m (SmashWiki:Merge/Squall Hammer moved to Squall Hammer: merge) |
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+ | [[Image:Squallhammer.jpg|right|thumb]] |
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− | '''Squall Hammer''' is the [[Ice Climbers]]' side B move. Nana and Popo go back-to-back, hold their hammers out, and spin around. Not much to say, except that this is VERY powerful if timed right. |
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+ | '''Squall Hammer''' is the [[Forward B]] move of the [[Ice Climbers]]. The controlled Ice Climber spins around like a top and travels forward along the ground for a short moment, with the hammer extended so that opponents are harmed if they come into contact with the hammer. If the CPU-controlled Ice Climber is present, the pair will whirl around back-to-back together, and the two hammers will make it twice as likely that the attack will connect with an opponent. |
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+ | Squall Hammer can be used as a recovery move. If the B button is pressed repeatedly while the Ice Climber(s) is/are in their spinning animation, they will rise vertically in addition to their horizontal movement. The vertical boost is considerably greater when both Ice Climbers are present; however, given that [[Belay]] is next to useless as a lone Ice Climber, Squall Hammer should be used instead when only one Ice Climber remains. |
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− | {{Specialmoves|Ice Shot|Squall Hammer|Belay|Blizzard|Iceberg|Ice Climbers}} |
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+ | {{Ice Climbers Special Moves}} |
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+ | [[Category:Special Attacks]] |
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+ | [[Category:Ice Climber universe]] |
Revision as of 20:53, 2 August 2008
Squall Hammer is the Forward B move of the Ice Climbers. The controlled Ice Climber spins around like a top and travels forward along the ground for a short moment, with the hammer extended so that opponents are harmed if they come into contact with the hammer. If the CPU-controlled Ice Climber is present, the pair will whirl around back-to-back together, and the two hammers will make it twice as likely that the attack will connect with an opponent.
Squall Hammer can be used as a recovery move. If the B button is pressed repeatedly while the Ice Climber(s) is/are in their spinning animation, they will rise vertically in addition to their horizontal movement. The vertical boost is considerably greater when both Ice Climbers are present; however, given that Belay is next to useless as a lone Ice Climber, Squall Hammer should be used instead when only one Ice Climber remains.
Ice Climbers' Special Moves | |||
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Melee | Brawl | Ultimate | |
Standard Special | Ice Shot | ||
Side Special | Squall Hammer | ||
Up Special | Belay | ||
Down Special | Blizzard | ||
Final Smash | - | Iceberg |