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[[Image:SNESSuperMarioWorld.png|thumb|400px|right|Super Mario World introduced the concept of Mario riding a dinosaur helper named Yoshi in a platforming title.]]'''''Super Mario World''''' (Japanese: {{ja|スーパーマリオワールド}}, ''Sūpā Mario Wārudo'', commonly abbreviated ''SMW'') is a Super Nintendo game that featured [[Mario]] and introduced the character of [[Yoshi]]. It was released on November 21, 1990 in Japan, August 13, 1991 in North America and then April 11, 1992 in Europe.
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{{Infobox Game
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|title = Super Mario World
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|image = [[Image:SMWbox.jpg|240px]]
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|caption = North American boxart for Super Mario World<br/>[[File:MarioSymbol.svg|50px]][[File:YoshiSymbol.svg|50px]]
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|developer = [[Nintendo]]
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|publisher = [[Nintendo]]
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|distributor =
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|designer =
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|engine =
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|picture format =
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|released = {{Japan}} November 21, 1990<br>{{NA}} August 13, 1991<br>{{Europe}} June 4, 1992
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|genre = Platformer
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|modes = Single-player<br>Two-player
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|ratings =
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|platform = Super Nintendo Entertainment System, Game Boy Advance, [[Virtual Console]]
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|media =
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|requirements =
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|input =
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}}
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'''''Super Mario World''''' ({{ja|スーパーマリオワールド|Sūpā Mario Wārudo}}, ''Super Mario World''), commonly abbreviated as '''SMW''', is a Super Nintendo/Super Famicom game that featured [[Mario]], [[Luigi]] and introduced the character of [[Yoshi]]. It was released on November 21, 1990 in Japan, August 13, 1991 in North America and then April 11, 1992 in Europe.
   
==[[Super Smash Bros. series]]==
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==In the [[Super Smash Bros. (series)|''Super Smash Bros.'']] series==
[[Yoshi]], a starter charater in all three ''[[Super Smash Bros.]]'' games premeired in this game. Also, the stage [[Yoshi's Island]] was based on the levels of this game. In addition, the music to Yoshi's Island is a remix of Donut Plains' main level theme.
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===Characters===
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[[Yoshi]] debuted in this game. He can be found in some blocks and ridden.
   
In ''[[Super Smash Bros. Brawl]]'', Yoshi's [[Final Smash]], [[Super Dragon]], is based on powers Yoshi could obtain in ''Super Mario World'', depending on what color Koopa shells Yoshi eats.
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===Moves===
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Mario's [[Side Special]], [[Cape]], is based on the {{s|mariowiki|Cape Feather}} power-up in this game, which gives Mario a cape he can use to swing and damage enemies as well as fly once he gets a running start. The [[Mario Tornado]] and [[Luigi Cyclone]] both may come from the {{s|mariowiki|Spin Jump}} in this game. Yoshi's [[Final Smash]], [[Super Dragon]], is based on powers Yoshi can obtain in ''Super Mario World'', depending on what color [[Koopa]] shells Yoshi eats, specifically the powers obtained after eating a Red or Blue Shell. [[Bowser Jr.]] uses the Clown Car, which first appeared in this game, for most of his moves. His [[down special move]], [[Mechakoopa]], also comes from this game. Mechakoopas first appear in this game and are thrown by [[Bowser]] in the final stage of the boss battle.
   
*[[Red Shell|Red Koopa Shells]] have Yoshi spit out fire.
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===Stages===
*Blue Koopa Shells allow Yoshi to fly.
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The ''Melee'' stage {{SSBM|Yoshi's Island}}, which reappears in ''Brawl'' and ''Wii U'', comes from this game. It is based on the standard overworld levels. ''Super Mario World'' is also one of the four game styles represented in [[Super Mario Maker]].
*Yellow Koopa Shells allow Yoshi to stomp hard enough to make the ground shake (this ability has yet to be seen in ''Brawl'')
 
*[[Green Shell|Green Koopa Shells]] do not do anything.
 
   
Also, the "Ending" and "Title" music will be used in [[Delfino Plaza]].
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===Music===
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"Yoshi's Island", "Title / Ending (Super Mario World)" and "Super Mario World Medley" come from this game. "Yoshi's Island" is a banjo-based remix of the song that plays on most athletic levels. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat is added to the music whenever Mario rides Yoshi. "Title / Ending (Super Mario World)" is a medley of the song that plays on the title screen and the song that plays on the ending. "Super Mario World Medley" starts off with the "level start" jingle, followed by the ground level variant of the theme used in the game's levels. It leads into an interlude with percussion used whenever playing a level while riding Yoshi before continuing the ground level theme until it goes to the drumroll after clearing the level tape, followed the {{s|mariowiki|Special World}}/{{s|mariowiki|Super Star}} theme before finally looping back into the ground level theme.
   
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===Other===
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There is a [[List of SSBM trophies (Super Mario Bros. series)#Mario and Yoshi|trophy]] of Mario riding Yoshi in ''Melee'' that was distributed at certain Nintendo events in Japan. The trophy can now only be accessed in [[NTSC]] versions with the help of a hacking device; it was removed entirely from the [[PAL]] version of the game.
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Yoshi's red, blue and yellow alternate costumes in ''Super Smash Bros. Melee'', ''Super Smash Bros. Brawl'' and ''Super Smash Bros. for Nintendo 3DS / Wii U'' are based on those specific colored Yoshis in ''Super Mario World''.
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{{SSBBMasterpieces}}
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{{SSBWiiUMasterpieces}}
 
[[Category:Games]]
 
[[Category:Games]]
 
[[Category:Mario universe]]
 
[[Category:Mario universe]]
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[[Category:Masterpiece]]

Latest revision as of 05:45, April 7, 2018

Super Mario World (スーパーマリオワールド, Super Mario World), commonly abbreviated as SMW, is a Super Nintendo/Super Famicom game that featured Mario, Luigi and introduced the character of Yoshi. It was released on November 21, 1990 in Japan, August 13, 1991 in North America and then April 11, 1992 in Europe.

In the Super Smash Bros. seriesEdit

CharactersEdit

Yoshi debuted in this game. He can be found in some blocks and ridden.

MovesEdit

Mario's Side Special, Cape, is based on the Cape Feather power-up in this game, which gives Mario a cape he can use to swing and damage enemies as well as fly once he gets a running start. The Mario Tornado and Luigi Cyclone both may come from the Spin Jump in this game. Yoshi's Final Smash, Super Dragon, is based on powers Yoshi can obtain in Super Mario World, depending on what color Koopa shells Yoshi eats, specifically the powers obtained after eating a Red or Blue Shell. Bowser Jr. uses the Clown Car, which first appeared in this game, for most of his moves. His down special move, Mechakoopa, also comes from this game. Mechakoopas first appear in this game and are thrown by Bowser in the final stage of the boss battle.

StagesEdit

The Melee stage Yoshi's Island, which reappears in Brawl and Wii U, comes from this game. It is based on the standard overworld levels. Super Mario World is also one of the four game styles represented in Super Mario Maker.

MusicEdit

"Yoshi's Island", "Title / Ending (Super Mario World)" and "Super Mario World Medley" come from this game. "Yoshi's Island" is a banjo-based remix of the song that plays on most athletic levels. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat is added to the music whenever Mario rides Yoshi. "Title / Ending (Super Mario World)" is a medley of the song that plays on the title screen and the song that plays on the ending. "Super Mario World Medley" starts off with the "level start" jingle, followed by the ground level variant of the theme used in the game's levels. It leads into an interlude with percussion used whenever playing a level while riding Yoshi before continuing the ground level theme until it goes to the drumroll after clearing the level tape, followed the Special World/Super Star theme before finally looping back into the ground level theme.

OtherEdit

There is a trophy of Mario riding Yoshi in Melee that was distributed at certain Nintendo events in Japan. The trophy can now only be accessed in NTSC versions with the help of a hacking device; it was removed entirely from the PAL version of the game.

Yoshi's red, blue and yellow alternate costumes in Super Smash Bros. Melee, Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U are based on those specific colored Yoshis in Super Mario World.

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