The Sound Test as it appears in Super Smash Bros. Melee.

The Sound Test as it appears in Super Smash Bros. Brawl.

Sound Test is an option that appears in all five Super Smash Bros. games.

In the first Super Smash Bros., one can unlock the Sound Test by completing Break the Targets and Board the Platforms with all 12 characters.

In Super Smash Bros. Melee, Sound Test is unlocked by unlocking all characters, stages, and beating every event match.

In Super Smash Bros. Brawl, the Sound Test is available without unlocking, probably due to individual songs being unlocked by finding CDs.

In Super Smash Bros. for Nintendo 3DS and Wii U, the Sound Test is once again available from the start, and is referred to as "Sounds". However, only the "Music" and "Voices" for the characters, Assist Trophies and Pokémon are available, despite it being called "Sounds". The reason for this is unknown.

Sounds as it appears in SSBWU

Sound Test allows the player to listen to all the music and sounds in the game. Players can listen to the voices of characters, stage music, and listen to other variety of sounds. Sound Test can be accessed through Option Mode and Data Mode.


  • In Super Smash Bros. Ultimate, when the game is set to Japanese, the characters voices will show theirs voice actors as well.
  • The sound test in all of the games has many unused sounds. An example is the original game, the announcer says "Bonus Stage", "Are you Ready", "Final Stage" and "Draw Game".
    • In Melee, the announcer has samples for "Master Hand", "Giga Koopa" plus "Giga Bowser" and "Fighting Wire Frames" and many more sound clips, these were most likely for him saying their name during the 1-Player games.
    • In Brawl, all of the characters have unused high-knockback sounds like the previous games, the fighters who did not get redone voicework have these reused in 3DS/Wii U.

See also