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"B" redirects here. For the button on the game controllers, see B Button.

The Neutral Special Move (also commonly referred to as Standard Special Move, Neutral B, or simply B) is a Special Move performed by pressing the special move button without holding a direction on the control stick. Many of these moves are projectiles, which can be used repeatedly to rack up damage indirectly and/or hinder the enemy's approach.

With the introduction of the Side Special Move in Melee, several character's Standard Special Moves were changed to Side Special Moves (Jigglypuff, Link, and Ness). In Brawl, Kirby and Link had their moves renamed.

Reverse Neutral Special Move

A Reverse Neutral Special Move allows a character in midair to use a standard special in the opposite direction that they're facing. This requires a different method than simply holding backward and pressing 'B', as this would activate the Side Special Move. Instead, tap the control stick in that direction and allow it to return to its neutral position before pressing 'B'.

In Brawl, it can also be done by tapping the control stick in the opposite direction the characters are facing right after pressing 'B'. This can be done on the ground and in mid-air. This is pulled off in the same way as the Reverse Falcon/Warlock Punch. When performed in the air, some characters will get a bounce in the direction tapped in the control stick in. Because of this, characters with Neutral Special Moves that cancel their momentum will not get the bounce, but will turn around. Other characters will only get a small, almost unseeable bounce, in which the turn around-effect is also the only profit. This bounce is often called Wavebouncing. It is, however, performed in a different way than regular Wavebouncing, which requires use of the C-stick for Specials.

List of Neutral Special Moves

Character Neutral Special Move Description
Bowser Fire Breath Breathes a continuous stream of flames which gets smaller as time passes on.
Bowser Jr. Big Steely Fires a Big Steely from a cannon in the mouth of his Clown Car, and the cannon can be charged. If charged enough, the shot will give recoil and push the Clown Car back.
Captain Falcon Falcon Punch Yells "FALCON PUNCH!" and unleashes a devastating fiery punch which causes a lot of damage.
Captain Olimar Pikmin Pluck Plucks Pikmin (Up to 5 in Brawl and 3 in Wii U/3DS, and in random order in Brawl but in a set order in Wii U/3DS), which he then uses for most of his attacks.
Charizard Flamethrower Breathes a continuous stream of flames which gets smaller as time passes on.
Diddy Kong Peanut Popgun Fires a peanut from his peanut popgun which goes farther if charged, but the gun will explode if charged too long, stunning Diddy.
Donkey Kong Giant Punch Charges up a punch which can be saved infinitely, and which will cause high damage and knockback if it connects.
Dr. Mario Megavitamin Launches a megavitamin in the same way Mario launches his Fireball, but the vitamin bounces more and has a longer range.
Falco Blaster Fires his blaster, which causes minor damage and flinching.
Fox Blaster Fires his blaster, which unlike Falco's does not cause flinching.
Ganondorf Warlock Punch Unleashes a slow dark punch which is difficult to use but can cause a one-hit KO.
Greninja Water Shuriken Charges up a shuriken made of water which will drag whoever it hits until it disappears
Ice Climbers Ice Shot Each Ice Climber throws a sheet of ice which slides along the stage and causes minor damage.
Ike Eruption Holds his sword up in a fiery blaze and charges it before stabbing it into the ground, dealing a powerful fiery blow. If charged too long it will give recoil damage.
Jigglypuff Pound (SSB)

Rollout (SSBM, SSBB)

  • Pound: Leaps forward a small distance and throws a punch
  • Rollout: Rolls in place and charges up before rolling forwards, which if charged long can be quite powerful. Can be charged infinitely.
King Dedede Inhale Inhales opponent and spits them back out dealing 10% damage. Cannot copy their abilities like Kirby. Can also be used as a more effective Kirbycide.
Kirby Inhale
Ice Breath
Inhale Jump
  • Inhale: Inhales opponents and spits them back out, dealing damage and now having the ability to use his opponent's Neutral Special Move, as well as a "hat" based on the opponent's appearance. Can also be used for Kirbycide.
  • Ice Breath: Freezes opponents.
  • Inhale Jump: Kirby leap at opponents to swallow them. Inhales opponents and spits them back out, dealing damage and now having the ability to use his opponent's Neutral Special Move, as well as a "hat" based on the opponent's appearance. Can also be used for Kirbycide.
Link Boomerang (SSB)

Hero's Bow (SSBM, SSBB)

Shoots an arrow, which travels farther the longer it is charged.
Little Mac Straight Lunge
Firespin Lunge
Shock Lunge
  • Straight Lunge: Rushes forward and gives opponents an uppercut, and the longer it is charged the farther Little Mac will go. How powerful it is is dependent on a power bar, which fills up as Little Mac takes damage. If it is all filled up, Straight Lunge can be a one-hit KO.
  • Firespin Lunge: Envelops the opponent in flames while lunging forward, Firespin Lunge can be a one-hit KO.
  • Shock Lunge: Does a punch, can stun opponents if fully charged.
Lucas PK Freeze Shoots an ice crystal out of his head which travels downwards, though he can guide it horizontally. If it hits an opponent, they will become frozen.
Lucario Aura Sphere Charges up a ball of Aura energy which gets more powerful the more damage Lucario has.
Lucina Shield Breaker Charges his sword and thrusts it forward, which can break an opponent's shield.
Luigi Fireball Shoots fireballs like Mario's, only they are green and are not affected by gravity.
Mario Fireball Shoots red fireballs from his hand which bounce a small distance, causing minor damage.
Marth Shield Breaker Charges his sword and thrusts it forward, which can break an opponent's shield. The tip of the blade is the most powerful.
Mega Man Metal Blade Throws a Metal Blade in 8 possible directions, and the Blade can later be picked up by anyone to throw.
Meta Knight Mach Tornado Spins around in a tornado, damaging opponents and gaining horizontal and some vertical distance.
Mewtwo Shadow Ball Charges up a ball of Shadow energy and fires it.
Mii Fighters Brawler - Shot Put
Swordsman - Shuriken of Light, Gale Strike
  • Shot Put: Throws a shot put ball a small distance, which causes a large amount of knockback.
  • Shuriken of Light: Throws a glowing shuriken forward.
  • Gale Strike: Creates a mini-tornado in front of them.
Mr. Game & Watch Chef Flips food out of his frying pan, some of which have fire effects.
Ness PK Fire (SSB)
PK Flash (SSBM, SSBB)
  • PK Fire: Throws a dart in front of him, which will catch any opponent it hits in a barrage of flames.
  • PK Flash: Launches a ball of energy from his head which can be guided a small horizontal distance. If it hits an opponent they will take a lot of damage.
Pac-Man Bonus Fruit Throws a fruit from the Pac-Man series, which alternates the longer it is charged. Each fruit has a different characteristic.
Palutena Auto Reticle
Explosive Flame
Heavenly Light
  • Auto Reticle: Summons a reticle which locks on to a target then attacks it with small projectiles.
  • Explosive Flame: Surrounds the opponent in front of her in a ball of flame.
  • Heavenly Light: Summons a ray of light from the sky, which has a wide hitbox but does not cause flinching.
Peach Toad Holds Toad out in front of her, and if she is attacked with Toad out, Toad will spew damaging spores.
Pichu Thunder Jolt Launches a small ball of lightning which travels across the ground, but causes damage to Pichu.
Pikachu Thunder Jolt Same as Pichu's, only does not give him recoil damage.
Pit Palutena's Arrow Fires an arrow which travels in a continuously straight path. Can also guide the arrow's direction.
Pokémon Trainer Squirtle: Water Gun
Ivysaur: Bullet Seed
Charizard: Flamethrower
  • Water Gun: Squirtle sprays water from its mouth, pushing opponents back without damaging them.
  • Bullet Seed: Ivysaur shoots a continuous blast of seeds upwards.
  • Flamethrower: Charizard breathes a continuous stream of flames which diminish in size as time passes.
R.O.B. Robo Beam Fires a beam across the stage, but the beam must be recharged afterwards.
Robin Thunder
Elthunder
Arcthunder
Thoron
Launches an electric projectile forward, but the strength and properties of it change the longer it is charged.
Rosalina & Luma Luma Shot Rosalina launches the Luma in front of her, and now she and it can attack simultaneously.
Roy Flare Blade Executes a powerful fiery slash, which if fully charged can cause a One-Hit KO but also results in recoil damage.
Samus Charge Shot Charges up a blast of electrical energy which can be saved for later.
Sheik Needle Storm Throws a differing number of needles, depending on the time charged, and throws them forward to cause minor damage.
Shulk Monado Arts Activates one of five Monado Arts which change his attributes for a time.
Solid Snake Hand Grenade Throws a grenade which will go off after a few seconds. The grenades can be picked up and thrown.
Sonic Homing Attack Spins into a ball and homes in on his nearest opponent. Can be used indefinitely in the air.
Toon Link Bow Shoots an arrow, which travels farther the longer it is charged.
Villager Pocket Stores one item or projectile near him, which he can keep to use later.
Wario Chomp Bites any opponent directly in front of him for minor damage.
Wii Fit Trainer Sun Salutation Fires a ball of light energy, which can be stored and will heal her when fired if fully charged.
Wolf Blaster Fires a single shot, which causes flinching and minor damage.
Yoshi Egg Lay Can swallow any opponent in front of him and eject them from behind as an egg for a few seconds.
Young Link Fire Bow Fires a flaming arrow which does not travel as far as Link's but has fire effects and more hitstun.
Zelda Nayru's Love Surrounds herself with a shield which can reflect projectiles and damage enemies near her.
Zero Suit Samus Paralyzer Fires a shot which can briefly stun opponents. The longer it is charged, the longer the enemy will be stunned.

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