fighters Pass, having debuted in 1991.
  • Terry is the only DLC fighter to not receive any assistance in his Final Smash, as Piranha Plant summons Petey Piranha, Joker summons the Phantom Thieves for All-Out Attack, Hero summons the seven other non-playable Heroes for Gigaslash, Banjo & Kazooie summon the Jinjos for The Mighty Jinjonator, Byleth calls upon Sothis for Progenitor God Ruptured Heaven, and Min Min summons the rest of the default cast of ARMS for ARMS Rush.
  • Terry is one of the few characters to speak during a K.O., as he says "Ouch!". He shares this line with Ness.
    • Terry is also one of four fighters in the Fighters Pass to do so, the others being Joker, Byleth, and Min Min.
  • Terry is the third fighter to have canonical names for his attacks outside of Special Moves, following Wii Fit Trainer and Mega Man.
  • Terry will always face his opponents in 1-v-1 matches much like a traditional fighting game. He shares this distinction with fellow fighting game characters Ryu and Ken.
  • When K.O.'d in a Stamina match, Terry will lose his hat. This is in keeping with his losing animations in every one of his playable appearances.
  • Prior to Byleth's release, Terry was uniquely referred to by his full name in advertisements promoting the Fighters Pass.

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