Smashpedia
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[[Image:Sonic_Spin_Charge.jpg|250px|thumb|right|Sonic using Spin Charge.]]
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[[Image:Sonic_charge.jpg|right|thumb|Spin Charge]]
'''Spin Charge''' is [[Sonic]]'s [[Down Special Move|down special move]]. When used, [[Sonic]] curls up into a ball, then charges up a [[Spin Dash]]. When you release the B button, [[Sonic]] rolls extremely high speeds, allowing him to smash through multiple opponents.
 
   
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'''Spin Charge''' is [[Sonic the Hedgehog (SSBB)|Sonic's]] [[Down Special Move]]. It is similar to [[Spin Dash]] in both appearance and function, but has the potential to move quite a bit faster. Charging the move is different than charging Spin Dash, as you have to hold down on the D-Pad/Control Stick and rapidly press the Special Move button. Unlike the Spin Dash, you do not bounce on initiation of this move (done by releasing down), however, but you still retain the ability to change directions or jump. If you release the special button, but continue to hold down, Sonic will stop spinning in place instead of unleashing the move, allowing for feint attacks. This move can also be used in the air, but only moves forwards a small amount until it hits the ground, making it somewhat similar to [[Yoshi (SSBB)|Yoshi's]] [[Egg Roll]]. Spin Charge is slightly stronger then Yoshi's Egg Roll, as when Yoshi's Egg Roll comes into contact with projectiles which create impact, or well timed hits, it breaks. Spin Charge simply stops in function, and negates all damage.
   
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The Spin Dash is a standard Sonic technique originating from Sonic the Hedgehog 2. It's controls, behavior and execution are almost exactly the same in Brawl as they were in said game, save the fact that it can change the direction of its roll much easier.
{{Specialmoves|Homing Attack|Spin Dash|Spring Jump|Spin Charge|Super Sonic|Sonic}}
 
   
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{{Sonic Special Moves}}
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[[Category:Sonic the Hedgehog universe]]
 
[[Category:Attacks]]
 
[[Category:Attacks]]
[[Category:Down B moves]]
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[[Category:Special Attacks]]

Revision as of 20:57, 2 August 2008

Sonic charge

Spin Charge

Spin Charge is Sonic's Down Special Move. It is similar to Spin Dash in both appearance and function, but has the potential to move quite a bit faster. Charging the move is different than charging Spin Dash, as you have to hold down on the D-Pad/Control Stick and rapidly press the Special Move button. Unlike the Spin Dash, you do not bounce on initiation of this move (done by releasing down), however, but you still retain the ability to change directions or jump. If you release the special button, but continue to hold down, Sonic will stop spinning in place instead of unleashing the move, allowing for feint attacks. This move can also be used in the air, but only moves forwards a small amount until it hits the ground, making it somewhat similar to Yoshi's Egg Roll. Spin Charge is slightly stronger then Yoshi's Egg Roll, as when Yoshi's Egg Roll comes into contact with projectiles which create impact, or well timed hits, it breaks. Spin Charge simply stops in function, and negates all damage.

The Spin Dash is a standard Sonic technique originating from Sonic the Hedgehog 2. It's controls, behavior and execution are almost exactly the same in Brawl as they were in said game, save the fact that it can change the direction of its roll much easier.

Sonic's Special Moves
Brawl 3DS/Wii U Ultimate
Standard Special Homing Attack
Side Special Spin Dash
Up Special Spring Jump
Down Special Spin Charge
Final Smash Super Sonic