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[[Image:SSBomb.jpg|right|thumb|250px|Detonating in T minus...]]
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[[Image:SSBomb.jpg|right|thumb|250px|A Subspace Bomb being primed for detonation in the [[Midair Stadium]].]]
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The '''Subspace Bomb''' is the primary weapon of the [[Subspace Army]]. When detonated, it removes the surrounding area from the world and deposits it into [[Subspace]], leaving a dark void behind. The effect is additive; a larger area can be affected by causing multiple bombs to go off at once. Each bomb requires two [[Robotic Operating Buddy|Robotic Operating Buddies]] to function (with the exception of [[Galleom]], who has a self-sufficient Subspace Bomb in his head). The bomb keeps hold of the ROB's arms, so two ROBs have to be sacrificed for each bomb. Why exactly the bombs were designed to act this way is unknown, although it is possible that they require the ROBs' electric power (this would also explain why Galleom's does not, as his robotic body could provide sufficient power).
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The '''Subspace Bomb''' is the primary weapon of the [[Subspace Army]]. When detonated, it removes the surrounding area from the world and deposits it into [[Subspace]], leaving a dark void behind. The effect is additive; a larger area can be affected by causing multiple bombs to go off at once. Each bomb requires two [[Robotic Operating Buddy|Robotic Operating Buddies]] to function. The bomb keeps hold of the R.O.B.s' arms, so two R.O.B.s have to be sacrificed for each bomb. Why exactly the bombs were designed to act this way is unknown, although it is possible that they require power from the the R.O.B.s to function.
   
 
Subspace Bombs were designed and built on the [[Isle of Ancients]]. As such, there is a large factory on the island, able to store dozens of bombs at once.
 
Subspace Bombs were designed and built on the [[Isle of Ancients]]. As such, there is a large factory on the island, able to store dozens of bombs at once.
   
The average Subspace Bomb has a detonation timer of three minutes. Presumably, this allows Subspace Army members to leave the scene before the explosion. Galleom has a customized subspace bomb that extends from a slot on his head. Galleom's version, however, is set for only fifteen seconds. Since Galleom likely tried to blow up the bomb as soon as possible, it's likely it needed fifteen seconds to charge.
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The average Subspace Bomb has a detonation timer of three minutes. Presumably, this allows Subspace Army members to leave the scene before the explosion. Since Subspace Bombs have always succeeded in exploding (unless they are damaged before activation), it's unclear whether the countdown can be stopped. It's obvious that the Smashers think so, as they've tried repeatedly (but failed) to remove the R.O.B.s from the sockets or otherwise disable them.
   
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[[Galleom]] has a self-sufficient Subspace Bomb embedded in its head. This bomb does not require R.O.B.s (presumably drawing power from Galleom instead) and had a detonation timer of fifteen seconds. Since Galleom likely tried to blow up the bomb as soon as possible, it can be assumed it needed fifteen seconds to charge. Galleom used this bomb once it was defeated twice in quick succession, attempting to take revenge on [[Lucas (SSBB)|Lucas]] and [[Pokémon Trainer (SSBB)|Pokémon Trainer]] as it blasted into the sky. The two managed to escape, and the bomb dealt minimal damage to the surrounding area, drawing [[Wario (SSBB)|Wario]]'s trophy into subspace instead.
Since Subspace Bombs have always succeeded in exploding (unless they are damaged before activation), it's unclear whether the countdown can be stopped. It's obvious that the Smashers think so, as they've tried repeatedly (but failed) to remove the ROBs from the sockets or otherwise disable them.
 
   
Subspace Bombs were surpassed in functionality near the end of the Subspace Emissary by the [[Subspace Gunship]], which has the same capabilities with the addition of long-range power and repeated use. Once the Gunship was complete, all remaining Subspace Bombs were detonated to open up a large enough hole in space for the Gunship to be deployed.
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Subspace Bombs were surpassed in functionality near the end of the Subspace Emissary by the [[Subspace Gunship]]. The Gunship's primary weapon has the same effect as a Subspace Bomb, but can be launched from a great distance and can be used repeatedly without the assistance of R.O.B.s. Once the Gunship was complete, all remaining Subspace Bombs were detonated to open up a large enough hole in space for the Gunship to be deployed.
   
 
==Trophy Info==
 
==Trophy Info==

Revision as of 17:59, 2 September 2010

SSBomb

A Subspace Bomb being primed for detonation in the Midair Stadium.

The Subspace Bomb is the primary weapon of the Subspace Army. When detonated, it removes the surrounding area from the world and deposits it into Subspace, leaving a dark void behind. The effect is additive; a larger area can be affected by causing multiple bombs to go off at once. Each bomb requires two Robotic Operating Buddies to function. The bomb keeps hold of the R.O.B.s' arms, so two R.O.B.s have to be sacrificed for each bomb. Why exactly the bombs were designed to act this way is unknown, although it is possible that they require power from the the R.O.B.s to function.

Subspace Bombs were designed and built on the Isle of Ancients. As such, there is a large factory on the island, able to store dozens of bombs at once.

The average Subspace Bomb has a detonation timer of three minutes. Presumably, this allows Subspace Army members to leave the scene before the explosion. Since Subspace Bombs have always succeeded in exploding (unless they are damaged before activation), it's unclear whether the countdown can be stopped. It's obvious that the Smashers think so, as they've tried repeatedly (but failed) to remove the R.O.B.s from the sockets or otherwise disable them.

Galleom has a self-sufficient Subspace Bomb embedded in its head. This bomb does not require R.O.B.s (presumably drawing power from Galleom instead) and had a detonation timer of fifteen seconds. Since Galleom likely tried to blow up the bomb as soon as possible, it can be assumed it needed fifteen seconds to charge. Galleom used this bomb once it was defeated twice in quick succession, attempting to take revenge on Lucas and Pokémon Trainer as it blasted into the sky. The two managed to escape, and the bomb dealt minimal damage to the surrounding area, drawing Wario's trophy into subspace instead.

Subspace Bombs were surpassed in functionality near the end of the Subspace Emissary by the Subspace Gunship. The Gunship's primary weapon has the same effect as a Subspace Bomb, but can be launched from a great distance and can be used repeatedly without the assistance of R.O.B.s. Once the Gunship was complete, all remaining Subspace Bombs were detonated to open up a large enough hole in space for the Gunship to be deployed.

Trophy Info

Subspace Bomb Trophy

Subspace Bomb Trophy is one of the many trophies gained on Super Smash Bros. Brawl. The trophy is under the Subspace Emissary category if one searches by game title or under enemies if one searches otherwise. It is unlocked by completing Boss Battles on easy difficulty.

A weapon that, when it explodes, draws every part of this world within its blast range into Subspace. The areas drawn into Subspace this way float about in bubbles as individual colonies. To detonate a bomb, two R.O.B.s must be destroyed in the process. The Ancient Minister is bitterly aggrieved by this fact.