Smashpedia
Tag: sourceedit
Tags: Visual edit apiedit
Line 158: Line 158:
 
| [[Samus]] || [[Charge Shot]] || Charges up a blast of electrical energy which can be saved for later or fired for considerable damage. || [[File:Charge_Shot_SSBWU.jpg|250px]]
 
| [[Samus]] || [[Charge Shot]] || Charges up a blast of electrical energy which can be saved for later or fired for considerable damage. || [[File:Charge_Shot_SSBWU.jpg|250px]]
 
|-
 
|-
| [[Sheik]] || [[Needle Storm]] || Throws a differing number of needles, depending on the time charged, and throws them forward to cause minor damage. || [[File:Needle_Storm_SSBWU.jpg|250px]]
+
| [[Sheik]] || [[Needle Storm]] || Throws a differing number of needles, depending on the time charged, and throws them forward to cause minor damage. || [[File:800px-NeedleStormWiiU.jpg|none|thumb|250x250px]]
 
|-
 
|-
 
| [[Shulk]] || [[Monado Arts]] || Activates one of five Monado Arts which change his attributes for a time. || [[File:Shulk12.jpg|250px]]
 
| [[Shulk]] || [[Monado Arts]] || Activates one of five Monado Arts which change his attributes for a time. || [[File:Shulk12.jpg|250px]]

Revision as of 00:35, 24 September 2016

"B" redirects here. For the button on the game controllers, see B Button.

The Neutral Special Move (also commonly referred to as Standard Special Move, Neutral B, or simply B) is a Special Move performed by pressing the special move button without holding a direction on the control stick. Many of these moves are projectiles, which can be used repeatedly to rack up damage indirectly and/or hinder the enemy's approach.

With the introduction of the Side Special Move in Melee, several character's Standard Special Moves were changed to Side Special Moves (Jigglypuff, Link, and Ness). In Brawl, Kirby and Link had their moves renamed.

Reverse Neutral Special Move

A Reverse Neutral Special Move allows a character to use a standard special in the opposite direction that they're facing. This requires a different method than simply holding backward and pressing 'B', as this would activate the Side Special Move. Instead, tap the control stick in that direction and allow it to return to its neutral position before pressing 'B'.

In Brawl, it can also be done by tapping the control stick in the opposite direction the characters are facing right after pressing 'B'. This can be done on the ground and in mid-air. This is pulled off in the same way as the Reverse Falcon/Warlock Punch. When performed in the air, some characters will get a bounce in the direction tapped in the control stick in. Because of this, characters with Neutral Special Moves that cancel their momentum will not get the bounce, but will turn around. Other characters will only get a small, almost unseeable bounce, in which the turn around-effect is also the only profit. This bounce is often called Wavebouncing. It is, however, performed in a different way than regular Wavebouncing, which requires use of the C-stick for Specials.

List of Neutral Special Moves

Character Neutral Special Move Description Image
Bayonetta Bullet Climax Shoots opponents with a stream up bullets which angle upward. Bullet Climax
Bowser Fire Breath Breathes a continuous stream of flames which gets smaller as time passes on. Fire Breath SSBWU
Bowser Jr. Clown Cannon Fires a cannonball from a cannon in the mouth of his Clown Car, and the cannon can be charged. If charged enough, the shot will give recoil and push the Clown Car back. Clown Cannon SSBWU
Captain Falcon Falcon Punch Yells "FALCON PUNCH!" and unleashes a devastating fiery punch which causes a lot of damage. CaptainFalconSSBWU3DS2
Charizard Flamethrower Breathes a continuous stream of flames which gets smaller as time passes on. Flamethrower SSBWU
Cloud Strife Blade Beam Swings his Buster Sword to launch a curved energy beam. Fighting Dragons
Corrin Dragon Fang Shot Transforms his hand into a dragon's hand and fires a paralyzing shot. The hand can also bite opponents. Dragon Fang Shot
Dark Pit Silver Bow Fires purple-hued arrows from his Silver Bow which are slower but stronger than Pit's. The direction can not be altered as much as well. Pitto1
Diddy Kong Peanut Popgun Fires a peanut from his peanut popgun which goes farther if charged, but the gun will explode if charged too long, stunning Diddy. Peanut Popgun SSBWU
Donkey Kong Giant Punch Charges up a punch which can be saved infinitely, and which will cause high damage and knockback if it connects. Donkey Kong SBB4 (1)
Dr. Mario Megavitamin Launches a megavitamin in the same way Mario launches his Fireball, but the vitamin bounces more and has a longer range. Megavitamins SSBWU
Duck Hunt Trick Shot Kicks a can forward, which bounces and is repeatedly shot until it explodes. Trick Shot
Falco Blaster Fires blaster shots, which causes minor electric damage and flinching. FalcoSSB4-2
Fox Blaster Fires blaster shots, which do not cause flinching. Fox Blaster SSBWU
Ganondorf Warlock Punch Unleashes a slow dark punch which is difficult to use but can cause a one-hit KO. Warlock Punch SSB4
Greninja Water Shuriken Charges up a shuriken made of water which will drag whoever it hits until it disappears. WaterShuriken2
Ice Climbers Ice Shot Each Ice Climber throws a sheet of ice which slides along the stage and causes minor damage. Ice Shot
Ike Eruption Holds his sword up in a fiery blaze and charges it before stabbing it into the ground, dealing a powerful fiery blow. If charged too long it will give recoil damage. Eruption SSBWU
Jigglypuff Rollout (SSBM, SSBB, SSBWU/3DS)
Pound (SSB)
  • Rollout: Rolls in place and charges up before rolling forwards, which if charged long can be quite powerful. Can be charged infinitely.
  • Pound: Leaps forward a small distance and throws a punch
King Dedede Inhale Inhales opponent and spits them back out dealing 10% damage. Cannot copy their abilities like Kirby. Can also be used as a more effective Kirbycide. Inhale Dedede SSB4
Kirby Inhale Inhales opponents and spits them back out, dealing damage and now having the ability to use his opponent's Neutral Special Move, as well as a "hat" based on the opponent's appearance. Can also be used for Kirbycide. Kirby Inhale SSBWU
Link Hero's Bow (SSBM, SSBB, SSBWU/3DS)

Boomerang (SSB)

  • Hero's Bow: Shoots an arrow, which travels farther the longer it is charged.
  • Boomerang: Throws a boomerang which circles back to him.
Little Mac Straight Lunge Rushes forward and gives opponents a powerful punch, and the longer it is charged the farther Little Mac will go. How powerful it is is dependent on a power bar, which fills up as Little Mac takes and deals damage. If it is all filled up, Straight Lunge can be a one-hit KO Uppercut. Straight Lunge
Lucas PK Freeze Shoots an ice crystal out of his head which travels downwards, though he can guide it horizontally. If it hits an opponent, they will become frozen. Lucas PK Freeze SSBWU
Lucario Aura Sphere Charges up a ball of Aura energy which gets more powerful the more damage Lucario has. Lucario SSB4 (2)
Lucina Shield Breaker Charges his sword and thrusts it forward, which can break an opponent's shield. Lucina ShieldBreaker
Luigi Fireball Shoots fireballs like Mario's, only they are green and are not affected by gravity. Luigi Fireball SSB4
Mario Fireball Shoots red fireballs from his hand which bounce a small distance, causing minor damage. Mario Fireball SSB4
Marth Shield Breaker Charges his sword and thrusts it forward, which can break an opponent's shield. The tip of the blade is the most powerful. Marth Shield Breaker SSBWU
Mega Man Metal Blade Throws a Metal Blade in 8 possible directions, and the Blade can later be picked up by anyone to throw. Metal Blade
Meta Knight Mach Tornado Spins around in a tornado, damaging opponents and gaining horizontal and some vertical distance. Mach Tornado SSBWU
Mewtwo Shadow Ball Charges up a ball of Shadow energy and fires it. Shadow Ball Launch
Mii Brawler Shot Put
Ultimate Uppercut
Exploding Side Kick
  • Shot Put: Throws a shot put ball a small distance, which causes a large amount of knockback.
  • Ultimate Uppercut: Charges a powerful uppercut which can be saved for later.
  • Exploding Side Kick: Does a powerful flaming kick, going forward a short distance.

Shot PutUltimate UppercutExploding Side Kick

Mii Swordfighter Gale Strike
Shuriken of Light
Blurring Blade
  • Gale Strike: Launches a mini-tornado forward which repeatedly hits opponents.
  • Shuriken of Light: Throws a golden shuriken that does more damage as it travels farther.
  • Blurring Blade: Rapidly attacks with their sword. Can be charged.

Gale-StrikeShuriken-of-LightBlurring Blade

Mii Gunner Charge Blast
Laser Blaze
Grenade Launch
  • Charge Blast: Charges a powerful ball of energy which can be stored for later.
  • Laser Blaze: Fires a fast energy beam which does not cause flinching.
  • Grenade Launch: Fires a grenade. The longer it is charged the farther it will go.

Gunner-ChargeLaser BlazeGrenade Launch}}

Mr. Game & Watch Chef Flips food out of his frying pan, some of which have fire effects. Chef SSB4
Ness PK Flash (SSBM, SSBB,SSBWU/3DS)

PK Fire (SSB)

  • PK Flash: Launches a ball of energy from his head which can be guided a small horizontal distance. If it hits an opponent they will take a lot of damage.
  • PK Fire: Throws a dart in front of him, which will catch any opponent it hits in a barrage of flames.
Olimar Pikmin Pluck Plucks Pikmin (Up to 5 in Brawl and 3 in Wii U/3DS, and in random order in Brawl but in a set order in Wii U/3DS), which he then uses for most of his attacks. Pikmin Pluck SSBWU
Pac-Man Bonus Fruit Throws a fruit from the Pac-Man series, which alternates the longer it is charged. Each fruit has a different characteristic. Pacmanscreenshot61914
Palutena Auto Reticle
Explosive Flame
Heavenly Light
  • Auto Reticle: Summons a reticle which locks on to a target then attacks it with small projectiles.
  • Explosive Flame: Surrounds the opponent in front of her in a ball of flame.
  • Heavenly Light: Summons a ray of light from the sky, which has a wide hitbox but does not cause flinching.

Auto ReticlePalutena-explodePalutena Heavenly Light

Peach Toad Holds Toad out in front of her, and if she is attacked with Toad out, Toad will spew damaging spores. Peach-super-smash-bros-4-toad
Pichu Thunder Jolt Launches a small ball of lightning which travels across the ground, but causes damage to Pichu. Pichu Thunder Jolt Move
Pikachu Thunder Jolt Same as Pichu's, only does not give him recoil damage. Thunder Jolt SSBWU
Pit Palutena's Arrow Fires an arrow which travels in a continuously straight path. Can also guide the arrow's direction. Palutena's Arrow SSBWU
Pokémon Trainer Squirtle: Water Gun
Ivysaur: Bullet Seed
Charizard: Flamethrower
  • Water Gun: Squirtle sprays water from its mouth, pushing opponents back without damaging them.
  • Bullet Seed: Ivysaur shoots a continuous blast of seeds upwards.
  • Flamethrower: Charizard breathes a continuous stream of flames which diminish in size as time passes.

WaterGunBullet SeedFlamethrower

R.O.B. Robo Beam Fires a beam across the stage, but the beam must be recharged afterwards. Super Robo Beam SSBWU
Robin Thunder
Elthunder
Arcthunder
Thoron
Launches an electric projectile forward, but the strength and properties of it change the longer it is charged. Thunder-Elthunder-Arcthunder-Thoron
Rosalina & Luma Luma Shot Rosalina launches the Luma in front of her, allowing them to attack from two different locations. Luma Shot
Roy Flare Blade Executes a powerful fiery slash, which if fully charged can cause a One-Hit KO but also results in recoil damage. Flare Blade SSBWU
Ryu Hadoken Launches a blue fireball that goes straight forward. Holding B will make it go longer. Inputting the original commands from Street Fighter will make it stronger, while inputting half-circle forward and A/B will cause Ryu to use the Shakunetsu Hadoken. Hadoken
Samus Charge Shot Charges up a blast of electrical energy which can be saved for later or fired for considerable damage. Charge Shot SSBWU
Sheik Needle Storm Throws a differing number of needles, depending on the time charged, and throws them forward to cause minor damage.
800px-NeedleStormWiiU
Shulk Monado Arts Activates one of five Monado Arts which change his attributes for a time. Shulk12
Solid Snake Hand Grenade Throws a grenade which will go off after a few seconds. The grenades can be picked up and thrown. Hand Grenade
Sonic Homing Attack Spins into a ball and homes in on his nearest opponent. Can be used indefinitely in the air. Sonic The Hedgehog SSB4 (9)
Toon Link Bow Shoots an arrow, which travels farther the longer it is charged. Toon Link Hero's Bow SSBWU
Villager Pocket Stores one item or projectile near him, which he can keep to use later. Pocket
Wario Chomp Bites any opponent directly in front of him for minor damage. Wario2
Wii Fit Trainer Sun Salutation Fires a ball of light energy, which can be stored and will heal her when fired if fully charged. Wii-fit-trainer-sun-salutation
Wolf Blaster Fires a single shot, which causes flinching and minor damage. Blaster Wolf
Yoshi Egg Lay Can swallow any opponent in front of him and eject them from behind as an egg for a few seconds. Egg Lay SSBWU
Young Link Fire Bow Fires a flaming arrow which does not travel as far as Link's but has fire effects and more hitstun. Young Link's Bow Move
Zelda Nayru's Love Surrounds herself with a shield which can reflect projectiles and damage enemies near her. Nayru's Love SSBWU
Zero Suit Samus Paralyzer Fires a shot which can briefly stun opponents. The longer it is charged, the longer the enemy will be stunned. Paralyzer SSBWU