Does anybody have a weight listing for the original Super Smash Bros.? MaskedMarth (t c) 21:43, November 16, 2007 (EST)

I could I still have my SSB, but I don't know where to find the weight.--Fandangox 21:46, November 16, 2007 (EST)

The weight list that is up right now is inaccurate to the results of the weight test I did, which involved comparing everyone's weight on the balances in Mushroom Kingdom. If nobody minds, I can update this with my list.Dajayman (talk) 18:33, 23 May 2009 (UTC)

Brawl Weights

This page could use updating. Is there a list like this out there for Brawl? —Preceding unsigned comment added by (talkcontribs) 09:32, 11 March 2008 (EST)

it's been stated multiple times that jigglypuff is the lightest character in brawl. Carbonkirby 14:06, 9 May 2008 (UTC)

The Brawl weights seem off, I've read on other pages that Squirtle is heavier than Ivysaur, so I went to final destination using Mario's side smash on Pokemon Trainer at 45%, and sure enough Ivysaur did fly farther, but then this page disagrees.

Sign your comments. Any way, I don't think Ivysaur weighs less, it could just be that it is floatier, which makes sense since squirtle has superior air speed. Ivysaur is heavier, squirtle is lighter. That's all.--Oxico (talk) 00:09, 12 August 2008 (UTC)

Also, Type Dissivatage. It's been Proven. Nintendofan146 (talk) 02:04, 13 August 2008 (UTC)

The current Brawl weight ranking is nonsense, Jigglypuff is said to be the lightest character in its attributes description; Snake is said to be the 3rd heaviest character, Samus, Wario and Yoshi are said to be heavyweights; Diddy Kong, Meta Knight and Fox are said to be lightweights; Zero Suit Samus is said to be in the lighter characters, but not the lightest. The old ranking list below was better, it sould be back in the article. If not, the weight and fallweight should be listed separately. --Mr Alex (T) 22:38, September 14, 2009 (UTC)

What's the problem, exactly? If you're saying that the characters being ordered alphabetically makes no sense, try clicking on the triangle icons in the headings. Toomai Glittershine Toomai The Table Designer 23:49, September 14, 2009 (UTC)

I was actually unaware that thy were ordered alphabetically, I thought it was the merge of the ranking of weight and fallweight, which is nonsense. This page is about showing who's the heaviest and who's the lightest, the characters should be ordered by weight, not alphabetically. If you disagree, it should at least be mentionned that it is ordered alphabetically and how the triangle things work.

--Mr Alex (T) 00:52, September 18, 2009 (UTC)


I really think there needs to be more groupings than simple "heavy, medium, light". It's hardly fair to put Link in the same weight class as Bowser. didn't there used to be at least 5 weight classes? Personally I think 8 would be better, that makes even groups and they are more similar in weight. I notice that Bowser, DK, Dedede, and possibly Snake and Charizard make the screen shake when they hit the ground at terminal velocity, although this may be more related to fall speed....either way, I may just put some more divisions in a few days if nobody objects. - Gargomon251 (talk) 12:55, 28 May 2008 (UTC)

  • Why put them in weight classes anyways, listing them 1-39 is easier imo... and when did the weight scale get completely moved around? Snake bumped from 3 to 9?

I like the current system, because almost all the rankings put down are from character pages, and coming up with names for 8 different weight rankings would be hard. --Oxico (talk) 18:11, 5 August 2008 (UTC)

Remove the weight class and change all the information about weight in the character pages. - Timothyung (talk) 14:04, 7 August 2008 (UTC)

Is that a command? I am sorry, but I don't take orders from people who don't even have user pages. Let's put it to a vote: Support or Against.--Oxico (talk)

Support- It's just a suggestion...sorry for that. Let's start voting. - Timothyung (talk) 19:51, 7 August 2008 (UTC)

Against the system we have is good JtM =^] (talk) 19:59, 7 August 2008 (UTC)

Against of course...and who changed the system? The current one was fine and based of off various sources!--Oxico (talk) 22:27, 11 August 2008 (UTC)

Against. And by the way, I came here hoping to find if Falco has any decent weaknesses. MasterKnight (talk) 02:51, 14 August 2008 (UTC)

Melee Table

What happened to the big fancy, table with the poison metal giant, etc. weights too? or was it not that necassary? Smorekingxg456 (talk) 23:51, 11 August 2008 (UTC)

Not only was it not necessary, but unfair that only melee got such a large and complex table.--Oxico (talk) 00:07, 12 August 2008 (UTC)

Finally we can agree on something! That dumb table was a waste of space. --Blue Ninjakoopa (talk) 01:33, 12 August 2008 (UTC)

No, that table was fantastic. This is supposed to be an encyclopedia of all information related to smash. Unfortunately, much of our information has been based either on subjective views (which are to be expected in this kind of wiki) based on anecdotal evidence at best. This table was one of the best examples of how to show comparisons between character weights. As for it being "unfair" that Melee was the only game that had one, that was the only one that had been researched. If someone could produce another table of statistics like that for the other games, we would show it. Maybe I'll look into it, but things are pretty busy right now, what with me moving in two days. Clarinet Hawk (talk · contributions) 03:25, 12 August 2008 (UTC)
Wow, when was that deleted?? I have to pay more attention to these sorts of articles. --RJM Talk 02:01, 13 August 2008 (UTC)
It was deleted at 23:44, 11 August 2008 by Blue Ninjakoopa

I liked having the table and I don't think there's a "fair" or "not fair" when comes to non-user articles Smorekingxg456 (talk) 16:43, 13 August 2008 (UTC)

Can somebody just edit it in, or do we have to have some big arguement about it? Smorekingxg456 (talk) 23:25, 19 August 2008 (UTC)

I put it back as soon as I learned it was gone, so yep, this discussion is pretty much closed. --RJM Talk 18:43, 20 August 2008 (UTC)

All who agree with my version of the page

C'mon, my version makes more since. Sign your name below here if you're on the cool side. --Blue Ninjakoopa (talk) 01:39, 12 August 2008 (UTC)

What is "your version"? I don't like it as it is right now, having only three weight divisions overgeneralizes. I'd rather have MORE divisions, or NONE. - Gargomon251 (talk) 01:51, 12 August 2008 (UTC)
Never mind, it changed right after I logged in. This is fine, but the "light" category seems a little full...are these based on calculated weights? - Gargomon251 (talk) 01:55, 12 August 2008 (UTC)

Yes they are. --Blue Ninjakoopa (talk) 19:16, 12 August 2008 (UTC)

No offense, but even if it is "cool", but holds no support for the wiki, then it doesn't belong. I personally like this revision, as it strongly resembles the old one. (Wolf O'Donnell (talk · contributions) 02:11, 13 August 2008 (UTC))
Don't hate on me because of my username. --Blue Ninjakoopa (talk) 02:58, 14 August 2008 (UTC)

Well, your weight rankings weren't even correct from the git-go (Samus is heavier than Ganondorf in both Melees) and made no mention of the weight difference between PAL and NTSC. You don't really need weight "classes" because the game isn't played based on weight class and the only thing that matters is your characters weight RELATIVE to your opponent in a given match. I mean, it's great that you can call Pichu "light" and DK "heavy" but having accurate, mathematically-calculated weight rankings is about as unbiased as you're gonna get--and the information is more useful to boot! These should be simple numerical lists, I feel. However, if you insist on breaking it out into weight categories, can we at least not have BIG section headers? It overemphasizes the importance of labeling the characters with a weight class. --RJM Talk 02:22, 13 August 2008 (UTC)

Fuck you!!!
--Blue Ninjakoopa (talk) 01:54, 14 August 2008 (UTC)
Right, okay. That makes sense. (?) --RJM Talk 07:01, 14 August 2008 (UTC)
Oh, grow up. (Personal attack striked). Old revision please? (Wolf O'Donnell (talk · contributions) 07:07, 14 August 2008 (UTC))

I am satisfied with the current layout as of this edit. - Gargomon251 (talk) 11:18, 29 August 2008 (UTC)

Weight change

Fox's uncharged up smash kills Wario at 99% on Final Destination, and kills Yoshi at 98%. The list says that Yoshi weighs more. --Posted by Pikamander2 (Talk) at 00:13, 18 November 2008 (UTC)

Brawl weight list

OK, this is a mess. Why is there a discrepancy between this list and MrSilver's? Why do we have "weight classes" when we could list the exact values instead? Smash isn't Mario Kart. MaskedMarth (t c) 00:53, 3 December 2008 (UTC)

Feel free to fix. ;) --Sky (t · c · w) 00:55, 3 December 2008 (UTC)
Will do. MaskedMarth (t c) 01:07, 3 December 2008 (UTC)


I appreciate the update, MM, but you've got everything wrong! Jigglypuff shouldn't be in the same weight class as Bowser! My version was correct. It took me a while to make the calculations! Koopa Koopersshell Klaus 01:32, 3 December 2008 (UTC)

There's no such thing as a "weight class" in Smash. And what were your testing methods? MrSilver made his methods clear in his Smashboards post. MaskedMarth (t c) 01:45, 3 December 2008 (UTC)
Also, not to malign your contributions, but I'd trust MrSilver over pretty much anybody on these types of matters. MaskedMarth (t c) 01:47, 3 December 2008 (UTC)
I guess I can accept that. =) Koopa Koopersshell Klaus 02:30, 3 December 2008 (UTC)

Mr silver weight list is rong

just see this post

It's a bit wordy...

"Firstly, for the purpose of calculation of knockback, every character has two associated constants, namely Weight 1 and Weight 2." What the hell? Can someone make sense of this? Ike's Best BuddyHere, my Friends

In addition, how does Charizard weigh the same as sonic? - Gargomon251 (talk) 17:30, 21 April 2009 (UTC)

uh, guys?

The brawl list is off, there is a thread about the weight on SWF, and all I can remember is that King Dedede is the heaviest. I'll see if I can find the thread. JtM =^] (talk) 16:33, 29 June 2009 (UTC)

Bowser is the heaviest character in the gang, Dedede only seems heavier because he has more falling speed. Blue Ninjakoopa 00:15, 30 June 2009 (UTC)


I heard Olimar's weight changes depending on the number/type of Pikmin, so couldn't his place change, assuming this is true? —Preceding unsigned comment added by Kill Maim (talkcontribs) 0:11, 9 August 2009

If it were true, then yes, it would affect his place, but I doubt that it's true. When Olimar gets launched, his Pikmin follow him through the air, even if the attack didn't hit them, so it seems unlikely that they would affect his weight as no force has to act on them directly to move them. PenguinofDeath 09:43, 9 August 2009 (UTC)

Organization of brawl weight list

This thing is a mess. I can't figure out who's the heaviest, or the lightest. I think that the entire thing should be made numerical order of weight, or perhaps another list, but keep the alphabetical one. --Kill Maim (talk) 07:35, 10 August 2009 (UTC)

It's not a mess - all you've got to do to see the list in numerical order by weight is click the little symbol to the right of the word "Weight" at the top of the middle column. That will order the entire table by the values in that column. PenguinofDeath 08:05, 10 August 2009 (UTC)

Kay than nvm.

Someone should completly revise this article. Snake is NOT heavier than Ganondorf, and Yoshi is a lightweight not anywhere near 107. Tis wiki is full of biased opinions and there are rarely any facts. Can we just get rid of opinions? —Preceding unsigned comment added by B-52 (talkcontribs) 17:06, July 24, 2010 (UTC)

The Brawl values are taken straight from the files used by the game, there is 0% chance they are wrong. Yes, Yoshi is surprisingly heavy, and Snake is heavier than Ganondorf. Those are the facts. Toomai Glittershine Toomai 17:11, July 24, 2010 (UTC)

How are these files extracted?

What exactly is "fallweight"?

Does anyone know what "fallweight" actually DOES? 02:41, April 13, 2010 (UTC)

As I understand it, fallweight is an extra value used in knockback calculation. Based on the values, it appears to give more knockback to fastfallers and less to slowfallers on low-knockback attacks. I think they did this so all characters are more equally treated by multi-hit attacks such as Fox's fair. Toomai Glittershine Toomai The Stats Guy 02:51, April 13, 2010 (UTC)
Thanks67.121.115.130 12:28, April 19, 2010 (UTC)
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