Super Smash Bros. Brawl (Japanese: 大乱闘 スマッシュ ブラザーズ X, Dairantō Sumasshu Burazāzu Ekkusu, Great Fray Smash Brothers X) is the third installment of the Super Smash Bros. series. It was due for release December 3, 2007 on Nintendo's new Wii console in North America. However, it has now been announced that the game is set for release February 10th, 2008. Virtually all information known about this game has come from the the game's official website, Smash Bros. DOJO!!. It is playable at the E for All Event at Los Angeles.
The Subspace Emissary
On July 20th, Smash Bros. Dojo!! was updated with a collection of enigmatic images that depicted Mario and Kirby transforming from trophies into fighters (akin to the introduction of Melee). After Kirby’s apparent defeat at the hands of Mario, he is changed back into a trophy, but Mario reverses the transformation and Mario and Kirby shake hands. However, the sky darkens soon after, and Meta Knight’s ship, the Halberd, flies over the stadium, soon followed by the appearance of a mysterious character. The screenshots were accompanied with this description:
In this world, trophies fight. They know nothing but fighting. Fighting is the sole reason for their existence. Being turned back into a trophy, being unable to fight, is much like death. Those are the rules of this world. But...When someone...or something...breaks those rules, the world will pay a terrible price...
The post was placed under a mode referred to as “???” until August 3rd, when it was changed to "Adventure Mode." On August 3rd, Smash Bros. Dojo!! was updated again. This time, more information was given. The mode was dubbed “The Subspace Emissary,” and a multitude of screenshots were shown, as well as a cutscene related to the “This World…” update. In the cutscene, Mario and Kirby were seen shaking hands, as depicted in the screenshots, and after waving to the crowd, the Halberd appeared as it did in “This World…” The mysterious character from before was shown to be one of apparently many odd, robot-like creatures formed from some sort of shadowy matter. Peach and Zelda were seen watching from the sidelines, but rushed down to the middle of the stadium to assist Mario and Kirby in fighting the mysterious army. After Peach and Zelda have reached the stage, an entity from the sky called The Ancient Minister appears on the stage. The Ancient Minister drops a Subspace Bomb on the arena, then flies off. As Mario approaches the bomb, he is hit by a cannonball and is sent flying from the arena. Petey Piranha appears and captures Peach and Zelda in cages. Some fans believe that Mario "broke the rules" of the World by reviving Kirby, and this is what triggered the Halberd to arrive and deploy its drones.
The various screenshots in the update depicted a multitude of new enemies, as well as a few familiar ones, such as a Hammer Bro, who was previously confirmed as an Assist Trophy, and Bullet Bills. There were also a new series of enemies that were introduced that are part of the Subspace army. Some enemies of the Subspace army appear to be helpful while other ones are dangerous.
The updates “This World…” and “What is the Subspace Emissary?” have definitely had an impact on the Super Smash Bros. community. Many have wondered whether a fully-fledged story would fit into the Super Smash Bros. universe or not. Others believe that it will change Super Smash Bros. for the better.
Although not yet confirmed how the controllers will work, it has been confirmed that 4 control types will be available:
Wario is Mario's evil counterpart. He is a lot stronger than Mario and has his own game company which produces Micro games. In Brawl, he wears his WarioWare attire instead of his usual plumber suit, to distinguish him from Mario. One of his attacks is an atomic fart, called the "Wario Waft", which was originally thought to be his Final Smash.
Zero Suit Samus
Zero Suit Samus is Samus Aran with her Chozo armor replaced with a blue jumpsuit. She is armed with an energy pistol that can change into a beam whip. Samus will transform into Zero Suit Samus after using her Final Smash.
Snake is from Konami's Metal Gear Solid series. According to Sakurai, Snake will fight using explosives instead of knives and guns. He is also the first known third-party character to appear in a Smash Bros. game, though his creator, Hideo Kojima wanted him to appear already in Super Smash Bros. Melee, but there was just not enough time for it when he made the request. Additionally, Sakurai has stated that he feels it would be appropriate that a "guest" character such as Snake should need to be unlocked, so it is likely that Snake will be a secret character, rather than a starter.
Ike is the main character of Fire Emblem: Path of Radiance. The first newcomer revealed since the E3 2006 trailer, he wields his mighty two handed sword Ragnell with only one hand as a testament to his strength. Ike brings his special move Aether from Path of Radiance into Brawl with him.
The generic Pokémon Trainer from the Pokémon games appears as a playable character, though he does not fight on his own, instead he stands by the sidelines and uses Squirtle, Ivysaur, and Charizard to fight for him.
Lucas is the main character of MOTHER 3, the Japanese only sequel to Earthbound. He is a little timid, but apparently has a vast fighting prowess.
Sonic the Hedgehog
Sonic is the main character of SEGA's Sonic the Hedgeghog series and Mario's former mascot rival and second third-party character to be shown after Snake. He appears to use his trademark Spin Dash attacks.
Complete confirmed character list
- Donkey Kong
- Diddy Kong
- Samus Aran
- Meta Knight
- Fox McCloud
- Pokémon Trainer
- Ice Climbers
- Solid Snake
So far a total of 14 stages have been officially confirmed on the Dojo, with four others (as well as several side-scrolling stages possibly used for Subspace Emissary) shown but not confirmed.
Bridge of Eldin
The Bridge of Eldin is a Zelda stage that takes place atop a bridge from The Legend of Zelda: Twilight Princess. Mostly an entirely flat stage, King Bulblin will occaisionally ride by and destroy the center of the bridge.
Castle Siege is a Fire Emblem stage, based on a theme of the series as a whole, not a single title in the series. Players start on the roof, which eventually gives way and forces the fighters to fight in the inner castle, following into the underground of the castle.
Delfino Plaza is a Mario stage based off the central town of Super Mario Sunshine. Players battle on a moving platform that transports them to various parts of the plaza over the course of the battle.
New Pork City
Norfair is a Metroid stage set in the fiery depths of Zebes. Like previous Metroid stages, this one features lava, but in this case it can rise from below, come at players from both sides and come from the background.
Pokémon Stadium 2
Shadow Moses Island
Shadow Moses Island is a Metal Gear stage based off of the location of the first Metal Gear Solid. It features searchlights, destructable walls, and an occasional appearance by different types of Metal Gears.
Smashville is an Animal Crossing stage, based on the Animal Crossing: Wild World. Just like Animal Crossing, the stage will change day and night cycles based on the Wii's internal clock, and just like in the game, if one plays at 8:00 PM on a Saturday, K.K. Slider will appear to play music.
Note that all stage names in this section are unofficial.
- Arena is a Adventure Stage showcased in the Subspace Emissary screenshots and trailers. Its multiplayer availability is unknown.
- Mario Circuit is a stage based off of the Mario Kart series. It takes place on a racetrack where Shy Guys in karts drive by.
- North Pole, shown in the Nintendo Conference trailer, could be the new home stage for the Ice Climbers.
There are currently 25 normal items revealed on the Dojo website, plus several items that will most likely not be included on the actual item switch roster, but will still appear in the game (CD's, Damaged Power Suit Piece, Peanut, etc.)
The Smash Ball is a small, glowing orb that allows the user to activate a Final Smash. The Smash Ball floats around the stage, making it difficult for players to reach it. However, there's a catch. In order to acquire the orb you must attack it enough to have it in your possession. It is not certain this will be a normal item. It can be dropped like a normal item if a player is hit before using it. It can also be destroyed by stage hazards.
The Gooey Bomb is a explosive encased in a gummy goo. that adheres to most things. It's a little different from a Motion Sensing Bomb in the sense that it can attach itself not only to the terrain, but also to opponents.
The Cracker Launcher is a large shooting item that shoots fireworks. You can move around while shooting it.
Returning from Melee, the Super Scope appears relatively unchanged. You can now move while shooting it.
Another returning item, the Poké Ball releases a random Pokémon when thrown.
The Capsule makes its return from Melee and 64.
The large Crate is also back, with a few changes--crates change their look depending on the type of stage they appear on.
The large, rolling Barrel returns as well, and it too changes its look depending on the type of stage it appears on.
The Sliding Box is a variation on the Crate which can roll down hills. It also appears that one can stand on it.
The Banana Peel is a throwing item that, when stepped on by a character, causes them to slip and fall.
The Assist Trophy is a new item that releases a random helper character onto the battlefield.
The Bumper, absent from Melee, returns with the added ability to set it in midair.
Damaged Power Suit Piece
The Smoke Ball is a new item in Smash Bros. It releases smoke and distracts the player's view.
The Franklin Badge is an item from the EarthBound series that, when worn, protects characters from projectiles. It's described as being similar to Fox's reflector, but provides automatic protection for as long as it stays on.
The Peanut are from Diddy Kong's Standard Special Move. It heals a small percentage of HP.
The Cloaking Device returns from Melee, though it hasn't been revealed in it's own update. This item makes the character mostly invisble
The Super Mushroom returns from Melee, though it hasn't been revealed in it's own update. This item makes the character bigger.
The Poison Mushroom returns from Melee, though it hasn't been revealed in it's own update. This item makes the character smaller. The Item has been confirmed to return in a Demo Match between Sonic & Link.
The Golden Hammer is similar to the regular Hammer that appears in Melee. The Golden Hammer appears on a pedestal when it appears on the stage. The player can increase the speed of the Golden Hammer by tapping the button repeatedly. This also allows the player to float in midair. The Golden Hammer can become a Golden Squeaky Hammer if it malfunctions.
The Hammer still has the possibility to lose its head to become the Hammer head and be used as a throwing item like in Melee.
The Mr. Saturn Item has been confirmed to return as an Item once again.
The Home-Run Bat once again returns as a Confirmed Item. Now, it includes unique animations for each character when swung.
Maxim Tomato returns for the third time.
Kirby's Warp Star returns after its appearance in Melee.
The Fire Flower from the Mario series returns again for its third appearance, this time with an appearance more like the original version.
The Motion-sensor Bomb makes a comeback while maintaining its original qualities.
The Party Ball has made a rendezvous with us in Brawl, now with the possibility of dropping no items at all.
Kirby's Star Rod makes its appearance again in Brawl.
The Beam Sword makes a return to Brawl, the colour of the Beam Sword has changed from purple to blue and appears to stay the same. Sakurai has said that the new redesingned Beam Sword was based off of the Star Wars movies. It now has a longer range, as we can see in the Sonic vs. Link demo video on the stage Lylat Cruise.
A sea urchin looking item that extends its spikes when hit
Hailing from the Mario Kart series, the Lightning Bolt item has the same effect. Upon touching it, everyone but the user is shrunk for a period of time.
Mario's Starman makes its appearance again in the newest game of the Smash Bros series.
Chikorita returns from Melee with basically the same effect.
Another new Pokémon from the Hoenn region, Gardevoir creates an impenetrable barrier, which protects anyone within its range from thrown objects.
Goldeen returns from Melee, and, subsequently, SSB, with the same effect.
Meowth returns to Brawl from SSB and uses Pay Day to toss a slow barrage of coins at the opponent.
Snorlax returns for the third time and uses his Body Slam attack from the previous games.
Staryu returns from Melee, keeping its original swift attack.
Torchic hops up and down and uses an unknown Fire-Type attack.
Andross flies into the background and spits polygonal panels.
The Devil will move the Stage to a different direction with his hands.
Dr. Wright hits all players with enormous skyscrapers.
Excitebikes are pixelated motorcycle riders that drive around the stage. Any character that makes contact with the Exitebikes will take character and be forced upwards.
Hammer Bro uses and throws Hammers at enemies.
Jill from Drill Dozer drills her way across the stage.
Knuckle Joe assaults his foe with a barrage of fists, and ends the attack with one of two finisher moves.
From the Punch Out!! NES game, Little Mac throws punches to whomever gets in the way.
Lyn readies her sword, disappears, then reappears and does a lethal slash to the nearest character.
A floating Metroid latches onto nearby battlers to attack.
Mr. Resetti does not actually interact with anybody, but merely appears and gives a long lecture. A screenshot depicted that toward the end of his lecture, characters near him were asleep. It is unknown whether Mr. Resetti actually causes sleep at the end of his lecture or if the screenshot was done for dramatic purposes.
A Nintendog blocks the screen for a short period of time.
Saki shoots and slashes whoever is close to him.
Samurai Goroh uses his sword to slash enemies.
Petey Piranha holds both Princess Peach and Princess Zelda in cages, and the player must damage the cages to break them open. The players, however can only save one princess. The fate of the other princess is currently unknown.
Modes of Play
As in Melee, players can enter a name to be displayed during gameplay. In Brawl, personalized control schemes can be tied to individual names. Names may now be up to 5 characters long, as opposed 4 as in Melee. The ability to save names and control schemes to the Wii remote's internal memory has not been confirmed, but Sakurai has stated that it is being considered.
Stickers are a new addition to Brawl, and are comparable to the trophies from Melee. According to Super Smash Bros. Dojo!!, they are awarded to players simply for playing the game, and can be collected in an album. Players can then create scenes or pictures by arranging collected stickers.
Tourney Mode is, like Special Brawl is to the Special Melee, the equivalent of the Tournament Mode from Melee. More options are available than in Melee's Tournament Mode, such as handicapping certain players by making them start with a certain amount of damage, and allowing for matches of up to four characters at a time rather than the maximum limit of 2 from before.
The game will feature online play. One can battle friends or battle anyone. An interesting fact is that the Battle Anyone option is completely anonymous, with no name sharing or even leaderboards.
Trophies return from Melee, it has retained all the features of the Melee trophy viewing mode and now has an added feature to place individual trophies next to each other, most likely for the sake of taking a screenshot. According to Sakurai's update, it is now easier to identify and organize the trophies you've collected.
The Home-Run Contest returns from Melee with a few new changes - a barrier surrounds the platform the player starts on, and enough damage must be dealt to Sandbag to smash through it. As well, it now features two-player support, both alternately and together. Online play is also featured, though only with friends.
Super Smash Bros Brawl: Main Theme
The main theme of Super Smash Bros. Brawl. A remix of it was heard in the Nintendo World trailer.
Yoshi's Story Ending
A remixed version of the ending to Yoshi's Story.
Metroid: Boss Battle Music (Ridley Fight)
A remixed version of the boss music from Super Metroid.
The Legend of Zelda: Ocarina of Time Medley
A remix of the various Ocarina tunes from The Legend of Zelda: Ocarina of Time
Star Fox: Space Armada
A slightly remixed version of the Space Armada theme from the original Star Fox.
Kid Icarus: The Underworld
A remix of the Underworld theme, the Grim Reaper enemy encounter, and the Game Over tune from Kid Icarus.
Animal Crossing: Go K.K. Rider!
Pokémon: Pokémon Stadium/Evolution
A remix of the music heard while inside a Gym from the Pokémon RPGs, as well as the typical "Evolution" tune.
Metal Gear Solid: MGS4 Love Theme (Smash Bros. Brawl Version)
A remix of the Love Theme from the upcoming game Metal Gear Solid 4. Of note, this will appear in SSBB before it appears in it's original game.
The October 9th update to the Japanese page of Smash Bros. Dojo!! featuring Kirby's final smash includes a song not present on the English page. Note that the title's translation is not official.
Warioware: Ashley's Theme
A remixed theme of the character, Ashley, from WarioWare: Touched!. Includes vocals, like in the Main Theme. There are two versions, English and Japanese. The Japanese version could only be heard on the Japanese site of Dojo.
The Super Smash Bros. Brawl trailer was first shown at E3 (a.k.a. Electronic Entertainment Expo). Nintendo's surprise showing came at an after-hours conference on the first day of E3 (and not during Nintendo's pre-E3 press conference, which is typically the time any major projects are unveiled for E3). It was first shown on May 11, 2006.
The trailer shows a very dramatic fighting montage of some classic Super Smash Brothers characters, and, one by one, new characters to this newest installment to the Super Smash Brothers series that includes Wario, Pit, Meta Knight, and the surprising but welcome Solid Snake.
This SSBB trailer came out in late 2006, and featured variations of people playing SSBB, along with small bits of characters trying out new moves, and in general just moving about around the stage. One of the most noticable things was the ability of characters to crawl. All of the new characters were given a once-over, and many new things were discovered.
Another interesting development was the increase in the intricacies of stage design. Many stages had very pleasing backgrounds, with stunning visuals. One stage was seen that had destructible platforms, and another was seen with Meta-Knight's ship flying by in the background. Another stage that was shown had a look about it that definitely suggested a Mario-Kart theme, as many Shy-Guys raced on in the background (similar to Mute City). Fans of the MGS series may notice the similarities between the Helipad area in the beginning of MGS:The Twin Snakes and the background featured behind Solid Snake during the trailer. At the end of the trailer Fox made his return on a floating platform in space, many fans not liking his face appearance. Note: Zero Suit Samus and Fox hold their weapons at all times as they fight.
As expected, there will be many new treats in the next installment of the Super Smash Bros. series, but will (hopefully) retain the overall feel of the gameplay.
This trailer was released during a Nintendo Press Conference on October 10th, 2007.
Like Trailer #2, this trailer starts off with various characters fighting each other, this time with the health meters present. Andross is shown attacking the fighters, and changes to Fox grabbing a Smash Ball (just by touching it) and uses his Final Smash. Of note, Zero-Suit Samus is also shown with a smash ball while Fox is grabbing the Smash Ball. Yoshi is seen causing massive damage with his Final Smash, and then a montage of Pokémon (some new) and Assist Trophies are shown. The Trailer then shifts to the Stickers and Trophies. After that we are treated with quite a bit of Subspace Emissary gameplay footage. Finally, all the currently revealed characters each strike a pose. The movie unfortunately ends with "Coming Soon", indicating a delay from the original December 3 release date.
Although not much of a trailer, a small video, about six seconds in length, can be found here. It has some original footage, as well as some footage from the Nintendo World trailer.
Smashboards user Devastlian, while watching the footage, noticed what appears to be a gameplay tweak in Brawl. In the last scene of the short trailer, Pikachu is attacked in the air, causing him to tumble onto a platform. After very briefly laying on his side Pikachu avoids an attack from Pit by what appears to be a roll, which can be done in SSBM by simply hitting left or right on the joystick when laying on the ground. What Devastlian noticed was that Pikachu rolled right off the side of the platform and down onto the main platform of the stage. In SSBM, the character would simply stand up at the edge of the platform. It appears that the roll is a bit faster than other trailer footage of characters rolling, so some argue that the animation is a tech. Regardless, this small detail was an interesting find for SSBB anticipators.
About ten seconds of new Brawl footage was shown at the E3 2007 Nintendo press conference, and can be seen here.
The vast majority of footage was of things that had already been revealed at the Dojo site, but had not yet been shown in video form. This includes Fox using the Cracker Launcher, in-game footage of Bowser and Zelda, and battles taking place in the Delfino Plaza and Bridge of Eldin stages. The video did bring about something new, though, and that was a very brief shot of Donkey Kong in one of the clips, confirming him to be in the game. Other small things of note are the Bulblin seen briefly on Bridge of Eldin and what appears to be Wario's taunt, though, to be fair, Wario has made numerous actions which could be identified as taunts, so it is still unclear.
A slightly extended version was posted on Smash Bros Dojo the same night, five extra seconds in length, which included added footage of Pikachu being chased by Giga Bowser, and Link using his Triforce Slash on Wario. The last clip with Pikachu, Mario, and Donkey Kong was also lengthened slightly. That version can be seen here.
Subspace Emissary Trailer #1
The 42-second trailer starts off with Mario and Kirby shaking hands and the crowd cheering. Then, thick clouds appear and the Halberd appears over the stadium. Gaseous purple forms are dropped from the ship, which then form into the strange creatures from the "This World..." update. Zelda and Princess Peach are watching this from the sidelines, then come to the aid of Mario and Kirby.
Subspace Emissary Trailer #2
The video itself continues from the previous video. The Ancient Minister shows up and drops the Subspace Bomb and activates it with the R.O.B.s. Mario tries to stop it but stops and gets blasted by a cannonball and sends him flying. Then Zelda and Peach get caged by Petey Piranha and leave Kirby to fight against him.
This cutscene shows Pit watching the stadium be pulled into Subspace through some kind of fountain. Just as he does, Palutena shows up and gives Pit his bow, sending him to stop the Subspace Army. He runs up a set of stairs and stands against a wall. The wall then opens up and Pit falls back. He starts gliding through the clouds while Kid Icarus: The Underworld plays in the background.