This term can be used in two ways:
- An attack's sweet spot, or most desirable part of the hitbox
- The sweet spot of the ledge, or the point farthest away from the edge at which a character can still grab the ledge.
This is an old revision of this page, as edited by MaskedMarth (Message Wall | contribs) at 14:11, 27 October 2006. It may differ significantly from the current revision.
This term can be used in two ways: