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− | [[Image:Neutral A.jpg|thumb|right|The first hit of [[Mario (SSBB)|Mario]]'s neutral attack in Brawl.]] |
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− | A '''neutral attack''', (officially '''standard attack''', also known as a '''jab''', '''neutral A''', '''neutral combo''' or '''AAA'''), is an [[attack]] performed by pressing the [[A button]] while one's [[character]] is standing, and the [[control stick]] or [[Wiimote]] [[directional pad]] is in a neutral position. Jabs are typically fast, short-ranged, weak hits that are useful for starting [[combo]]s, or breaking opponents'. Many jabs, such as [[Mario]]'s, form natural "neutral" combos of two or three hits, the final hit usually inflicting the most [[damage]] and [[knockback]], while others, such as [[Fox]]'s, initiate rapid, continuous, multi-hit attacks that opponents must often [[DI]] out of. |
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− | The speed at which each hit in the sequence of a neutral combo is executed can be controlled through the timing of a player's button taps. In ''[[Super Smash Bros|Melee]]'' and ''[[Super Smash Bros. Brawl|Brawl]]'', neutral combos may be [[Jab Fake|interrupted]] by [[crouch]]ing or [[shield]]ing, in order to restart them, or to perform other moves quickly after canceling them. |
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− | ==In [[Super Smash Bros.]]== |
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− | In the original ''Super Smash Bros'', standard attacks consisting of consecutive hits, which form neutral combos, are executed by tapping A the appropriate number of times. Characters who possess a rapid jab are able to repeat it steadily and indefinitely if a player repeatedly taps A once the rapid jab is initiated. |
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− | {|class="wikitable sortable" |
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− | !width="150"|Character |
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− | !align="center"|Neutral combo |
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− | !align="center"|Rapid jab |
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− | |- |
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− | |[[Captain Falcon (SSB)|Captain Falcon]] |
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− | |align="center"|3 hits |
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− | |align="center"|launches after 3rd hit |
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− | |- |
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− | |[[Donkey Kong (SSB)|Donkey Kong]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Fox (SSB)|Fox]] |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Jigglypuff (SSB)|Jigglypuff]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Kirby (SSB)|Kirby]] |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Link (SSB)|Link]] |
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− | |align="center"|3 hits |
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− | |align="center"|launches after 3rd hit |
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− | |- |
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− | |[[Luigi (SSB)|Luigi]] |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Mario (SSB)|Mario]] |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Ness (SSB)|Ness]] |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Pikachu (SSB)|Pikachu]] |
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− | |align="center"|1 hit |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Samus (SSB)|Samus]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Yoshi (SSB)|Yoshi]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |} |
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− | ==In [[Super Smash Bros. Melee]]== |
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− | Similarly to the original ''Smash Bros'', in ''Melee'', standard attacks that form neutral combos are executed by tapping A the appropriate number of times, and characters who possess a rapid jab are able to repeat it steadily and indefinitely if a player repeatedly taps A once the rapid jab is initiated. Many CPUs use this attack often. |
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− | {|class="wikitable sortable" |
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− | !width="150"|Character |
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− | !align="center"|Neutral combo |
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− | !align="center"|Rapid jab |
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− | |- |
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− | |[[Bowser (SSBM)|Bowser]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Captain Falcon (SSBM)|Captain Falcon]] |
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− | |align="center"|3 hits |
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− | |align="center"|launches after 3rd hit |
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− | |- |
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− | |[[Doctor Mario (SSBM)|Doctor Mario]] |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Donkey Kong (SSBM)|Donkey Kong]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Falco (SSBM)|Falco]] |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Fox (SSBM)|Fox]] |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Ganondorf (SSBM)|Ganondorf]] |
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− | |align="center"|1 hit |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Ice Climbers (SSBM)|Ice Climbers]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Jigglypuff (SSBM)|Jigglypuff]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Kirby (SSBM)|Kirby]] |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Link (SSBM)|Link]] |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Luigi (SSBM)|Luigi]] |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Mario (SSBM)|Mario]] |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Marth (SSBM)|Marth]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Mewtwo (SSBM)|Mewtwo]] |
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− | |align="center"|1 hit |
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− | |align="center"|launches after 1st hit |
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− | |- |
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− | |[[Mr. Game & Watch (SSBM)|Mr. Game & Watch]] |
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− | |align="center"|1 hit |
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− | |align="center"|launches on 1st hit |
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− | |- |
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− | |[[Ness (SSBM)|Ness]] |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Peach (SSBM)|Peach]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Pichu (SSBM)|Pichu]] |
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− | |align="center"|1 hit |
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− | |align="center"|launches on 1st hit |
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− | |- |
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− | |[[Pikachu (SSBM)|Pikachu]] |
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− | |align="center"|1 hit |
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− | |align="center"|launches on 1st hit |
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− | |- |
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− | |[[Roy (SSBM)|Roy]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Samus (SSBM)|Samus]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Sheik (SSBM)|Sheik]] |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Yoshi (SSBM)|Yoshi]] |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Young Link (SSBM)|Young Link]] |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Zelda (SSBM)|Zelda]] |
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− | |align="center"|1 hit |
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− | |align="center"|{{n}} |
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− | |} |
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− | ==In [[Super Smash Bros. Brawl]]== |
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− | [[Image:Wolf_jab.gif|right|[[Wolf (SSBB)|Wolf]]'s three hit neutral attack in Brawl.]] |
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− | In ''Brawl'', holding the A button has several uses when performing neutral attacks. Standard attacks consisting of consecutive hits that form neutral combos may be executed either by tapping A the appropriate number of times, or by holding A when one of the attacks connects with an opponent. Characters who possess a rapid jab are able to repeat it steadily and indefinitely if a player holds A once the rapid jab is initiated, however, tapping A repeatedly also works. Additionally, if A is held without attacking an opponent, some characters are able to repeat the first hit of their jab continuously until it does connect, after which their neutral combo will follow, a technique called consecutive jabbing. It should be noted that different characters' consecutive jabs repeat at different paces, with [[Fox (SSBB)|Fox]] and [[Snake (SSBB)|Snake]] possessing very fast consecutive jabs, and [[Ike (SSBB)|Ike]] and [[Sonic (SSBB)|Sonic]] very slow ones. <ref>http://www.smashbros.com/en_us/howto/technique/technique02.html</ref> |
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− | {|class="wikitable sortable" |
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− | !width="150"|Character |
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− | !align="center"|Consecutive jab |
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− | !align="center"|Neutral combo |
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− | !align="center"|Rapid jab |
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− | |- |
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− | |[[Bowser (SSBB)|Bowser]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Captain Falcon (SSBB)|Captain Falcon]] |
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− | |align="center"|{{y}} |
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− | |align="center"|3 hits |
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− | |align="center"|launches after 3rd hit |
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− | |- |
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− | |[[Charizard (SSBB)|Charizard]] |
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− | |align="center"|{{n}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Diddy Kong (SSBB)|Diddy Kong]] |
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− | |align="center"|{{n}} |
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− | |align="center"|3 hits |
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− | |align="center"|launches after 3rd hit |
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− | |- |
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− | |[[Donkey Kong (SSBB)|Donkey Kong]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Falco (SSBB)|Falco]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Fox (SSBB)|Fox]] |
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− | |align="center"|{{y}} |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Ganondorf (SSBB)|Ganondorf]] |
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− | |align="center"|{{n}} |
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− | |align="center"|1 hit |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Ice Climbers (SSBB)|Ice Climbers]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Ike (SSBB)|Ike]] |
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− | |align="center"|{{y}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Ivysaur (SSBB)|Ivysaur]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Jigglypuff (SSBB)|Jigglypuff]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[King Dedede (SSBB)|King Dedede]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Kirby (SSBB)|Kirby]] |
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− | |align="center"|{{y}} |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Link (SSBB)|Link]] |
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− | |align="center"|{{n}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Lucario (SSBB)|Lucario]] |
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− | |align="center"|{{n}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Lucas (SSBB)|Lucas]] |
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− | |align="center"|{{n}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Luigi (SSBB)|Luigi]] |
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− | |align="center"|{{n}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Mario (SSBB)|Mario]] |
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− | |align="center"|{{y}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Marth (SSBB)|Marth]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Meta Knight (SSBB)|Meta Knight*]] |
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− | |align="center"|{{n}} |
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− | |align="center"|{{n}} |
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− | |align="center"|launches immediately |
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− | |- |
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− | |[[Mr. Game & Watch (SSBB)|Mr. Game & Watch]] |
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− | |align="center"|- |
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− | |align="center"|1 hit |
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− | |align="center"|launches on 1st hit |
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− | |- |
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− | |[[Ness (SSBB)|Ness]] |
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− | |align="center"|{{y}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Olimar (SSBB)|Olimar]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Peach (SSBB)|Peach]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Pikachu (SSBB)|Pikachu]] |
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− | |align="center"|- |
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− | |align="center"|1 hit |
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− | |align="center"|launches on 1st hit |
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− | |- |
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− | |[[Pit (SSBB)|Pit**]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 or 3 hits |
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− | |align="center"|can launch after 2nd hit |
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− | |- |
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− | |[[R.O.B. (SSBB)|R.O.B]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Samus (SSBB)|Samus]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Sheik (SSBB)|Sheik]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|launches after 2nd hit |
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− | |- |
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− | |[[Snake (SSBB)|Snake]] |
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− | |align="center"|{{y}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Sonic (SSBB)|Sonic]] |
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− | |align="center"|{{y}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Squirtle (SSBB)|Squirtle]] |
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− | |align="center"|{{n}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Toon Link (SSBB)|Toon Link]] |
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− | |align="center"|{{n}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Wario (SSBB)|Wario]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Wolf (SSBB)|Wolf]] |
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− | |align="center"|{{y}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Yoshi (SSBB)|Yoshi]] |
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− | |align="center"|{{n}} |
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− | |align="center"|2 hits |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Zelda (SSBB)|Zelda]] |
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− | |align="center"|{{n}} |
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− | |align="center"|1 hit |
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− | |align="center"|{{n}} |
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− | |- |
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− | |[[Zero Suit Samus (SSBB)|Zero Suit Samus]] |
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− | |align="center"|{{n}} |
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− | |align="center"|3 hits |
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− | |align="center"|{{n}} |
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− | |} |
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− | <nowiki>*</nowiki>Meta Knight's neutral attack is unique, as it is the only jab that functions as a rapid attack, but cannot function as a single hit attack. When A is pressed, a rapid attack is immediately launched and may be continued indefinitely. However, even if A is not held, Meta Knight will slash several times before the move ends. |
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− | |||
− | <nowiki>**</nowiki>Pit's neutral A can function as either a three hit combo, or a two hit combo that launches into a rapid attack, depending on the player's input. If A is held during the second hit, Pit performs the three hit combo, but if A is pressed three times, the rapid attack initiates and continues for as long as A is held afterwards. Pit is the only character who possesses two different types of jabs. |
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− | |||
− | ==See also== |
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− | *[[Jab Fake]] |
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− | *[[Lock#Jab_Lock|Jab Lock]] |
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− | |||
− | ==References== |
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− | {{Reflist}} |
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− | |||
− | |||
− | |||
− | {{Attacks}} |
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− | [[Category:Game Controls]] |
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− | [[Category:Attacks]] |