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− | '''Spam''' refers to the practice of using a certain move repetitively. [[Projectile|Projectiles]] are the most used spamming moves. This action is sometimes considered [[cheap]], especially when a player uses the same attacks all the time. Some players will use different attacks but will have a tendency to use spammy attacks more often. [[Juggle|Juggling]] an opponent may also involve spamming such as repeating Up Tilts. [[ |
+ | '''Spam''' refers to the practice of using a certain move repetitively. [[Projectile|Projectiles]] are the most used spamming moves. This action is sometimes considered [[cheap]], especially when a player uses the same attacks all the time. Some players will use different attacks but will have a tendency to use spammy attacks more often. [[Juggle|Juggling]] an opponent may also involve spamming such as repeating Up Tilts. [[Chain grab|Chaingrabbing]] is sometimes considered a form of spamming. Ideally, the spammable move is fast, has little or no lag, and can be used from a distance. While the game discourages spamming with [[Stale-Move Negation]], the average spammable move doesn't do much damage anyway, so the effect is less noticeable. Spamming all the time will make a player's attacks very predictable, so a "normal" player can [[shield]] to dodge most of the spammer's attacks. Playing with characters with [[Counterattack]]s or [[Reflector]]s is also a good way to deal with spamming players. Saying that someone spams is usually considered a [[john]] within the competitive community as there is always a way for a character to counter spam moves. [[Zelda]]'s [[Side Special]] is the most notable move that is considered spam. |
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− | Essentially any move can be spammed, but not all of them are effective. Here are some popular moves to spam: |
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− | *Many character's [[Neutral A]] combo |
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− | *[[Smash attack|C-Stick Smashes]] (especially with Wolf) |
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− | *[[Stall-Then-Fall]]s |
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− | *[[Mario]]'s [[Fireball]]s and [[Mario Tornado]] |
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− | *[[Luigi]]'s [[Fireball]]s and [[Luigi Cyclone]] |
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− | *[[Dr. Mario]]'s [[Megavitamins]] and [[Dr. Tornado]] |
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− | *[[Fox]]'s [[Blaster#Fox|Blaster]] and [[Fox Illusion]] |
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− | *[[Falco]]'s [[Blaster#Falco|Blaster]] and [[Falco Phantasm]] |
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− | *[[Wolf]]'s [[Blaster#Wolf|Blaster]] and [[Wolf Flash]] |
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− | *[[Samus]]'s [[Missile]]s (either kind) |
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− | *[[Pikachu]]'s [[Thunder]], [[Thunder Jolt]] and Down smash |
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− | *[[Link]]'s [[Bomb (Link)#Link's Bombs|Bombs]], [[Bow]], [[Hero's Bow]], [[Boomerang]] and [[Gale Boomerang]] |
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− | *[[Young Link]]'s [[Bomb (Link)#Young Link's Bombs|Bombs]], [[Fire Bow]] and [[Boomerang]] |
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− | *[[Toon Link]]'s [[Bomb (Link)#Toon Link's Bombs|Bombs]], [[Hero's Bow]] and [[Boomerang]] |
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− | *[[Ness]] and [[Lucas]]'s [[PK Fire]], [[PK Thunder]] and [[PK Thunder#PK Thunder 2|PK Thunder 2]] |
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− | *[[Pit]]'s [[Palutena's Arrow|Arrows]] and [[Angel Ring]] |
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− | *[[Zelda]]'s [[Din's Fire]] and [[Nayru's Love]] |
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− | *[[Ice Climbers]]'s [[Ice Shot]] |
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− | *[[Diddy Kong]]'s [[Banana Peel (move)|bananas]] |
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− | *[[Captain Falcon]]'s [[Falcon Punch]] and [[Ganondorf]]'s [[Warlock Punch]] (more likely for humor than to actually win) |
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− | *[[Yoshi]]'s [[Egg Throw]] |
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− | *[[Snake]]'s [[Grenade]]s (they don't [[Stale-Move Negation|decay]]), his tilts, his DACUS and the [[Remote Missile]] |
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− | *[[Ike]]'s [[Aether]] and [[Quick Draw]] |
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− | *[[Meta Knight]]'s [[Mach Tornado]], his Down smash, and the shuttle loop. |
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− | *[[King Dedede]]'s [[Waddle Dee Toss|Waddle Dee's]] and his [[Down throw|Down ]][[Throw]] (Well known for it's chain throwing properties). |
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− | *[[Chaingrabs]] (Especially the infinite ones) |
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[[Category:Terms]] |
[[Category:Terms]] |
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+ | [[Category:Articles in need of images]] |
Latest revision as of 20:56, 24 February 2017
Spam refers to the practice of using a certain move repetitively. Projectiles are the most used spamming moves. This action is sometimes considered cheap, especially when a player uses the same attacks all the time. Some players will use different attacks but will have a tendency to use spammy attacks more often. Juggling an opponent may also involve spamming such as repeating Up Tilts. Chaingrabbing is sometimes considered a form of spamming. Ideally, the spammable move is fast, has little or no lag, and can be used from a distance. While the game discourages spamming with Stale-Move Negation, the average spammable move doesn't do much damage anyway, so the effect is less noticeable. Spamming all the time will make a player's attacks very predictable, so a "normal" player can shield to dodge most of the spammer's attacks. Playing with characters with Counterattacks or Reflectors is also a good way to deal with spamming players. Saying that someone spams is usually considered a john within the competitive community as there is always a way for a character to counter spam moves. Zelda's Side Special is the most notable move that is considered spam.