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SuperJumpPunchSsbb

Mario performing his Super Jump Punch as a Recovery

File:MarioJumppunch.jpg

Mario performing his Super Jump Punch as an attack

Luigi jump punch

Luigi doing a very powerful Fire Jump Punch.

The Super Jump Punch is a third jump that Mario and Luigi can perform in all three titles and Dr. Mario in Melee. It is executed by pressing B while holding the control stick upwards; thus, it is their up B attack. When performed by either of the "Marios", they jump up diagonally with more vertical range than horizontal; if the attack strikes an enemy during the jump, coins fly out of the enemy, and the foe receives about 10% damage. The last hit of the attack deals a little knockback, but it can Star KO opponents if used near the upper blast line (especially in Brawl).

Luigi

Luigi's Super Jump Punch only deals 1 point of damage, and has little knockback. However, if the attack's sweet spot hits a character, it becomes a powerful Fire Jump Punch which deals around 25% damage with high knockback. Luigi can turn around after the initial hitbox, however, it's usefulness is questionable. In SSBM, Luigi's attack sends him vertically without any horizontal range, forcing him to rely on his Green Missile for recovery. In Brawl, Luigi turns upside down at the peak of his jump, falling on his head. This allows for more horizontal movement after the move but has more landing lag compared to his Melee Super Jump Punch. The Fire Jump Punch if used in the air is slightly weaker than if used on the ground (in all three Super Smash Bros. games).

Special Usage

Additionally, Dr. Mario (in Melee) and Mario (in both Brawl and Melee) can "aim" their Super Jump Punch straight up vertically by holding the control stick in the opposite direction they are facing during the "spark" of the Super Jump Punch's animation. On a side note, in relevance to the technique and appearance of the attack, some people also call this move the Pay-Day Punch.

Origin

In the original Super Mario Bros. Mario and Luigi could hit blocks from below. Some of the blocks had coins they would release. This is where the coins that are released when this move is performed with Luigi. Also, in the original Super Mario Bros., both Mario and Luigi hit the blocks with their fist. This is the reason they punch like that when they are performing the move.

Notes

Luigi's Special Moves
64 Melee Brawl 3DS/Wii U Ultimate
Standard Special Fireball
Side Special Green Missile
Up Special Super Jump Punch
Down Special Luigi Cyclone
Final Smash Negative Zone Poltergust 5000 Poltergust G-00

Mario's Special Moves
64 Melee Brawl 3DS/Wii U Ultimate
Standard Special Fireball
Side Special Cape
Up Special Super Jump Punch
Down Special Mario Tornado F.L.U.D.D.
Final Smash Mario Finale

Dr. Mario's Special Moves
Melee 3DS/Wii U Ultimate
Standard Special Megavitamins
Side Special Super Sheet
Up Special Super Jump Punch
Down Special Dr. Tornado
Final Smash Doctor Finale
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