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| [[Samus]] || [[Charge Shot]] || Charges up a blast of electrical energy which can be saved for later or fired for considerable damage. || [[File:Charge_Shot_SSBWU.jpg|250px]] |
| [[Samus]] || [[Charge Shot]] || Charges up a blast of electrical energy which can be saved for later or fired for considerable damage. || [[File:Charge_Shot_SSBWU.jpg|250px]] |
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− | | [[Sheik]] || [[Needle Storm]] || Throws a differing number of needles, depending on the time charged, and throws them forward to cause minor damage. || [[File: |
+ | | [[Sheik]] || [[Needle Storm]] || Throws a differing number of needles, depending on the time charged, and throws them forward to cause minor damage. || [[File:800px-NeedleStormWiiU.jpg|none|thumb|250x250px]] |
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| [[Shulk]] || [[Monado Arts]] || Activates one of five Monado Arts which change his attributes for a time. || [[File:Shulk12.jpg|250px]] |
| [[Shulk]] || [[Monado Arts]] || Activates one of five Monado Arts which change his attributes for a time. || [[File:Shulk12.jpg|250px]] |
Revision as of 00:35, 24 September 2016
"B" redirects here. For the button on the game controllers, see B Button.
The Neutral Special Move (also commonly referred to as Standard Special Move, Neutral B, or simply B) is a Special Move performed by pressing the special move button without holding a direction on the control stick. Many of these moves are projectiles, which can be used repeatedly to rack up damage indirectly and/or hinder the enemy's approach.
With the introduction of the Side Special Move in Melee, several character's Standard Special Moves were changed to Side Special Moves (Jigglypuff, Link, and Ness). In Brawl, Kirby and Link had their moves renamed.
Reverse Neutral Special Move
A Reverse Neutral Special Move allows a character to use a standard special in the opposite direction that they're facing. This requires a different method than simply holding backward and pressing 'B', as this would activate the Side Special Move. Instead, tap the control stick in that direction and allow it to return to its neutral position before pressing 'B'.
In Brawl, it can also be done by tapping the control stick in the opposite direction the characters are facing right after pressing 'B'. This can be done on the ground and in mid-air. This is pulled off in the same way as the Reverse Falcon/Warlock Punch. When performed in the air, some characters will get a bounce in the direction tapped in the control stick in. Because of this, characters with Neutral Special Moves that cancel their momentum will not get the bounce, but will turn around. Other characters will only get a small, almost unseeable bounce, in which the turn around-effect is also the only profit. This bounce is often called Wavebouncing. It is, however, performed in a different way than regular Wavebouncing, which requires use of the C-stick for Specials.
List of Neutral Special Moves
Character | Neutral Special Move | Description | Image |
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Bayonetta | Bullet Climax | Shoots opponents with a stream up bullets which angle upward. | |
Bowser | Fire Breath | Breathes a continuous stream of flames which gets smaller as time passes on. | |
Bowser Jr. | Clown Cannon | Fires a cannonball from a cannon in the mouth of his Clown Car, and the cannon can be charged. If charged enough, the shot will give recoil and push the Clown Car back. | |
Captain Falcon | Falcon Punch | Yells "FALCON PUNCH!" and unleashes a devastating fiery punch which causes a lot of damage. | |
Charizard | Flamethrower | Breathes a continuous stream of flames which gets smaller as time passes on. | |
Cloud Strife | Blade Beam | Swings his Buster Sword to launch a curved energy beam. | |
Corrin | Dragon Fang Shot | Transforms his hand into a dragon's hand and fires a paralyzing shot. The hand can also bite opponents. | |
Dark Pit | Silver Bow | Fires purple-hued arrows from his Silver Bow which are slower but stronger than Pit's. The direction can not be altered as much as well. | |
Diddy Kong | Peanut Popgun | Fires a peanut from his peanut popgun which goes farther if charged, but the gun will explode if charged too long, stunning Diddy. | |
Donkey Kong | Giant Punch | Charges up a punch which can be saved infinitely, and which will cause high damage and knockback if it connects. | |
Dr. Mario | Megavitamin | Launches a megavitamin in the same way Mario launches his Fireball, but the vitamin bounces more and has a longer range. | |
Duck Hunt | Trick Shot | Kicks a can forward, which bounces and is repeatedly shot until it explodes. | |
Falco | Blaster | Fires blaster shots, which causes minor electric damage and flinching. | |
Fox | Blaster | Fires blaster shots, which do not cause flinching. | |
Ganondorf | Warlock Punch | Unleashes a slow dark punch which is difficult to use but can cause a one-hit KO. | |
Greninja | Water Shuriken | Charges up a shuriken made of water which will drag whoever it hits until it disappears. | |
Ice Climbers | Ice Shot | Each Ice Climber throws a sheet of ice which slides along the stage and causes minor damage. | |
Ike | Eruption | Holds his sword up in a fiery blaze and charges it before stabbing it into the ground, dealing a powerful fiery blow. If charged too long it will give recoil damage. | |
Jigglypuff | Rollout (SSBM, SSBB, SSBWU/3DS) Pound (SSB) |
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King Dedede | Inhale | Inhales opponent and spits them back out dealing 10% damage. Cannot copy their abilities like Kirby. Can also be used as a more effective Kirbycide. | |
Kirby | Inhale | Inhales opponents and spits them back out, dealing damage and now having the ability to use his opponent's Neutral Special Move, as well as a "hat" based on the opponent's appearance. Can also be used for Kirbycide. | |
Link | Hero's Bow (SSBM, SSBB, SSBWU/3DS) |
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Little Mac | Straight Lunge | Rushes forward and gives opponents a powerful punch, and the longer it is charged the farther Little Mac will go. How powerful it is is dependent on a power bar, which fills up as Little Mac takes and deals damage. If it is all filled up, Straight Lunge can be a one-hit KO Uppercut. | |
Lucas | PK Freeze | Shoots an ice crystal out of his head which travels downwards, though he can guide it horizontally. If it hits an opponent, they will become frozen. | |
Lucario | Aura Sphere | Charges up a ball of Aura energy which gets more powerful the more damage Lucario has. | |
Lucina | Shield Breaker | Charges his sword and thrusts it forward, which can break an opponent's shield. | |
Luigi | Fireball | Shoots fireballs like Mario's, only they are green and are not affected by gravity. | |
Mario | Fireball | Shoots red fireballs from his hand which bounce a small distance, causing minor damage. | |
Marth | Shield Breaker | Charges his sword and thrusts it forward, which can break an opponent's shield. The tip of the blade is the most powerful. | |
Mega Man | Metal Blade | Throws a Metal Blade in 8 possible directions, and the Blade can later be picked up by anyone to throw. | |
Meta Knight | Mach Tornado | Spins around in a tornado, damaging opponents and gaining horizontal and some vertical distance. | |
Mewtwo | Shadow Ball | Charges up a ball of Shadow energy and fires it. | |
Mii Brawler | Shot Put Ultimate Uppercut Exploding Side Kick |
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Mii Swordfighter | Gale Strike Shuriken of Light Blurring Blade |
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Mii Gunner | Charge Blast Laser Blaze Grenade Launch |
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Mr. Game & Watch | Chef | Flips food out of his frying pan, some of which have fire effects. | |
Ness | PK Flash (SSBM, SSBB,SSBWU/3DS) |
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Olimar | Pikmin Pluck | Plucks Pikmin (Up to 5 in Brawl and 3 in Wii U/3DS, and in random order in Brawl but in a set order in Wii U/3DS), which he then uses for most of his attacks. | |
Pac-Man | Bonus Fruit | Throws a fruit from the Pac-Man series, which alternates the longer it is charged. Each fruit has a different characteristic. | |
Palutena | Auto Reticle Explosive Flame Heavenly Light |
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Peach | Toad | Holds Toad out in front of her, and if she is attacked with Toad out, Toad will spew damaging spores. | |
Pichu | Thunder Jolt | Launches a small ball of lightning which travels across the ground, but causes damage to Pichu. | |
Pikachu | Thunder Jolt | Same as Pichu's, only does not give him recoil damage. | |
Pit | Palutena's Arrow | Fires an arrow which travels in a continuously straight path. Can also guide the arrow's direction. | |
Pokémon Trainer | Squirtle: Water Gun Ivysaur: Bullet Seed Charizard: Flamethrower |
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R.O.B. | Robo Beam | Fires a beam across the stage, but the beam must be recharged afterwards. | |
Robin | Thunder Elthunder Arcthunder Thoron |
Launches an electric projectile forward, but the strength and properties of it change the longer it is charged. | |
Rosalina & Luma | Luma Shot | Rosalina launches the Luma in front of her, allowing them to attack from two different locations. | |
Roy | Flare Blade | Executes a powerful fiery slash, which if fully charged can cause a One-Hit KO but also results in recoil damage. | |
Ryu | Hadoken | Launches a blue fireball that goes straight forward. Holding B will make it go longer. Inputting the original commands from Street Fighter will make it stronger, while inputting half-circle forward and A/B will cause Ryu to use the Shakunetsu Hadoken. | |
Samus | Charge Shot | Charges up a blast of electrical energy which can be saved for later or fired for considerable damage. | |
Sheik | Needle Storm | Throws a differing number of needles, depending on the time charged, and throws them forward to cause minor damage. | |
Shulk | Monado Arts | Activates one of five Monado Arts which change his attributes for a time. | |
Solid Snake | Hand Grenade | Throws a grenade which will go off after a few seconds. The grenades can be picked up and thrown. | |
Sonic | Homing Attack | Spins into a ball and homes in on his nearest opponent. Can be used indefinitely in the air. | |
Toon Link | Bow | Shoots an arrow, which travels farther the longer it is charged. | |
Villager | Stores one item or projectile near him, which he can keep to use later. | ||
Wario | Chomp | Bites any opponent directly in front of him for minor damage. | |
Wii Fit Trainer | Sun Salutation | Fires a ball of light energy, which can be stored and will heal her when fired if fully charged. | |
Wolf | Blaster | Fires a single shot, which causes flinching and minor damage. | |
Yoshi | Egg Lay | Can swallow any opponent in front of him and eject them from behind as an egg for a few seconds. | |
Young Link | Fire Bow | Fires a flaming arrow which does not travel as far as Link's but has fire effects and more hitstun. | |
Zelda | Nayru's Love | Surrounds herself with a shield which can reflect projectiles and damage enemies near her. | |
Zero Suit Samus | Paralyzer | Fires a shot which can briefly stun opponents. The longer it is charged, the longer the enemy will be stunned. |
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