Smashpedia
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[[Category:Techniques (SSBM)]]
 
[[Category:Techniques (SSBM)]]
 
[[Category:Techniques (SSB)]]
 
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[[Category:Techniques (SSBWU/3DS)]]

Revision as of 06:01, 30 December 2014

Stalling is a deliberate attempt to make a match last longer. An example may include racing around Hyrule: Temple while an opponent chases behind. This can be helpful to some characters, such as Wario and R.O.B., who have attacks that charge up after periods of time, respectively Wario Waft and Robo Beam. Many stalling techniques are also banned, such as the Luigi Ladder, using Peach Bomber infinitely against a wall, using Sonic's Homing Attack underneath a stage, and the Infinite Dimensional Cape.