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{{Featured Article}}
 
{{Boss
 
{{Boss
 
|name=Tabuu
 
|name=Tabuu
|image={{tabber|title1=Brawl|tab1= [[File:TabuuOfficial.png|300px]]|tabber2|title2=Ultimate|tab2=[[File:Tabuu_Spirit.png|300px]]}}
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|image=[[File:TabuuFull.jpg]]
|caption= [[File:SubspaceSymbol.svg|50px]]
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|caption=[[Image:SubspaceSymbol.svg|50px]]
|boss=[[The Subspace Emissary]]
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Tabuu in the [[Subspace Emissary]].
|universe=''[[Subspace]]''
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|game=''[[Super Smash Bros. Brawl]]''
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|universe=''[[Super Smash Bros. (universe)|Super Smash Bros.]]''
 
}}
 
}}
'''Tabuu''' ({{ja|タブー|Tabū}}, ''Tabuu'') is the leader of the [[Subspace Army]], and the main antagonist and final [[boss]] of ''[[Super Smash Bros. Brawl]]''{{'}}s [[Adventure Mode: The Subspace Emissary]]. He is a powerful, supernatural entity who resides in [[Subspace]]. He uses the [[Subspace Bomb]]s to send entire locations to his dimension, where he absorbs their power to increase his own. His name is a corruption of the word taboo, referring to something that is forbidden.
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{{nihongo|'''Tabuu'''|タブー|Tabuu}} is the leader of the [[Subspace Army]] in ''[[Super Smash Bros. Brawl]] ''who serves as the main antagonist, as well as the eighth and final boss of [[Subspace Emissary]]. He is a blue anthropomorphic figure with a red eye-shaped object in his chest who lives in Subspace. He uses the [[Subspace Bomb]]s to send whole locations to his dimension, where he absorbs their power to increase his own.
   
Aside from his appearance in ''Brawl'', Tabuu appears in ''[[Super Smash Bros. Ultimate]]'' as a [[Spirits (characters)|spirit]].
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==Role in the Subspace Emissary==
   
==Role in [[The Subspace Emissary]]==
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Tabuu is the embodiment of [[Subspace]]. He desires to cut [[World of Trophies]] into pieces and take them to [[Subspace]] for his world. However, he himself was unable to leave Subspace, which is why he created the [[Subspace Army]] to act in his stead. According to the [[Ancient Minister]] trophy, Tabuu took over the Isle of the Ancients, the home of the R.O.B.s, and forced them to serve him under the threat of annihilation (even though it would be impossible for him to do so since he couldn't leave subspace). Tabuu first discovered that [[Mr. Game & Watch]] had [[Shadow Bugs]] in him, so he captured him to harness the power, and thus the Subspace Army was created. Tabuu studied and took control of the master of the Smash Bros. world, [[Master Hand]], who enlisted the help of [[Ganondorf (SSBB)|Ganondorf]], [[Bowser (SSBB)|Bowser]] and [[Wario (SSBB)|Wario]]. These four would track down any fighters that would stand in the way of Tabuu's ambitions.
[[File:Tabuu SSE.jpg|200px|right|thumb|Close-up of Tabuu in The Subspace Emissary.]]
 
Tabuu is the true embodiment of Subspace. His plan was to cut [[World of Trophies]] into pieces and take them to Subspace for his world. However, he himself cannot leave Subspace, which is why he created the Subspace Army to act in his stead. According to the [[Ancient Minister]] trophy, Tabuu took over the [[Isle of the Ancients]], the home of the [[R.O.B. Squad|R.O.B.s]], and forced them to serve him under the threat of annihilation. Tabuu first discovered that {{SSBB|Mr. Game & Watch}} had [[Shadow Bugs]] in him and captured him to harness the power, and thus the Subspace Army was born. Tabuu studied and took control of the master of the World of Trophies, {{SSBB|Master Hand}}, who he in turn used to enlist the help of {{SSBB|Ganondorf}}, {{SSBB|Bowser}} and {{SSBB|Wario}}. These three were sent to hunt down any fighters that would stand in the way of Tabuu's plans.
 
   
Later in the story, after the heroes destroy the [[Subspace Gunship]] and enter Subspace, Ganondorf betrays Bowser by using a [[Dark Cannon]]. Ganondorf then goes to greet Master Hand. Ganondorf then realizes that Tabuu was actually controlling Master Hand, and that he was not actually following Master Hand's orders but was being tricked by Tabuu. Enraged, he charges a futile attack at Tabuu who effortlessly knocks him back. Ganondorf's body hits the puppeteered Master Hand, thus breaking him free of his chains of light (and turning Ganondorf into a [[trophy]] in the process). Master Hand also charges at Tabuu, but to no avail. With Master Hand lying motionless on the ground, Tabuu uses his [[Off Waves]] to turn everyone into trophies as soon as they approach.
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[[File:CoLight.jpg|thumb|right|The Chains of Light on [[Master Hand]].]]
[[File:CoLight.jpg|thumb|left|The chains of light on Master Hand.]]
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Later in the story, after the heroes obliterate the Subspace Gunship and entered Subspace, Ganondorf betrays Bowser by using a Dark Cannon, which causes Bowser to become a trophy. Ganondorf then goes to greet Master Hand. Ganondorf realizes that Tabuu was actually controlling Master Hand and that he was not actually following Master Hand's orders but was being tricked by Tabuu. Enraged, he charges a futile attack at Tabuu who simply defeats him back. Ganondorf's body hits the puppet Master Hand, thus breaking him free of his Chains of Light and turning Ganondorf into his trophy form in the process. Master Hand also charges at Tabuu but was easily defeated by a shield which resembles a [[reflector]]. Before the Fighters have their chance to battle him, Tabuu unleashes his large wings and readies his first use of Off Waves. All the characters are instantly turned into trophies (not counting Ganondorf, Bowser, Wario, [[King Dedede (Super Smash Bros. Brawl)|King Dedede]], [[Luigi (SSBB)|Luigi]], [[Ness (SSBB)|Ness]], [[Sonic (SSBB)|Sonic the Hedgehog]], [[Squirtle (SSBB)|Squirtle]], [[Ivysaur (SSBB)|Ivysaur]], [[Charizard (SSBB)|Charizard]], [[Wolf (SSBB)|Wolf]], [[Jigglypuff (SSBB)|Jigglypuff]] and [[Toon Link (SSBB)|Toon Link]]) and scattered everywhere, defeated. With no one left standing to stop Tabuu, he disappears as he begins to create [[The Great Maze|a maze out of the worlds]] that have been consumed by Subspace and creates dark clones of all the defeated characters and the bosses that the fighters had previously defeated.
 
However, thanks to the [[Dedede Brooch]]es, two trophies who had been left behind - {{SSBB|Luigi}} and {{SSBB|Ness}} - were later revived, and they proceed to revive {{SSBB|King Dedede}} himself after Ness realised that it was thanks to him that they were restored. King Dedede joins their team and they rescue everyone else by collecting their trophies in [[Subspace (Part I)|Subspace (Part I)]], including Bowser, who had a fight with Dedede, and joined the team because Tabuu is so powerful, and he killed Master Hand. Around the same time, {{SSBB|Kirby}} was revived by the brooch the captured princess had when he swallowed it and went out to save the rest of the fighters in [[Subspace (Part II)|Subspace Part II]], between the characters, there are Wario, and {{SSBB|Link}} and {{SSBB|Zelda}}, who revive Ganondorf, and suggest him to join them, he accepts, because he can not do anything to Tabuu, Wario does the same, because King Dedede, Luigi and Ness pointed him where are going everyone, so all the characters enter to the adventure. Tabuu then creates [[Great Maze|a maze]] out of the worlds that have been consumed by Subspace and brings back the old enemies. He also creates [[False character|dark clones]] of all of the heroes to slow them down. Once the player reaches Tabuu, he attempts to turn everyone back into trophies again, but is ambushed by [[Sonic (SSBB)|Sonic the Hedgehog]], who shatters his wings with a [[Spin Dash]] before he can do so. As a result, Tabuu's Off Waves are weakened, becoming "only" a [[one-hit KO]] attack instead of causing immediate trophification for any Smasher in reach.
 
   
A selection of characters from Sonic, Bowser, Kirby, Luigi's group and those revived by these two groups (first: Luigi, Ness and King Dedede; second: Kirby), then fight Tabuu, until he is defeated. After his defeat, the Subspace Army is gone, lands are restored, and the Isle of the Ancients disappears afterward because of the effect of so many Subspace Bombs going off at once (commanded by Ganondorf so Tabuu could get a Subspace Gunship into the World) making it impossible for the Isle to escape Subspace. A glowing X is left behind.
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Both Luigi and Ness who didn't get wiped out by Tabuu's attack and [[Kirby (SSBB)|Kirby]] are revived via the [[Dedede Brooch]], and they then revive King Dedede after Ness notes the likeness of the badges' relief to Dedede and realizes that it was thanks to him that they were revived. King Dedede joins the team of Luigi and Ness, and they rescue everyone else by collecting the trophies of all the defeated characters in [[Subspace (Part I)|Subspace Part I]] and [[Subspace (Part II)|Subspace Part II]].
   
Tabuu's true fate is unknown - he is last seen contorting in pain shortly before the Great Maze was restored to its original places and forms - though it is likely he was destroyed.
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When the heroes reach Tabuu, he prepares to turn all the characters back to trophies with his second use of Off Waves, only to be ambushed by Sonic, who uses his [[Spin Dash]] to break Tabuu's wings, crippling his Trophification ability. With his wings now broken, his Off Waves now ranges only as far as the small arena on which he is fought, as seen in the final battle. Anyone can fight Tabuu; however, the trophies of the fallen characters must be collected first in order to do so.
   
==Attacks==
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In the end, Tabuu is finally defeated and explodes. Following Tabuu's defeat, the Subspace Army fades into non-existence, lands captured by Subspace are restored to their original state, and the Isle of the Ancients also fades into non-existence because of the large number of Subspace Bombs going off at once (commanded by Ganondorf so Tabuu could get a Subspace Gunship into the World) making it impossible for the Isle to escape Subspace, which is why the effect has prevented the restoration of the Isle. With the Isle erased by Subspace, all the characters stand at the cliff and a shining "X" appears on the evening sky.
As the last boss of The Subspace Emissary, Tabuu possesses a wide variety of dangerous attacks, which increase in power and speed at higher difficulties. Most of his moves are guaranteed [[OHKO]]s at least on Intense [[difficulty]]. Additionally, Tabuu's attacks are faster and stronger in The Subspace Emissary than in Boss Battles at comparable difficulty ratings.
 
   
Tabuu's attacks are considered to be extremely powerful but predictable. Dodging most of his attacks can be very easy if the player knows what is coming, but Tabuu's Off Waves are very hard to avoid and are also Tabuu's strongest attack. Without the Off Waves, many people consider Tabuu to be an easy boss due to his predictable moves and how he needs to wait until he can attack again.
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Tabuu's true fate is unknown, although he is seen contorting in pain and then the Great Maze restoring to its original places, and he was most likely to be destroyed.
   
Note that the attack names are not official, except for Off Waves and the Chain of Light, whose names were announced on the [[Super Smash Bros. DOJO!!|Dojo]].
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===Trophy Info===
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====Tabuu====
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[[File:BrawlTabuuTrophy.png|right|100px]]
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:''The ruler of Subspace and master of operations. Tabuu controls Master Hand with chains of light to excise this world and build up his great maze. He used Shadow Bugs to form Subspace and manipulates the servants of Master Hand to his heart's content. Born in a vastly foreign realm, he also possesses great leadership powers. Tabuu...No name is more suitable.''
   
===First moves===
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:Capture Tabuu with a [[Trophy Stand]].
*'''Shark Blade''' - Tabuu transforms into a wide, somewhat shark-shaped blade, which flies horizontally across the stage. It is dodgeable by performing an [[air dodge]] or, if at ground level, ducking (unless playing as {{SSBB|Meta Knight}}). A perfectly timed sidestep dodge may also work. It is possible to [[perfect shield]] the attack, but a miss will result in the shield breaking, stunning the character in the process. It is a guaranteed [[OHKO]] on Very Hard or Intense [[difficulty]] and Boss Battles.
 
   
*'''Diving Slash''' - Tabuu teleports high above one side of the stage, turns his arm into a blade of energy, and then dives at the player in a set curved arc. Because he will always go near the ground, it can be dodged by jumping over his attack in the middle of the stage or going on the edge of the stage. On higher difficulties it can KO at very low percentages (20%) and acts very swift.
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====Tabuu (Wings)====
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:''Tabuu with wings extended. The dreadful energy surges cast from these wings instantly turn all fighters back into trophies. Knowing this, King Dedede assembles all able-bodied troops and sets a timed device on each of them. This device is a brooch that, after the designated time runs out, revives all fighters wiped out by Tabuu.''
   
[[File:Goldenbracket.jpg|thumb|Tabuu's Golden Bracket attack.]]
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:Trophy obtained by beating [[Boss Battles]] mode with all characters.
*'''Golden Bracket''' - Tabuu transforms into an energy cage (resembling two glowing yellow brackets) and flies across the stage, grabbing the character and slamming him/her/it into the floor for a [[semi-spike]]. This attack has horizontal knockback depending on any difficulties. If played on Hard to Intense difficulty, this becomes a [[one-hit KO]] (even in Boss Battle), though characters with a [[grab aerial]] can survive by [[DI]]'ing downwards and attaching to the edge as they pass by with strict timing. For characters with low recovery, this move can be a one-hit KO even in the Easy difficulty, due to its massive horizontal knockback. There is no predetermined way the brackets fly, and when the player is not able to make a jump, they should make an air-dodge.
 
   
===Second moves===
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{{See also|List of SSBB trophies (The Subspace Emissary)}}
*''' Chain of Light''' - Tabuu produces a golden chain (similar to what he used to bind Master Hand) and throws it in front of him in an attempt to catch the player. Despite its range, it cannot catch those too close to him. If he succeeds, he will swing the player around before smashing them into the ground. If played in [[Co-op mode]], he smashes the player he caught into the other player. On Intense, when he smashes the player he catches into the other player with the "Chain of Light" move, it's a one-hit KO on both players. This is the only move Tabuu has other than Off Waves with an official name. If a character air dodges or techs into the Chain of Light, or if Tabuu is defeated while grabbing a character with the Chain of Light, the [[Tabuu Whip glitch]] will occur. Additionally, if one uses a heavyweight fighter with a strong flinch resistance sticker, and uses a [[Super Mushroom]], at low percentages the attack will not cause the player to flinch, and they will remain stuck on the chain in the [[T-pose]] until Tabuu teleports. It is a guaranteed [[OHKO]] on Hard to Intense [[difficulty]] in SSE and on Very Hard in Boss Battle.
 
 
*'''Electrical Shield''' - Tabuu teleports right next to the player. The purple sphere inside his torso splits into several fragments, which fly in circles around him for a short time while emitting electricity. This attack has a decent range, but leaves Tabuu wide open for projectile weapons. It somewhat resembles an atom, with Tabuu being the nucleus and his fragmented energy core being electrons. Touching the sparkles or Tabuu’s body is a [[OHKO]] on Hard Intense [[difficulty]], and on Very Hard even in [[Boss Battle]].
 
 
*'''Rapid Chop''' - Tabuu teleports behind the player and repeatedly slashes the area in front of him, creating visible purple slashes. This move can easily catch and juggle players, but it has less range than the visible slashes would indicate. Again, Tabuu leaves himself wide open to projectiles, and if the player gets behind him; certain melee attacks are also viable. Deals very high damage if all hits connect (even over 250%) and can OHKO nearly on every difficulty, but only if the last slash lands (otherwise it always fails to KO). It can be easily SDI'd out of.
 
 
*'''Pinpoint Explosion''' - From one side of the stage, Tabuu makes a pointing gesture. Five locations along a line leading to the player's current location will flash once and explode after about two seconds. Can easily be avoided by noting and staying away from the flashes. It is a guaranteed [[OHKO]] on Very Hard and Intense [[difficulty]], even in Boss Battle on Intense.
 
 
*'''Ghost Projection''' - Tabuu splits himself in half and shoots out many ghost images of himself in all directions, which explode after achieving a certain distance. The player can dodge the projections, but take note that they explode when they make contact with the ground, so combatants can still receive damage while sidestepping the projection itself. They can also be destroyed (preferably by projectiles). It is a OHKO on Intense difficulty.
 
 
===Third moves===
 
*'''Dragon Laser''' - Tabuu appears on the side of the stage and manifests a dragon head (also bearing similarities to the [[Dark Cannon]]s), which floats beneath Tabuu as it spits out a powerful laser horizontally across the stage. Jumping is advisable, although some characters may have a harder time dodging it this way. Is a [[One-hit KO]] on Hard to Intense difficulty and on Very Hard to Intense in Boss Battle.
 
 
[[File:Tabuu Fight.jpg|Tabuu using Bullet Rain on {{SSBB|Captain Falcon}}.|thumb|250px]]
 
*'''Bullet Rain''' - Tabuu appears in a random area in the air and fires a barrage of small bullets, finishing with a huge energy sphere. Easily avoided by keeping a safe distance from him. This seems to be the least frequently used attack on the Third Move, but [[punish]]es overzealous jumping that would be done to avoid the other two attacks. Still, pattern memorization will give his location away if he's about to use this attack; namely, if Tabuu appears anywhere not off the edge of the stage, he will use Bullet Rain. It is a guaranteed [[OHKO]] on Very Hard to Intense [[difficulty]], even in Boss Battle.
 
 
*'''Shuriken Boomerang''' - Tabuu appears on one side of the stage and throws a huge, circular, three-bladed shuriken, which flies across the stage like a boomerang before he catches it. Avoided by jumping and using the [[up special move]] (depending on character) to avoid the second swing. The boomerang only has three blades, but the speed of its spin makes it look like it has about nine. Note: At higher levels, the player may need to dodge both the throw and the return in one jump. It is a OHKO on Very Hard or Intense difficulty and on Intense in Boss Battle if sweetspotted.
 
 
===Fourth moves===
 
Unlike the other three sets, where the moves are picked at random, Tabuu will always alternate between Off Waves and Eye Lasers for his fourth set (i.e. Off Waves on 4th and 12th move, Eye Lasers on 8th and 16th move), making him even easier to predict.
 
   
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==Winged Tabuu==
 
[[File:WingedTabuu.jpg|thumb|Tabuu with his wings.]]
 
[[File:WingedTabuu.jpg|thumb|Tabuu with his wings.]]
*'''Off Waves''' (also called '''Winged Tabuu''') - Tabuu appears in the background and unfolds his wings (resembling a butterfly's in shape, but made of intricate curving symbols). He then charges energy and proceeds to release three red circular shockwaves that encompass the whole stage. If any one of these hit, they will cause extreme damage and knockback with no possibility to survive on the higher [[Difficulty|difficulties]]. In The Subspace Emissary, even on Easy difficulty a single wave will deal from 74% to 78% gamage with massive [[knockback]], more than sufficient to OHKO if sweetspotted; while on Normal or higher it will deal over 100% to 200% damage (with enough knockback for a guaranteed [[one-hit KO]]) all the time. If the player is far away from Tabuu (sourspot), they will cause less damage, however being a one-hit KO this is unlikely to cause much difference.
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Tabuu reveals his wings, resembling a butterfly's in shape (but made of intricate curving symbols), only when he is about to unleash his very powerful attack: the Off Waves. With his wings extended, he charges energy, then releases a powerful explosion of crimson shock waves that annihilate everyone in their path. This attack is possible to avoid by sidestepping 3 times perfectly or switching Pokémon if you are controlling Pokémon Trainer. Right before the final battle, Sonic appears and shatters Tabuu's wings, severely weakening their power.
The attack is not easy to dodge but is most straightforwardly possible by either [[sidestep]]ping or [[roll]]ing three times in a row with accurate timing. If playing as {{SSBB|Pokémon Trainer}} or {{SSBB|Zelda}}/{{SSBB|Sheik}}, the temporary invulnerability granted by using the [[down special]] transformation at the right time (the instant Tabuu extends his wings) also works. It can also be avoided by using [[perfect shield]]ing or by using moves with [[armor]], but the timing involved with these techniques is extremely difficult. With characters like {{SSBB|Kirby}} and {{SSBB|Jigglypuff}}, the player may also [[air dodge]] if they jump high enough. It is possible to actually survive being hit by a wave if the player is in the air under the stage, where she or he can [[DI]] and ceiling [[tech]], but this requires a considerably good reaction time and tech skills to pull off and the character must also have a good recovery to make it back.
 
When faced in [[Boss Battles]], Tabuu's Off Waves are made much weaker, to compensate that the player has only one [[stock]] instead of six and also has no [[continue]]s. On Easy difficulty one wave will deal 22% damage with high knockback (KOing [[Mario]] around 50%), with both damage and knockback rapidly increasing with the difficulty until they regain their one-hit KO status on Hard or difficulty (on Normal difficulty, they are usually a one-hit KO for light characters only or if sweetspotted).
 
Simply touching Winged Tabuu on the background has the same effect of the Waves itself.
 
 
*'''Eye Lasers''' - Tabuu grows to a size so large that only his head appears on the side of the screen. He then fires a red laser from each eye, and only the lasers' endpoints do damage. Can be very easily avoided by hiding right at the end of the stage, literally under Tabuu's chin, allowing the player to easily damage him, mainly by using up tilts or up smashes (though some moves that push the fighter backwards may move the player into the beams). Unlike Master Hand and Crazy Hand's lasers, Tabuu's lasers do not drift off the stage, so one will be hit as long as they are in front of him.
 
   
===Random===
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==Moveset==
*'''Teleport''' - Tabuu teleports around the stage and appears at a set spawn which is randomly decided from the large amount of spawns available. He also sometimes teleports behind the character and attacks with one of the available attacks. Tabuu makes a distinctive sound on his final teleport.
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Tabuu is playable by hacking the game in Boss Battles mode and in other modes where Tabuu is fought. They first must hack, and must be Player 3 and using a Gamecube Controller.
   
*'''Explosive Teleport''' - Tabuu teleports around, leaving a red explosion everywhere he teleports from. On higher difficulties, this can KO a player at low percentages, meaning that one must not be too eager to attack Tabuu during his teleports. It has random one-hit KO power on Intense difficulty (blue spots only), while red spots KO around 20%. Blue bursts are removed in Boss Battle.
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{|cellspacing="0" cellpadding="5" class="wikitable"
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!Move
==HP and damage taken==
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!Name
{{EnemyHPTable}}
 
{{EnemyHPRow|The Great Maze|335|455|535|635|745}}
 
{{EnemyHPRow|Boss Battles|111|160|212.5|265|405}}
 
|}
 
{{EnemyResistances}}
 
 
Like all bosses in ''Brawl'', Tabuu gains an additional ×0.6 damage resistance modifier when fought in co-op mode, effectively gaining 67% more health. This modifier is applied whenever the second player is in-game, and is no longer applied if the second player loses all their [[stock]]s.
 
 
==Moveset==
 
Though not playable, Tabuu is controllable by hacking the game in [[Boss Battles Mode]]. After hacking the game, the controller used must be a [[GameCube]] Controller and must be plugged into the player 3 slot. The start button will, like all other bosses, self-destruct him.
 
{| class="wikitable"
 
 
|-
 
|-
! Move !! Name !! Description
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|A^
  +
|Eye Lasers
 
|-
 
|-
| A || Shark blade || Tabuu turns into a shark shape and flies across the stage.
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|A
  +
|Shark Blade
 
|-
 
|-
| A^ || Eye lasers || Tabuu shoots lasers from his eyes.
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|Av
  +
|Diving Slash
 
|-
 
|-
| Av || Diving slash || Tabuu swoops down onto the stage holding a blade.
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|A>
  +
|Electrical Shield
 
|-
 
|-
| A< || Rapid chop || Tabuu rapidly does karate chops.
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|A<
  +
|Rapid Chop
 
|-
 
|-
| A> || Electric shield || Electricity swirls around Tabuu.
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|B^
  +
|Bullet Rain
 
|-
 
|-
| B || Pinpoint explosion || Tabuu points and causes explosions.
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|B
  +
|Pinpoint Explosion
 
|-
 
|-
| B^ || Bullet rain || Tabuu shoots bullets, followed by a fireball.
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|Bv
  +
|Shuriken Boomerang
 
|-
 
|-
| Bv || Shuriken boomerang || Tabuu throws a boomerang.
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|B>
  +
|Ghost Projection
 
|-
 
|-
| B< || Dragon laser || Tabuu shoots a laser across the stage.
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|B<
  +
|Dragon Laser
 
|-
 
|-
| B> || Ghost projection || Tabuu shoots multiple projections of himself. The amount of projections is not always the same.
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|R
  +
|Golden Bracket
 
|-
 
|-
| X || Off Waves || Tabuu blasts 3 red rings outward.
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|L
  +
|Chain of Light
 
|-
 
|-
| L || Chain of light || Tabuu uses his chain. If he grabs the player with it, he will slam them into the ground. If two players are playing, he will slam the caught player into the other player.
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|X
  +
|Off Waves
 
|-
 
|-
| R || Golden brackets || Tabuu turns into golden brackets. If he grabs the player, he will slam them into the ground.
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|Start
  +
|Explosion Teleports
 
|-
 
|-
| Unusable move 1 || Explosion teleports || Tabuu teleports and explosions occur wherever he teleports.
 
|-
 
| Unusable move 2 || Teleport || Tabuu teleports around the stage.
 
 
|}
 
|}
   
==Trophies==
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==Attacks==
{{See also|List of SSBB trophies (The Subspace Emissary)}}
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As the last boss of Subspace Emissary, Tabuu possesses a wide variety of dangerous attacks, which increase in power and speed at higher difficulties. Additionally, Tabuu's attacks are faster and stronger in The Subspace Emissary than in Boss Battles at comparable difficulty ratings.
Tabuu's main trophy is unlocked by using a [[Trophy Stand]] on Tabuu - ways of doing this include dodging Tabuu's attacks; waiting until he teleports and throwing the stand; or throwing it when he is doing Electrical Shield, Rapid Chop, or Bullet Rain. The Tabuu (Wings) trophy is obtained by beating [[Boss Battles]] mode with all characters.
 
   
===Tabuu===
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Note that the names are not official, except for the Off Waves, whose name was announced on the [[Super Smash Bros. DOJO!!|Dojo]].
[[File:Tabuu - Brawl Trophy.png|thumb|100px|left|The Tabuu trophy in ''Brawl''.]]
 
'''Tabuu'''<br>
 
''The ruler of Subspace and master of operations. Tabuu controls Master Hand with chains of light to excise this world and build up his great maze. He used Shadow Bugs to form Subspace and manipulates the servants of Master Hand to his heart's content. Born in a vastly foreign realm, he also possesses great leadership powers. Tabuu...No name is more suitable.''
 
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
 
{{clrl}}
 
   
===Tabuu (Wings)===
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===First Set of Moves===
[[File:Tabuu (Wings) - Brawl Trophy.png|thumb|100px|left|Tabuu with wings trophy in ''Brawl''.]]
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*[[File:Tabuu Shark Blade.jpg|thumb|104x104px]]{{Nihongo|'''Shark Blade'''|シャークブレード|''Shark Blade''}} - Tabuu transforms into a giant blade (also bearing a resemblance to an ocean shark), which flies horizontally across the stage. It is dodgeable by [[air dodging]] or, if at ground-level, ducking (unless playing as [[Meta Knight]]). A perfectly timed [[Sidestepping|sidestep dodge]] may also work.
'''Tabuu (Wings)'''<br>
 
''Tabuu with wings extended. The dreadful energy surges cast from these wings instantly turn all fighters back into trophies. Knowing this, King Dedede assembles all able-bodied troops and sets a timed device on each of them. This device is a brooch that, after the designated time runs out, revives all fighters wiped out by Tabuu.''
 
{{Trophy games|console1=Wii|game1=Super Smash Bros. Brawl}}
 
{{clrl}}
 
   
==Spirit==
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*{{Nihongo|'''Diving Slash'''|ダイビングスラッシュ|''Diving Slash''}} - Tabuu appears high above one side of the stage and dives, turning his arm into an [[File:TabuuDivingSlash.jpg|thumb|98x98px]]energy blade. Because he will always go near the ground, it can be dodged by jumping over his attack in the middle of the stage or going on the edge of the stage.
{| class="wikitable sortable"
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*[[File:Goldenbracket.jpg|thumb]]{{Nihongo|'''Golden Bracket'''|ゴールデンブラケット|''Golden Bracket''}} - Tabuu transforms into a cage of energy, resembling two glowing yellow brackets and flies across the stage, grabbing the character and plows him/her/it into the floor. On the top, there is a Motion Sensor Bomb, making it explode. If played on Intense difficulty, this becomes an OHKO, and can also kill at Hard and Very Hard at 0% if badly Momentum Cancelled. There is no predetermined way the brackets fly. Air dodging can be used to avoid it.
  +
  +
===Second Set of Moves===
  +
*[[File:180px-TabuuStrings.jpg|thumb|103x103px]]''' '''{{Nihongo|'''Chain of Light'''|光の連鎖|''Chain of Light''}} - Tabuu creates a golden chain, similar to the one he used to bind Master Hand, and throws it in front of him in an attempt to catch the player. If he succeeds, he will swing the player around before smashing them into the ground. If played in Co-op mode, he will smash the player he caught into the other player.
  +
  +
*[[File:TabuuElectricity.jpg|thumb|104x104px]]{{Nihongo|'''Electrical Shield'''|電気シールド|''Electric Shield''}} - Tabuu teleports right next to the player. The purple sphere inside his torso splits into several fragments, which fly in circles around him for a short time while emitting electricity. This attack has a decent range, but leaves Tabuu wide open for projectile weapons. It somewhat resembles an atom, with Tabuu being the nucleus and his fragmented energy core being electrons.
  +
  +
*[[File:TabuuRapidChop.jpg|thumb|106x106px]]{{Nihongo|'''Rapid Chop'''|迅速なチョップ|''Quick Chop''}} - Tabuu teleports behind the player and repeatedly slashes the area in front of him, creating visible purple slashes. This move can easily catch and juggle players, but it has less range than the visible slashes would indicate. Again, Tabuu leaves himself wide open to projectiles, and melee attacks are also viable behind him.
  +
  +
*[[File:TabuuExplosion.jpg|thumb|106x106px]]{{Nihongo|'''Pinpoint Explosion'''|ピンポイントの爆発|''Explosion of Pinpoint''}} - From one side of the stage, Tabuu performs a pointing gesture. Five locations along a line leading to the player's current location will flash golden once and explode after about two seconds. Avoided by taking note of and staying away from the golden flashes before they explode.
  +
  +
*[[File:TabuuGhost.jpg|thumb|102x102px]]{{Nihongo|'''Ghost Projection'''|ゴースト投影|''Ghost Projection''}} - Tabuu splits himself in half and shoots out many ghost images of himself in every direction, which explode after achieving a certain distance. The projections can be dodged, but take note that they explode when they make contact with the ground, so by sidestepping the projection itself, damage can still be received. They can also be destroyed, preferably by projectiles.
  +
  +
===Third Set of Moves===
  +
*[[File:120px-TabuuLaser.jpg|thumb|105x105px]]{{Nihongo|'''Dragon Laser'''|ドラゴンレーザー|''Dragon's Laser Breath''}} - Tabuu appears on the side of the stage and manifests a head of a dragon (also bearing resemblances to the Dark Cannons), which floats beneath Tabuu as it fires a powerful laser horizontally across the stage. Jumping is advisable, although some characters may have a harder time of it. The attack can also be blocked by the shield without breaking it when timed correctly.</i>
  +
  +
[[File:Tabuu Fight.jpg|Tabuu using Bullet Rain on [[Fox]].|thumb|109x109px]]
  +
*{{Nihongo|'''Bullet Rain'''|弾丸の雨|''Hail of Bullets''}} - Tabuu appears in a random area in the air and bombards a character as he fires a barrage of small bullets, the attack ends with a huge ball of energy. Easily avoided by staying behind him, or, for some characters, by distancing and using all jumps. This seems to be the least frequently used attack on the Third Move, but punishes overzealous jumping that would be done to avoid the other two attacks. Still, pattern memorization will give his location away if he's about to use this attack - namely, if Tabuu appears anywhere not off the edge of the stage, he's going to use Bullet Rain. This attack's projectiles cannot be reflected.
  +
  +
*[[File:TabuuBoomerang.jpg|thumb|113x113px]]{{Nihongo|'''Shuriken Boomerang'''|手裏剣ブーメラン|''Shuriken Boomerang''}} - Tabuu appears on one side of the stage and throws a huge, circular, three-bladed chakram, which flies across the stage like a boomerang before he catches it. Avoided by jumping. Use the [[Up Special Move]] to avoid the second swing, but this depends on character. The boomerang only has three blades, but the speed of its spin makes it look like it has about nine. Note: At higher levels, the throw and the return must be evaded in one jump.
  +
  +
===Fourth Set of Moves===
  +
*[[File:TabuuOffWave.jpg|thumb|119x119px]]{{Nihongo|'''Off Waves'''|オフウェーブ|''Off Waves''}} - Tabuu appears in the background and spread out his wings. He then proceeds to unleash three massive circular shockwaves that encompass the whole stage. If these hit, they will cause massive damage and knockback, enough to [[One-hit KO]] on Normal or higher difficulties in Adventure: The Subspace Emissary, and on Very Hard and Intense difficulty in [[Boss Battles]]. To avoid these shock waves, a character must either [[roll]] or [[sidestep]] with accurate timing. If playing as [[Pokémon Trainer (SSBB)|Pokémon Trainer]] or [[Zelda (SSBB)|Zelda]]/[[Sheik (SSBB)|Sheik]], using their [[Down Special Move]] the instant Tabuu extends his wings also works. It can also be avoided by using [[Shield|Perfect Shield]]ing, or by using moves with [[Launch resistance|Super Armor]], but the timing is almost impossible. [[Air dodging]] is possible if a high enough jump is used with characters like [[Kirby]] and [[Jigglypuff]]. Used as the first 4th move, and every eight moves after that.
  +
  +
*[[File:120px-TabuuEyeLaser.jpg|thumb|120x120px]]{{Nihongo|'''Eye Lasers'''|アイレーザー|''Eye Lasers''}} - Tabuu grows to a gigantic size, so giant that only his head appears on the side of the screen. He then fires a red laser from each eye. This attack is used every 8 moves. Can be very easily avoided by hiding right at the end of the stage, literally under Tabuu's chin, allowing easy damage, mainly, by using [[Up Tilt]]s. Be careful of not using moves that push characters backwards, since these may fall into the beams. Unlike Master Hand and Crazy Hand's lasers, Tabuu's lasers do not drift off the stage, so one will not be hit as long as they aren’t in front of him. Only the endpoints do damage.
  +
  +
===Random===
  +
*'''Teleport''' - Tabuu teleports around the stage and appears at a set spawn which is randomly decided from the large amount of spawns available. He also sometimes teleports behind the character and attacks with one of the available attacks. Tabuu makes a distinctive sound on his last use of teleport.
  +
  +
*'''Explosive Teleport''' - Tabuu teleports around, leaving a red explosion everywhere he teleports. On higher difficulties, this can KO a player at low percentages, meaning that one must not be too eager to attack Tabuu during his teleports.
  +
  +
==Technique==
  +
There is, however, an ideal set of characters devised by players that can be used to defeat Tabuu somewhat more easily. This group works best with multiplayer, but can potentially work
  +
in single player. The group is as follows; For the first two players, one should be Samus, because of her long-distance capabilities, and the other player should play as Snake for the same reason. It would be best for this set to be KO'd before Tabuu first uses his Off Waves (flapping his wings). The next set of characters is resistant (nearly) to the Off Waves, and consists of the two heaviest characters, Donkey Kong and Bowser. They cannot be blown off of the stage like other characters who do not have the Metal powerup. This set should be able to, in a combination of DK and Bowser's 1-up moves, get Tabuu near defeat. The final two characters should be Ness and Lucas, because of their PK Thunder 1-up move. This move deals a lot of damage and should bring Tabuu down, if DK and Bowser made much of an impression on him. Again, this works best with multiplayer, but can be harnessed for single player. Also, Snake can be interchangeable to suit the player's individual needs.
  +
  +
== In Super Smash Bros. Ultimate ==
  +
Tabuu appears as a Primary Spirit in Ultimate. His puppet fighter is a metal Bayonetta, with her wings being a reference to his Off Waves.
  +
  +
=== Spirit Data ===
  +
{| class="article-table"
  +
!Spirit
  +
!Artwork Origin
  +
!Type
  +
!Rating
  +
!Support Slots
  +
!Effect
 
|-
 
|-
! No. !! Image !! Name !! Type !! Class !! Slot !! Ability !! Series
+
|Tabuu
|-
+
|''Super Smash Bros. Brawl''
| 1,100 || [[File:Tabuu Spirit.png|center|108x108px]] || Tabuu || [[File:SpiritTypeNeutral.png|20px|center|Neutral]] || ★★★★ || 3 || PSI Attack ↑ || ''Super Smash Bros.'' Series
+
|Neutral
  +
|Legend
  +
|3
  +
|PSI Attack ↑
 
|}
 
|}
 
==Moveset gallery==
 
<gallery>
 
TabuuTeleport.jpg|Tabuu vanishes, teleporting.
 
TabuuElectricity.jpg|Tabuu surrounds himself in electricity.
 
TabuuBoomerang.jpg|Tabuu throws a projectile, functioning like a boomerang.
 
TabuuLaser.jpg|Tabuu fires a large beam.
 
TabuuExplosion.jpg|Tabuu creates a line of explosions.
 
TabuuEyeLaser.jpg|Tabuu grows to a large size, emitting lasers from his eyes.
 
TabuuShark.jpg|Tabuu surrounds himself in a blade resembling a shark.
 
TabuuChain1.jpg|Tabuu grabs a character using the Golden Chain.
 
TabuuChain2.jpg|Tabuu then swings the grabbed character into the stage.
 
TabuuGhost.jpg|Tabuu emits explosive duplicates of himself.
 
TabuuBulletFinish.jpg|After firing a chain of bullets, Tabuu fires a large ball of electricity.
 
TabuuOffWave.jpg|Tabuu, with wings unleashed, releases an Off Wave.
 
TabuuDivingSlash.jpg|Tabuu dives, slashing opponents in his pathway.
 
TabuuBracketEnd.jpg|Having grabbed a character, Tabuu slams them into the stage.
 
TabuuRapidChop.jpg|Tabuu repeatedly slashes characters.
 
TabuuExplosiveTeleport.jpg|Tabuu teleports around the stage, causing explosions every time he does so.
 
End of the Road.png|Tabuu's defeat
 
</gallery>
 
   
 
==Trivia==
 
==Trivia==
*Tabuu on Intense Difficulty in the SSE has more [[OHKO]]s than every other [[boss]] or [[enemy]] in all the Smash games: even 13, beating [[Galleom]]'s 6 and [[Master Hand]] - [[Crazy Hand]]'s 5 + 2 in [[Melee]] and [[Brawl]]. They are reduced to 11 in [[Boss Battle]]. In particular, Explosive Teleport can't OHKO anymore, due to Blue bursts being removed.
+
*A glitch can occur if the character defeats Tabuu while he's using Eye Lasers. When the battle shows him flying off into the subspace background, his head will be covered in the same red coloured light that shot out from his eyes.
**Only three moves are not OHKOs on Intense: Teleport (which doesn’t inflict damage), Diving Slash (KOing at 20%) and Eye Lasers (KOing below 50%).
+
*Tabuu's wings are almost completely destroyed by Sonic in the pre-battle cutscene, but they are shown full in the battle, and afterwards, they're back to being shattered.
*A [[glitch]] can also occur when the character defeats Tabuu when he's using Eye Lasers. When the battle shows him flying off into the subspace background, his head will be covered in the same red colored light that shot out from his eyes.
+
*Tabuu is one of four bosses in the series who can grab characters. The others are [[Giga Bowser]], Master Hand, and [[Crazy Hand]].
*Some of Tabuu's attacks are similar to those of other bosses; his Eye Laser is similar to Master and Crazy Hand's Finger Laser and his teleportation resembles the abilities of final bosses in the {{uv|Kirby}} series, such as {{s|wikirby|Nightmare}} and {{s|wikirby|Marx}}. Additionally, Tabuu's Off Waves are somewhat similar to the animation of Giygas's Inexplicable Attack from ''EarthBound''.
+
*Tabuu's moves are similar to [[w:c:kirby:Marx|Marx's]] moves from the ''Kirby'' series.
*The dragon head summoned during the "Dragon Laser" attack resembles a [[Dark Cannon]]. Its attack is also somewhat like Marx's mouth laser.
+
*Tabuu's difficulty increases when played in Co-op mode, to the extent of being almost equivalent to Hard mode in Single Player [[Boss Battles Mode]].
*Tabuu is the only boss in ''Brawl'' to not have an official artwork.
+
*Tabuu's moveset has the widest diversity of attacks in the entire game.
*Off Waves is the only attack to become weaker when the game is played with 2 players, most likely due to its ability to affect the whole stage, and it being difficult to avoid.
+
*Tabuu's dragon cannon attack roar is similar to [[w:c:pokemon:Palkia|Palkia's]] from the ''Pokémon'' series.
*In Boss Battles mode or via the use of stickers and items, it is possible to take very little knockback from the Off Waves, allowing Tabuu to hit the player more than once with the move.
+
* It is likely that Tabuu's name came from the word ''Taboo'', meaning "prohibited" or "disallowed".
*In ''Super Smash Bros. 4'', if the final transformation of [[Master Core]] isn't defeated after 45 seconds, it will begin to spin rapidly and rise to the center of the screen, then charge up and unleash five red waves. These waves work similarly to Tabuu's [[Off Waves]] and will [[one-hit KO]] the player if they make contact.
+
*Tabuu appears to have a strange glowing object inside his chest. When he activates his laser attack, this is shown to be a heart.
*In the Mysterious Dimension of [[Adventure Mode: World of Light|World of Light]], Tabuu's spirit guards Marx's boss fight. This references how Marx and Tabuu share several attacks, such as their tendency to rapidly teleport and fire laser beams.
+
*Tabuu bears a similar resemblance to a [[Fighting Wire Frame]] from ''[[Super Smash Bros. Melee]]''.
  +
*Tabuu's attacks are weaker in Boss Battles than [[Subspace Emissary]]. So, he does less damage on the character during the battle.
   
 
==External links==
 
==External links==
*[http://www.youtube.com/watch?v=wqBuST1XmR8&feature=related A YouTube video of playing as Tabuu by hacking]
+
*[http://www.youtube.com/watch?v=bu7rh-hacZM A confirmation of the "Tabuu Whip Glitch"]
*https://www.youtube.com/watch?v=mU6F6uHrQJs (most of OHKO moves)
+
*[http://www.youtube.com/watch?v=wqBuST1XmR8&feature=related A Youtube video of playing as Tabuu by hacking]
+
 
{{Bosses}}
 
{{Bosses}}
 
{{SubspaceArmy}}
 
{{SubspaceArmy}}
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[[Category:Super Smash Bros. universe]]
 
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[[Category:Tabuu]]
 
 
[[Category:Trophies (SSBB)]]
 
[[Category:Trophies (SSBB)]]
 
[[Category:Unplayable characters]]
 
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  +
[[Category:Spirits]]

Revision as of 16:47, February 12, 2020


Marioending
Congratulations! This has been chosen to be a Featured Article, making it an article of interest.

Tabuu (タブー Tabuu?) is the leader of the Subspace Army in Super Smash Bros. Brawl who serves as the main antagonist, as well as the eighth and final boss of Subspace Emissary. He is a blue anthropomorphic figure with a red eye-shaped object in his chest who lives in Subspace. He uses the Subspace Bombs to send whole locations to his dimension, where he absorbs their power to increase his own.

Role in the Subspace Emissary

Tabuu is the embodiment of Subspace. He desires to cut World of Trophies into pieces and take them to Subspace for his world. However, he himself was unable to leave Subspace, which is why he created the Subspace Army to act in his stead. According to the Ancient Minister trophy, Tabuu took over the Isle of the Ancients, the home of the R.O.B.s, and forced them to serve him under the threat of annihilation (even though it would be impossible for him to do so since he couldn't leave subspace). Tabuu first discovered that Mr. Game & Watch had Shadow Bugs in him, so he captured him to harness the power, and thus the Subspace Army was created. Tabuu studied and took control of the master of the Smash Bros. world, Master Hand, who enlisted the help of Ganondorf, Bowser and Wario. These four would track down any fighters that would stand in the way of Tabuu's ambitions.

CoLight

The Chains of Light on Master Hand.

Later in the story, after the heroes obliterate the Subspace Gunship and entered Subspace, Ganondorf betrays Bowser by using a Dark Cannon, which causes Bowser to become a trophy. Ganondorf then goes to greet Master Hand. Ganondorf realizes that Tabuu was actually controlling Master Hand and that he was not actually following Master Hand's orders but was being tricked by Tabuu. Enraged, he charges a futile attack at Tabuu who simply defeats him back. Ganondorf's body hits the puppet Master Hand, thus breaking him free of his Chains of Light and turning Ganondorf into his trophy form in the process. Master Hand also charges at Tabuu but was easily defeated by a shield which resembles a reflector. Before the Fighters have their chance to battle him, Tabuu unleashes his large wings and readies his first use of Off Waves. All the characters are instantly turned into trophies (not counting Ganondorf, Bowser, Wario, King Dedede, Luigi, Ness, Sonic the Hedgehog, Squirtle, Ivysaur, Charizard, Wolf, Jigglypuff and Toon Link) and scattered everywhere, defeated. With no one left standing to stop Tabuu, he disappears as he begins to create a maze out of the worlds that have been consumed by Subspace and creates dark clones of all the defeated characters and the bosses that the fighters had previously defeated.

Both Luigi and Ness who didn't get wiped out by Tabuu's attack and Kirby are revived via the Dedede Brooch, and they then revive King Dedede after Ness notes the likeness of the badges' relief to Dedede and realizes that it was thanks to him that they were revived. King Dedede joins the team of Luigi and Ness, and they rescue everyone else by collecting the trophies of all the defeated characters in Subspace Part I and Subspace Part II.

When the heroes reach Tabuu, he prepares to turn all the characters back to trophies with his second use of Off Waves, only to be ambushed by Sonic, who uses his Spin Dash to break Tabuu's wings, crippling his Trophification ability. With his wings now broken, his Off Waves now ranges only as far as the small arena on which he is fought, as seen in the final battle. Anyone can fight Tabuu; however, the trophies of the fallen characters must be collected first in order to do so.

In the end, Tabuu is finally defeated and explodes. Following Tabuu's defeat, the Subspace Army fades into non-existence, lands captured by Subspace are restored to their original state, and the Isle of the Ancients also fades into non-existence because of the large number of Subspace Bombs going off at once (commanded by Ganondorf so Tabuu could get a Subspace Gunship into the World) making it impossible for the Isle to escape Subspace, which is why the effect has prevented the restoration of the Isle. With the Isle erased by Subspace, all the characters stand at the cliff and a shining "X" appears on the evening sky.

Tabuu's true fate is unknown, although he is seen contorting in pain and then the Great Maze restoring to its original places, and he was most likely to be destroyed.

Trophy Info

Tabuu

BrawlTabuuTrophy
The ruler of Subspace and master of operations. Tabuu controls Master Hand with chains of light to excise this world and build up his great maze. He used Shadow Bugs to form Subspace and manipulates the servants of Master Hand to his heart's content. Born in a vastly foreign realm, he also possesses great leadership powers. Tabuu...No name is more suitable.
Capture Tabuu with a Trophy Stand.

Tabuu (Wings)

Tabuu with wings extended. The dreadful energy surges cast from these wings instantly turn all fighters back into trophies. Knowing this, King Dedede assembles all able-bodied troops and sets a timed device on each of them. This device is a brooch that, after the designated time runs out, revives all fighters wiped out by Tabuu.
Trophy obtained by beating Boss Battles mode with all characters.

See Also...

Winged Tabuu

WingedTabuu

Tabuu with his wings.

Tabuu reveals his wings, resembling a butterfly's in shape (but made of intricate curving symbols), only when he is about to unleash his very powerful attack: the Off Waves. With his wings extended, he charges energy, then releases a powerful explosion of crimson shock waves that annihilate everyone in their path. This attack is possible to avoid by sidestepping 3 times perfectly or switching Pokémon if you are controlling Pokémon Trainer. Right before the final battle, Sonic appears and shatters Tabuu's wings, severely weakening their power.

Moveset

Tabuu is playable by hacking the game in Boss Battles mode and in other modes where Tabuu is fought. They first must hack, and must be Player 3 and using a Gamecube Controller.

Move Name
A^ Eye Lasers
A Shark Blade
Av Diving Slash
A> Electrical Shield
A< Rapid Chop
B^ Bullet Rain
B Pinpoint Explosion
Bv Shuriken Boomerang
B> Ghost Projection
B< Dragon Laser
R Golden Bracket
L Chain of Light
X Off Waves
Start Explosion Teleports

Attacks

As the last boss of Subspace Emissary, Tabuu possesses a wide variety of dangerous attacks, which increase in power and speed at higher difficulties. Additionally, Tabuu's attacks are faster and stronger in The Subspace Emissary than in Boss Battles at comparable difficulty ratings.

Note that the names are not official, except for the Off Waves, whose name was announced on the Dojo.

First Set of Moves

  • Tabuu Shark Blade
    Shark Blade (シャークブレード Shark Blade?) - Tabuu transforms into a giant blade (also bearing a resemblance to an ocean shark), which flies horizontally across the stage. It is dodgeable by air dodging or, if at ground-level, ducking (unless playing as Meta Knight). A perfectly timed sidestep dodge may also work.
  • Diving Slash (ダイビングスラッシュ Diving Slash?) - Tabuu appears high above one side of the stage and dives, turning his arm into an
    TabuuDivingSlash
    energy blade. Because he will always go near the ground, it can be dodged by jumping over his attack in the middle of the stage or going on the edge of the stage.
  • Goldenbracket
    Golden Bracket (ゴールデンブラケット Golden Bracket?) - Tabuu transforms into a cage of energy, resembling two glowing yellow brackets and flies across the stage, grabbing the character and plows him/her/it into the floor. On the top, there is a Motion Sensor Bomb, making it explode. If played on Intense difficulty, this becomes an OHKO, and can also kill at Hard and Very Hard at 0% if badly Momentum Cancelled. There is no predetermined way the brackets fly. Air dodging can be used to avoid it.

Second Set of Moves

  • 180px-TabuuStrings
    ' 'Chain of Light (光の連鎖 Chain of Light?) - Tabuu creates a golden chain, similar to the one he used to bind Master Hand, and throws it in front of him in an attempt to catch the player. If he succeeds, he will swing the player around before smashing them into the ground. If played in Co-op mode, he will smash the player he caught into the other player.
  • TabuuElectricity
    Electrical Shield (電気シールド Electric Shield?) - Tabuu teleports right next to the player. The purple sphere inside his torso splits into several fragments, which fly in circles around him for a short time while emitting electricity. This attack has a decent range, but leaves Tabuu wide open for projectile weapons. It somewhat resembles an atom, with Tabuu being the nucleus and his fragmented energy core being electrons.
  • TabuuRapidChop
    Rapid Chop (迅速なチョップ Quick Chop?) - Tabuu teleports behind the player and repeatedly slashes the area in front of him, creating visible purple slashes. This move can easily catch and juggle players, but it has less range than the visible slashes would indicate. Again, Tabuu leaves himself wide open to projectiles, and melee attacks are also viable behind him.
  • TabuuExplosion
    Pinpoint Explosion (ピンポイントの爆発 Explosion of Pinpoint?) - From one side of the stage, Tabuu performs a pointing gesture. Five locations along a line leading to the player's current location will flash golden once and explode after about two seconds. Avoided by taking note of and staying away from the golden flashes before they explode.
  • TabuuGhost
    Ghost Projection (ゴースト投影 Ghost Projection?) - Tabuu splits himself in half and shoots out many ghost images of himself in every direction, which explode after achieving a certain distance. The projections can be dodged, but take note that they explode when they make contact with the ground, so by sidestepping the projection itself, damage can still be received. They can also be destroyed, preferably by projectiles.

Third Set of Moves

  • 120px-TabuuLaser
    Dragon Laser (ドラゴンレーザー Dragon's Laser Breath?) - Tabuu appears on the side of the stage and manifests a head of a dragon (also bearing resemblances to the Dark Cannons), which floats beneath Tabuu as it fires a powerful laser horizontally across the stage. Jumping is advisable, although some characters may have a harder time of it. The attack can also be blocked by the shield without breaking it when timed correctly.</i>
Tabuu Fight

Tabuu using Bullet Rain on Fox.

  • Bullet Rain (弾丸の雨 Hail of Bullets?) - Tabuu appears in a random area in the air and bombards a character as he fires a barrage of small bullets, the attack ends with a huge ball of energy. Easily avoided by staying behind him, or, for some characters, by distancing and using all jumps. This seems to be the least frequently used attack on the Third Move, but punishes overzealous jumping that would be done to avoid the other two attacks. Still, pattern memorization will give his location away if he's about to use this attack - namely, if Tabuu appears anywhere not off the edge of the stage, he's going to use Bullet Rain. This attack's projectiles cannot be reflected.
  • TabuuBoomerang
    Shuriken Boomerang (手裏剣ブーメラン Shuriken Boomerang?) - Tabuu appears on one side of the stage and throws a huge, circular, three-bladed chakram, which flies across the stage like a boomerang before he catches it. Avoided by jumping. Use the Up Special Move to avoid the second swing, but this depends on character. The boomerang only has three blades, but the speed of its spin makes it look like it has about nine. Note: At higher levels, the throw and the return must be evaded in one jump.

Fourth Set of Moves

  • TabuuOffWave
    Off Waves (オフウェーブ Off Waves?) - Tabuu appears in the background and spread out his wings. He then proceeds to unleash three massive circular shockwaves that encompass the whole stage. If these hit, they will cause massive damage and knockback, enough to One-hit KO on Normal or higher difficulties in Adventure: The Subspace Emissary, and on Very Hard and Intense difficulty in Boss Battles. To avoid these shock waves, a character must either roll or sidestep with accurate timing. If playing as Pokémon Trainer or Zelda/Sheik, using their Down Special Move the instant Tabuu extends his wings also works. It can also be avoided by using Perfect Shielding, or by using moves with Super Armor, but the timing is almost impossible. Air dodging is possible if a high enough jump is used with characters like Kirby and Jigglypuff. Used as the first 4th move, and every eight moves after that.
  • 120px-TabuuEyeLaser
    Eye Lasers (アイレーザー Eye Lasers?) - Tabuu grows to a gigantic size, so giant that only his head appears on the side of the screen. He then fires a red laser from each eye. This attack is used every 8 moves. Can be very easily avoided by hiding right at the end of the stage, literally under Tabuu's chin, allowing easy damage, mainly, by using Up Tilts. Be careful of not using moves that push characters backwards, since these may fall into the beams. Unlike Master Hand and Crazy Hand's lasers, Tabuu's lasers do not drift off the stage, so one will not be hit as long as they aren’t in front of him. Only the endpoints do damage.

Random

  • Teleport - Tabuu teleports around the stage and appears at a set spawn which is randomly decided from the large amount of spawns available. He also sometimes teleports behind the character and attacks with one of the available attacks. Tabuu makes a distinctive sound on his last use of teleport.
  • Explosive Teleport - Tabuu teleports around, leaving a red explosion everywhere he teleports. On higher difficulties, this can KO a player at low percentages, meaning that one must not be too eager to attack Tabuu during his teleports.

Technique

There is, however, an ideal set of characters devised by players that can be used to defeat Tabuu somewhat more easily. This group works best with multiplayer, but can potentially work in single player. The group is as follows; For the first two players, one should be Samus, because of her long-distance capabilities, and the other player should play as Snake for the same reason. It would be best for this set to be KO'd before Tabuu first uses his Off Waves (flapping his wings). The next set of characters is resistant (nearly) to the Off Waves, and consists of the two heaviest characters, Donkey Kong and Bowser. They cannot be blown off of the stage like other characters who do not have the Metal powerup. This set should be able to, in a combination of DK and Bowser's 1-up moves, get Tabuu near defeat. The final two characters should be Ness and Lucas, because of their PK Thunder 1-up move. This move deals a lot of damage and should bring Tabuu down, if DK and Bowser made much of an impression on him. Again, this works best with multiplayer, but can be harnessed for single player. Also, Snake can be interchangeable to suit the player's individual needs.

In Super Smash Bros. Ultimate

Tabuu appears as a Primary Spirit in Ultimate. His puppet fighter is a metal Bayonetta, with her wings being a reference to his Off Waves.

Spirit Data

Spirit Artwork Origin Type Rating Support Slots Effect
Tabuu Super Smash Bros. Brawl Neutral Legend 3 PSI Attack ↑

Trivia

  • A glitch can occur if the character defeats Tabuu while he's using Eye Lasers. When the battle shows him flying off into the subspace background, his head will be covered in the same red coloured light that shot out from his eyes.
  • Tabuu's wings are almost completely destroyed by Sonic in the pre-battle cutscene, but they are shown full in the battle, and afterwards, they're back to being shattered.
  • Tabuu is one of four bosses in the series who can grab characters. The others are Giga Bowser, Master Hand, and Crazy Hand.
  • Tabuu's moves are similar to Marx's moves from the Kirby series.
  • Tabuu's difficulty increases when played in Co-op mode, to the extent of being almost equivalent to Hard mode in Single Player Boss Battles Mode.
  • Tabuu's moveset has the widest diversity of attacks in the entire game.
  • Tabuu's dragon cannon attack roar is similar to Palkia's from the Pokémon series.
  • It is likely that Tabuu's name came from the word Taboo, meaning "prohibited" or "disallowed".
  • Tabuu appears to have a strange glowing object inside his chest. When he activates his laser attack, this is shown to be a heart.
  • Tabuu bears a similar resemblance to a Fighting Wire Frame from Super Smash Bros. Melee.
  • Tabuu's attacks are weaker in Boss Battles than Subspace Emissary. So, he does less damage on the character during the battle.

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