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{{Infobox Stage
 
{{Infobox Stage
|location = [[Termina]]
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|location = [[Termina]] (''The Legend of Zelda: Majora's Mask'' in Ultimate)
 
|name = Great Bay
 
|name = Great Bay
|image = [[Image:Great bay.jpg|250px|Great Bay]]
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|image = {{#tag:tabber|
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Melee=[[File:Great bay.jpg|250px|Great Bay]]
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{{!}}-{{!}}Ultimate=[[File:SSBU-Great Bay.jpg|250px]]
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}}
 
|caption = [[Image:ZeldaSymbol.svg|50px]]
 
|caption = [[Image:ZeldaSymbol.svg|50px]]
|universe = ''[[The Legend of Zelda (universe)|The Legend of Zelda]]''
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|universe = {{uv|The Legend of Zelda}}
|games = ''[[Super Smash Bros. Melee|SSBM]]''
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|games = ''[[Melee]]''<br/>''[[SSBU]]''
|hometo = [[Young Link (SSBM)|Young Link]] (Unlocking/Classic)<br/> [[Link (SSBM)|Link]] (Classic/All-Star)<br/> [[Marth (SSBM)|Marth]] (Classic)
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|hometo = {{SSBM|Link}} ([[Classic Mode (SSBM)|Classic]] / [[All-Star]])<br/>{{SSBM|Young Link}} (Unlocking / [[Classic Mode (SSBM)|Classic]])<br/>{{SSBM|Marth}} ([[Classic Mode (SSBM)|Classic]])
 
|availability = [[Starter stage|Starter]]
 
|availability = [[Starter stage|Starter]]
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|music = <small>*''Great Bay''<br/>*''Saria's Song'' ([[Alternate music|Alternate]])</small>
 
|meleesingles = [[Banned stage|Banned]]
 
|meleesingles = [[Banned stage|Banned]]
|meleedoubles = Available
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|meleedoubles = [[Banned stage|Banned]]
 
}}
 
}}
  +
Announced at [[E3]] 2001, '''Great Bay''' ({{ja|グレートベイ|Gurêto Bei}}, ''Great Bay'') is a stage in ''[[Super Smash Bros. Melee]]'' and returning in ''[[Super Smash Bros. Ultimate]]'' that could be considered {{SSBM|Young Link}}'s stage (it is where the player fights him when they attempt to unlock him, and Young Link was the main protagonist in ''The Legend of Zelda: Majora's Mask'', from which this stage originates).
{{cleanup|I doubt some of this stuff is needed}}
 
'''Great Bay''' is a level in ''[[Super Smash Bros. Melee]]'' that could be considered [[Young Link]]'s stage (it is where the player fights him when they attempt to unlock him, and Young Link was the main protagonist in ''The Legend of Zelda: Majora's Mask'', from which this stage originates). Announced at [[E3]] 2001, this level is quite fair, although the advantage goes to the large character instead of the small one. It is best to be large because of the setup of the level itself: The more space one can control on the small platforms on the side, the less vulnerable they are to any approach on that area. Staying to the right side of the stage also provides advantage due to the mismatched length of the stage; the area with the turtle has a very long dis to the wall unlike the other. Also, it is possible to perform a stage spike by hitting or throwing characters into the underside of the main platform, resulting in easy KO's, especially for those with decently long forward or backward throws.
 
   
 
In [[All-Star]] mode, this stage is where {{SSBM|Link}} and any of his teammates are faced.
The water has no effect on characters in this stage. The left platform fits only about two people, and this is still a pretty small area for two people to be dueling. The bottom right platform is equivalent in size and shape. Above and between the two small side platforms, there is a long platform that is the main fighting area. This platform is flat without any obstacles<nowiki>,and provides an easy KO oppurtunity; by having your back face the bottom of the main platform, throwing an opponent behind you will result in them hitting the bottom of the platform and tumbling into the water, taking down the unwary opponent at even low percentages.</nowiki>The main platform can fit four fighters, but only about three comfortably. Sporadically, a large, green turtle will appear in either of two orientations to the right of the stage. After about half a minute, the turtle will sink back into the ocean, killing any players who choose to remain on it. On its shell, it has green grass that provides normal movement friction for characters, but any spots of the turtle not covered by grass will work like a slick surface (i.e. ice or oil). Additionally, the turtle has trees on its shell that players can stand on.
 
   
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==Stage layout==
[[Tingle]], from ''The Legend of Zelda: Majora's Mask'', also appears on this stage. Tingle floats around on a red balloon on the right side of the stage, directly above the right-bottom platform. It is possible to pop his balloon, causing him to flail his arms and legs and fall to the ground or water below. While he is flailing his arms and legs, he can deal 1-2% damage with negligible knockback. It's also possible for Tingle to fall into the water.
 
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The left side of the stage consists of three platform. The bottom ones have enough space for two fighters, and the left one floats and reacts to the fighters' weights by rocking.
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The raised platform, which has barely enough space for four characters is solid: this can be exploited by [[throw]]ing opponents against its bottom to cause a stage spike and possibly an early [[KO]].
   
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The right side is occupied by a large turtle which acts as a platform. When the battle starts, the turtle is present and looks to the left: after about 30 seconds it sinks, carrying away any fighters still on it. It periodically emerges and sinks again, and can either look left or towards the screen. The trees on its back act as further platforms. The parts not covered by grass have lower [[traction]], like ice and oil. Notably, when the turtle is absent the right [[blast line]] is very far from the stage: therefore, staying on the right is in this situation very advantageous.
In [[All-Star]] mode, this stage is played on when you face [[Link]] and any of his teammates.
 
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[[Tingle]] floats around on a red balloon over the bottom right platform. Its balloon acts as a platform: standing on it for enough time or attacking it makes it pop, causing Tingle to fall down on the ground or in the water while flailing his limbs. Contact with him in this state causes 1-2% [[damage]] and negligible [[knockback]]. After a while, he reinflates his balloon and floats back up: if Tingle falls on the lower left platform, when he reinflates his balloon he is trapped under the main platform and his balloon automatically pops.
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The Moon in the background steadily falls: when it gets close enough to the ground, the Four Giants appear, stop it and throw it back up into the sky. The cycle lasts about three minutes, and has no effect on the gameplay.
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==Origin==
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[[File:Great Bay Coast.png|thumb|left|250px|The Marine Research Laboratory, as seen from the coast in ''Majora's Mask''.]]
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This stage is from ''[[The Legend of Zelda: Majora's Mask]]''. This stage takes place in the area of Termina called the Great Bay Coast. In this stage the players fight on the marine Research Lab located in Great Bay. The overall design of the lab looks similar to how it appeared in ''Majora's Mask'', except the lower platform is now to the right of the building rather than in front of it and the lab and the platforms have been scaled down. In ''Majora's Mask'', the lab is facing toward the shore, but in this stage, the lab is facing away from shore. If the player wanted to save his progress in ''Majora's Mask'' he must "check" an owl statue. One of the locations of the owl statues is on the lower platform. The owl statue seen in ''Majora's Mask'' is also seen in this stage on the lower platform. The background of this stage is almost identical to the area in ''Majora's Mask''.
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Tingle, a character from ''Majora's Mask'' is featured in this stage is seen hanging on a red balloon. In ''Majora's mask'', if the player wants to talk to Tingle, the player must use a bow and arrow to pop his balloon and make Tingle fall to the ground. When Tingle is on the ground, he spins around for a little bit, and blows another balloon to float back up to where he was. In Melee he repeats this behavior. In ''Majora's Mask'' there is a giant turtle that must be awaken to get to the Great Bay Temple. In this stage, the giant turtle is retained, but the turtle has also been scaled down. The giant turtle never goes to the marine research lab, and the turtle also never goes back in the water.
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[[File:MoonMM.png|thumb|200px|The moon as it originally appeared in ''Majora's Mask''.]]
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In ''Majora's Mask'' the moon (depicted as having a hideous face) is falling towards Termina thanks to the titular antagonist [[Majora's Mask|Majora]], and Link has three days to stop it from falling. The moon can be seen getting closer and closer as time progresses in ''Majora's Mask ''and if Link fails to play "The Song of Time" before time is up, it will destroy Termina and Link will have to do the cycle all over again. Ironically, Termina's name is named after the word terminal, meaning "will perish soon." Once the player has completed all four dungeons (representing four giants), the player must play the song ''Oath to Order'' to get all four of the giants to come, and grab the moon to stop it from falling. In this stage in ''Melee'', the moon can be seen falling closer towards the ground as time progresses. When the moon gets to a certain height, the four giants come and stop the moon, but the giants now push the moon back where it was previously rather than destroying it like in ''Majora's Mask''.[http://www.youtube.com/watch?v=wKClN6MFY0w]
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There are three songs for this stage, two of which are heard at all times. One song is an orchestrated version of the main theme from ''The Legend of Zelda'' and the other song is a slightly remixed version of ''Saria's Song'' from ''The Legend of Zelda: Ocarina of Time''. [http://www.youtube.com/watch?v=YbsJVxLLA2c]
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==Gallery==
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<gallery>
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SSBU Great Bay (Battlefield).png|[[Battlefield form]] in ''Super Smash Bros. Ultimate''
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SSBU Great Bay (Omega).png|[[Ω form]] in ''Super Smash Bros. Ultimate''
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</gallery>
   
 
==Trivia==
 
==Trivia==
 
*This stage is banned in most tournaments due to the easiness of stalling and the bottom platforms which are very easy to gimp off of.
 
*This stage is banned in most tournaments due to the easiness of stalling and the bottom platforms which are very easy to gimp off of.
 
*In a beta version of the game, the Marine Research Lab in the background was part of the arena, allowing characters to walk in and out of it. It was moved into the background in the final version.
 
*In a beta version of the game, the Marine Research Lab in the background was part of the arena, allowing characters to walk in and out of it. It was moved into the background in the final version.
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*Great Bay is the only ''Legend of Zelda'' stage that is not playable in ''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''.
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*In ''Super Smash Bros. Ultimate'', because he appears in the background, the Moon cannot be summoned as an assist trophy on this stage.
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*In ''Super Smash Bros. Ultimate'' if the player pauses and moves the camera to the far left, he/she can see a Piece of Heart in the distance. It is in the exact same location as it was in ''Majora’s Mask.''
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==External Links==
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*[[w:c:zelda:Great Bay|Zeldapedia's article on Great Bay]]
   
 
{{SSBMStages}}
 
{{SSBMStages}}
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{{SSBUStages}}
 
{{Zelda universe}}
 
{{Zelda universe}}
[[Category:Stages]]
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[[Category:Super Smash Bros. Melee]]
[[Category:Stages (SSBM)]]
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[[Category:Super Smash Bros. Ultimate]]
[[Category:The Legend of Zelda universe]]
 

Revision as of 21:31, 21 June 2019

Announced at E3 2001, Great Bay (グレートベイ, Great Bay) is a stage in Super Smash Bros. Melee and returning in Super Smash Bros. Ultimate that could be considered Young Link's stage (it is where the player fights him when they attempt to unlock him, and Young Link was the main protagonist in The Legend of Zelda: Majora's Mask, from which this stage originates).

In All-Star mode, this stage is where Link and any of his teammates are faced.

Stage layout

The left side of the stage consists of three platform. The bottom ones have enough space for two fighters, and the left one floats and reacts to the fighters' weights by rocking. The raised platform, which has barely enough space for four characters is solid: this can be exploited by throwing opponents against its bottom to cause a stage spike and possibly an early KO.

The right side is occupied by a large turtle which acts as a platform. When the battle starts, the turtle is present and looks to the left: after about 30 seconds it sinks, carrying away any fighters still on it. It periodically emerges and sinks again, and can either look left or towards the screen. The trees on its back act as further platforms. The parts not covered by grass have lower traction, like ice and oil. Notably, when the turtle is absent the right blast line is very far from the stage: therefore, staying on the right is in this situation very advantageous.

Tingle floats around on a red balloon over the bottom right platform. Its balloon acts as a platform: standing on it for enough time or attacking it makes it pop, causing Tingle to fall down on the ground or in the water while flailing his limbs. Contact with him in this state causes 1-2% damage and negligible knockback. After a while, he reinflates his balloon and floats back up: if Tingle falls on the lower left platform, when he reinflates his balloon he is trapped under the main platform and his balloon automatically pops.

The Moon in the background steadily falls: when it gets close enough to the ground, the Four Giants appear, stop it and throw it back up into the sky. The cycle lasts about three minutes, and has no effect on the gameplay.

Origin

Great Bay Coast

The Marine Research Laboratory, as seen from the coast in Majora's Mask.

This stage is from The Legend of Zelda: Majora's Mask. This stage takes place in the area of Termina called the Great Bay Coast. In this stage the players fight on the marine Research Lab located in Great Bay. The overall design of the lab looks similar to how it appeared in Majora's Mask, except the lower platform is now to the right of the building rather than in front of it and the lab and the platforms have been scaled down. In Majora's Mask, the lab is facing toward the shore, but in this stage, the lab is facing away from shore. If the player wanted to save his progress in Majora's Mask he must "check" an owl statue. One of the locations of the owl statues is on the lower platform. The owl statue seen in Majora's Mask is also seen in this stage on the lower platform. The background of this stage is almost identical to the area in Majora's Mask.

Tingle, a character from Majora's Mask is featured in this stage is seen hanging on a red balloon. In Majora's mask, if the player wants to talk to Tingle, the player must use a bow and arrow to pop his balloon and make Tingle fall to the ground. When Tingle is on the ground, he spins around for a little bit, and blows another balloon to float back up to where he was. In Melee he repeats this behavior. In Majora's Mask there is a giant turtle that must be awaken to get to the Great Bay Temple. In this stage, the giant turtle is retained, but the turtle has also been scaled down. The giant turtle never goes to the marine research lab, and the turtle also never goes back in the water.

MoonMM

The moon as it originally appeared in Majora's Mask.

In Majora's Mask the moon (depicted as having a hideous face) is falling towards Termina thanks to the titular antagonist Majora, and Link has three days to stop it from falling. The moon can be seen getting closer and closer as time progresses in Majora's Mask and if Link fails to play "The Song of Time" before time is up, it will destroy Termina and Link will have to do the cycle all over again. Ironically, Termina's name is named after the word terminal, meaning "will perish soon." Once the player has completed all four dungeons (representing four giants), the player must play the song Oath to Order to get all four of the giants to come, and grab the moon to stop it from falling. In this stage in Melee, the moon can be seen falling closer towards the ground as time progresses. When the moon gets to a certain height, the four giants come and stop the moon, but the giants now push the moon back where it was previously rather than destroying it like in Majora's Mask.[1]

There are three songs for this stage, two of which are heard at all times. One song is an orchestrated version of the main theme from The Legend of Zelda and the other song is a slightly remixed version of Saria's Song from The Legend of Zelda: Ocarina of Time. [2]

Gallery

Trivia

  • This stage is banned in most tournaments due to the easiness of stalling and the bottom platforms which are very easy to gimp off of.
  • In a beta version of the game, the Marine Research Lab in the background was part of the arena, allowing characters to walk in and out of it. It was moved into the background in the final version.
  • Great Bay is the only Legend of Zelda stage that is not playable in Super Smash Bros. for Nintendo 3DS and Wii U.
  • In Super Smash Bros. Ultimate, because he appears in the background, the Moon cannot be summoned as an assist trophy on this stage.
  • In Super Smash Bros. Ultimate if the player pauses and moves the camera to the far left, he/she can see a Piece of Heart in the distance. It is in the exact same location as it was in Majora’s Mask.

External Links

ZeldaSymbol The Legend of Zelda universe
Characters Link (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Sheik (Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Princess Zelda (Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Young Link (Melee  · Ultimate)
Ganondorf (Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Toon Link (Brawl  · 3DS/Wii U  · Ultimate)
Side characters Bosses Dark Link  · Ganon
Assist Trophies Tingle  · Skull Kid  · Midna  · Ghirahim  · Moon
Mii Fighter Costumes Link  · Princess Zelda  · Sheik  · Majora's Mask  · Yiga Clan  · Skull Kid  · Ancient Soldier Gear
Background characters Four Giants  · Moon  · Tingle  · Toon Link  · Alfonso
Stage Hazards King Bulblin  · Koume and Kotake
Enemies Bubble  · Cucco  · Darknut  · Like Like  · Octorok  · Peahat  · ReDead  · Stalfos
Other Navi  · Beedle
Stages Hyrule Castle  · Great Bay  · Temple  · Bridge of Eldin  · Pirate Ship  · Gerudo Valley  · Spirit Train  · Skyloft  · Great Plateau Tower
Underground Maze  · Majora's Mask
Items Beetle  · Bombchu  · Bunny Hood  · Cucco  · Deku Nut  · Fairy Bottle  · Gust Bellows  · Heart Container  · Triforce
Music List of Music (The Legend of Zelda series)
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of stickers (The Legend of Zelda series)
Spirits List of spirits (The Legend of Zelda series)
Masterpieces The Legend of Zelda  · Zelda II: The Adventure of Link  · The Legend of Zelda: Ocarina of Time