About
A stall-then-fall is a move where the character pauses a bit, then dives down.
Some stall-then-falls such as Toon Link's can be used to spike, while others like Mr. Game And Watch do decent damage. However, this is not to say it has no disadvantages - time it wrongly and you will be plunged down into the oblivion beyond the blast line. Be cautious if you want to use this move.
Most stall-then-falls are with down aerials, but some are with down specials - namely Captain Falcon's, Ganondorf's, Bowser's, Kirby's (see left), and Yoshi's. Due to this "transition", their stall-then falls are quite unique. Bowser's and Yoshi's make them do a midair jump to the left right before their stall, Kirby's goes straight down, and Captain Falcon's and Ganondorf's have a different effect on the ground.
This type of move has a use besides dealing damage, though. For example, for characters such as Sonic, they will want to use a stall-then-fall to get back down after jumping a high distance.
Stall-then-falls has it's ups and downs - try using it to its full potential.
Examples
SSBB's Stall-then-falls
- Link's Down Aerial
- Toon Link's Down Aerial
- Sonic's Down Aerial
- Ganondorf's Down Special
- Sheik Down Aerial
- Zero Suit Samus's Down Aerial
- Captain Falcon's Down Special
- Yoshi's Down Special
- Bowser Down Special
- Kirby's Down Special
- Ice Climbers's Down Aerial
- Mr Game & Watch's Down Aerial