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+ | {{Infobox Special Move |
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+ | |image={{#tag:tabber|Pikachu=[[File:Pikachu SSB4 (1).jpg|250px]]{{!}}-{{!}}Pichu=[[File:Pichu's Skull Bash Move.jpg|250px]]}} |
+ | |user=[[Pikachu]] |
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+ | |games=''[[Super Smash Bros. Melee]]''<br>''[[Super Smash Bros. Brawl]]''<br>''[[Super Smash Bros. 3DS/Wii U]]'' |
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+ | |user2 = [[Pichu]]}} |
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+ | {{nihongo|'''Skull Bash'''|ロケットずつき|Rokketo Zutsuki|lit. "Rocket Headbutt}} is [[Pikachu]] and [[Pichu]]'s [[Side Special Move]]. |
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+ | ==Overview== |
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⚫ | In Brawl, Skull Bash charges much faster than in Melee, and is an excellent move to recover with as Pikachu does not enter a [[helpless]] state after using it in midair. When fully charged, Pikachu will go about as far as the size of Final Destination. Though, unlike the Green Missile, |
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+ | It is similar to [[Luigi]]'s [[Green Missile]], only without the chance of a misfire and neither Pikachu or Pichu can hold the charge infinitely. |
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⚫ | The move can be charged up to increase the damage and range of the attack. Pichu can charge for longer, but hurts itself upon releasing (1%); the distance covered and the knockback when fully charged is tremendous, dealing almost 40% and nearly covering the length of Final Destination. It is used in most [[Home-Run Contest]] strategies in lieu of the [[Home-Run Bat|bat]] (fully-charged, Skull Bash is nearly a one-hit KO from Pichu). |
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⚫ | |||
⚫ | In ''Brawl'', Skull Bash charges much faster than in ''Melee'', and is an excellent move to recover with as Pikachu does not enter a [[helpless]] state after using it in midair. When fully charged, Pikachu will go about as far as the size of Final Destination. Though, unlike the Green Missile, the charge can't be held, and when fully charged, Pikachu will shoot forward. Even with its great distance, it's not used too often as Pikachu falls at a quick speed and the move itself is predictable. In ''Melee'', Skull Bash has an electric effect when it hits, but not in ''Brawl''. |
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− | Skull Bash is based on a move with the same name in the [[Pokémon (universe)|''Pokémon'' video games]]. In the games, when a Pokémon uses Skull Bash, on the first turn it lowers its head, raising its defense, and on the second turn it launches at the foe. |
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+ | <gallery> |
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+ | Skull Bash Pikachu SSBM.jpg|Pikachu using Skull Bash in ''Melee''. |
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− | |||
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⚫ | *In the Pokémon RPG's, Skull Bash is a Normal-type attack; In the games, it states that Pichu can only hurt itself by using Electric-type attacks. The same error goes with [[Agility]]. However, both attacks have been upgraded with electrical effects in the ''Smash Bros.'' series, which could explain this. |
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− | + | Pichu's Skull Bash Move.jpg|Pichu's Skull Bash. |
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+ | Pikachu_SSB4 (1).jpg|Pikachu's Skull Bash in SSB4. |
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+ | </gallery> |
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{{Pikachu Special Moves}} |
{{Pikachu Special Moves}} |
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− | |||
{{Pichu Special Moves}} |
{{Pichu Special Moves}} |
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+ | |||
+ | ==Custom Variations== |
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+ | In ''[[Super Smash Bros. 3DS/Wii U]]'', Skull Bash can be customized into '''Shocking Skull Bash''' or '''Heavy Skull Bash'''. |
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+ | ===Shocking Skull Bash=== |
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+ | '''Shocking Skull Bash''' is one of Pikachu's custom side special moves. It hits multiple times and does electric damage. |
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+ | |||
+ | ''Strengths:'' |
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+ | * Hits multiple times |
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+ | * Does electric damage |
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+ | ''Weaknesses:'' |
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+ | * Has extremely high end lag |
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+ | * Deals less damage |
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+ | |||
+ | ===Heavy Skull Bash=== |
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+ | '''Heavy Skull Bash '''is Pikachu's other custom side special. It is fast but goes less distance. |
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+ | |||
+ | ''Strengths:'' |
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+ | * Very fast |
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+ | * Deals more damage |
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+ | ''Weaknesses:'' |
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+ | * Goes less distance |
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+ | * Has high end lag |
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+ | {{Pikachu Custom Special Moves}} |
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+ | |||
⚫ | |||
+ | [[File:Skull Bash IV.png|thumb|220x220px|A Sharpedo uses Skull Bash.]] |
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+ | In the main Pokémon games, Skull Bash is a two turn Normal-Type move. On the first turn, the Pokémon will tuck in its head and raise its Defense level by one. On the second turn, the Pokémon will attack and keep its raise in Defense level. In Generation II, it was the signature move of [[Squirtle]] and its evolutions of Wartortle and [[Blastoise]]. In Generation VI, Skull Bash's power was raised from 100 to 130. |
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+ | |||
⚫ | |||
⚫ | *In the Pokémon RPG's, Skull Bash is a Normal-type attack; In the games, it states that Pichu can only hurt itself by using Electric-type attacks. The same error goes with [[Agility]]. However, both attacks have been upgraded with electrical effects in the ''Smash Bros.'' series, which could explain this. |
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+ | *According to Pokémon Guides, Pikachu and Pichu nowadays cannot learn the move Skull Bash, as Pikachu (along with a cast of others) can learn Skull Bash only in the 1st Generation Pokémon Games, thanks to it being a TM. |
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[[Category:Attacks]] |
[[Category:Attacks]] |
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[[Category:Special Attacks]] |
[[Category:Special Attacks]] |
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[[Category:Pokémon universe]] |
[[Category:Pokémon universe]] |
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[[Category:Side Special Moves]] |
[[Category:Side Special Moves]] |
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− | [[Category: |
+ | [[Category:Super Smash Bros. Melee]] |
+ | [[Category:Super Smash Bros. Brawl]] |
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+ | [[Category:Super Smash Bros. 3DS/Wii U]] |
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+ | [[Category:Super Smash Bros. Ultimate]] |
Revision as of 15:31, 16 January 2019
Skull Bash (ロケットずつき Rokketo Zutsuki?, lit. "Rocket Headbutt) is Pikachu and Pichu's Side Special Move.
Overview
It is similar to Luigi's Green Missile, only without the chance of a misfire and neither Pikachu or Pichu can hold the charge infinitely.
The move can be charged up to increase the damage and range of the attack. Pichu can charge for longer, but hurts itself upon releasing (1%); the distance covered and the knockback when fully charged is tremendous, dealing almost 40% and nearly covering the length of Final Destination. It is used in most Home-Run Contest strategies in lieu of the bat (fully-charged, Skull Bash is nearly a one-hit KO from Pichu).
In Brawl, Skull Bash charges much faster than in Melee, and is an excellent move to recover with as Pikachu does not enter a helpless state after using it in midair. When fully charged, Pikachu will go about as far as the size of Final Destination. Though, unlike the Green Missile, the charge can't be held, and when fully charged, Pikachu will shoot forward. Even with its great distance, it's not used too often as Pikachu falls at a quick speed and the move itself is predictable. In Melee, Skull Bash has an electric effect when it hits, but not in Brawl.
Pikachu's Special Moves | |||||
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64 | Melee | Brawl | 3DS/Wii U | Ultimate | |
Standard Special | Thunder Jolt | ||||
Side Special | — | Skull Bash | |||
Up Special | Quick Attack | ||||
Down Special | Thunder | ||||
Final Smash | — | Volt Tackle |
Pichu's Special Moves | |||
---|---|---|---|
Melee | Ultimate | ||
Standard Special | Thunder Jolt | ||
Side Special | Skull Bash | ||
Up Special | Agility | ||
Down Special | Thunder | ||
Final Smash | — | Volt Tackle |
Custom Variations
In Super Smash Bros. 3DS/Wii U, Skull Bash can be customized into Shocking Skull Bash or Heavy Skull Bash.
Shocking Skull Bash
Shocking Skull Bash is one of Pikachu's custom side special moves. It hits multiple times and does electric damage.
Strengths:
- Hits multiple times
- Does electric damage
Weaknesses:
- Has extremely high end lag
- Deals less damage
Heavy Skull Bash
Heavy Skull Bash is Pikachu's other custom side special. It is fast but goes less distance.
Strengths:
- Very fast
- Deals more damage
Weaknesses:
- Goes less distance
- Has high end lag
Pikachu's Custom Special Moves | ||
---|---|---|
Custom 1 | Custom 2 | |
Standard Special | Thunder Wave | Thunder Shock |
Side Special | Shocking Skull Bash | Heavy Skull Bash |
Up Special | Meteor Quick Attack | Quick Feet |
Down Special | Thunder Burst | Distant Thunder |
Origin
In the main Pokémon games, Skull Bash is a two turn Normal-Type move. On the first turn, the Pokémon will tuck in its head and raise its Defense level by one. On the second turn, the Pokémon will attack and keep its raise in Defense level. In Generation II, it was the signature move of Squirtle and its evolutions of Wartortle and Blastoise. In Generation VI, Skull Bash's power was raised from 100 to 130.
Trivia
- In the Pokémon RPG's, Skull Bash is a Normal-type attack; In the games, it states that Pichu can only hurt itself by using Electric-type attacks. The same error goes with Agility. However, both attacks have been upgraded with electrical effects in the Smash Bros. series, which could explain this.
- According to Pokémon Guides, Pikachu and Pichu nowadays cannot learn the move Skull Bash, as Pikachu (along with a cast of others) can learn Skull Bash only in the 1st Generation Pokémon Games, thanks to it being a TM.