Why is it good for a move to have no sweetspot? —Preceding unsigned comment added by Sbe (talkcontribs) 20:45, 9 August 2009

Moves with sweetspots are usually high-risk-high-reward moves. Take Falcon's knee for example - if it hits, it HITS; if it misses, it's useless. (And unless you're t3h mast3r, it will miss often.) Moves without sweetspots don't have the raw power, but are generally more reliable, and therefore arguably more useful. (And don't forget to sign your talk page comments with ~~~~.) Toomai Glittershine Toomai The Stats Guy 20:01, 9 August 2009 (UTC)
I can't sign because no matter how hard I try to press on the top of the key, it comes out like this. ```` And I AM t3h mast3r. Oh, wait, should I click on the cursive writing button? --Sbe (talk) 20:08, 9 August 2009 (UTC)
To put it another way, if there's no "sweetspot", there's also no "sourspot", so no matter which part of the hammer makes contact, it does the same damage and knockback, so you don't have to worry as much about aiming the attack. And yes, if ~~~~ doesn't work, just use the button with cursive writing on it - it does exactly the same thing. PenguinofDeath 21:02, 9 August 2009 (UTC)
Wait, what? You've been pressing the top of the [`~] key to get the "~"? Just use the Shift key; same as if you're trying to get a "?". Toomai Glittershine Toomai eXemplary Logic 21:10, 9 August 2009 (UTC)
For me, aiming an attack is as easy as using it. Sbe (talk)
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