The term 'sweet spot' is used in two ways:
- An attack's sweet spot, or the part of an attack's hitbox with the most desirable knockback.
- The sweet spot of the ledge, or the point farthest away from the edge at which a character can still grab the ledge.
|This disambiguation page lists articles associated with the same title. If an internal link led you here, you may wish to change the link to point directly to the intended article.|
Community content is available under CC-BY-SA unless otherwise noted.