Squall Hammer is the Ice Climbers' Side Special Move. The controlled Ice Climber spins around like a top and travels forward along the ground for a short moment, with the hammer extended so that opponents are harmed if they come into contact with the hammer.
Overview[]
If the CPU-controlled Ice Climber is present, the pair will whirl around back-to-back together, and the two hammers will make it twice as likely that the attack will connect with an opponent.
Squall Hammer can be used as a recovery move. If the B button is pressed repeatedly while the Ice Climber(s) is/are in their spinning animation, they will rise vertically in addition to their horizontal movement. The vertical boost is considerably greater when both Ice Climbers are present; however, given that Belay is next to useless as a lone Ice Climber, Squall Hammer should be used instead when only one Ice Climber remains. Unfortunately, in Brawl, using the Squall Hammer as a recovery move with a single Ice Climber is a bit hard, as the height gained is zero, however it does get substantial horizontal distance. Using both climbers grants a good height, nonetheless, and doesn't risk separating the Climbers like Belay can.
Gallery[]
| Ice Climbers' Special Moves | |||
|---|---|---|---|
| Melee | Brawl | Ultimate | |
| Standard Special | Ice Shot | ||
| Side Special | Squall Hammer | ||
| Up Special | Belay | ||
| Down Special | Blizzard | ||
| Final Smash | - | Iceberg | |


