The Shuttle Loop does around 9% of damage, and has good knockback, making it one of Meta Knight's few finishing moves.
It should also be noted that the end of the move automatically initiates a glide, which can be used in addition to the vertical recovery to add good horizontal recovery. In addition, because Meta Knight can do a quick attack to conclude a glide, it can be timed to do two consecutive attacks - the initial upswing, and the quick swing from the glide. The glide from this attack is slower than his regular glide, and allows better control.
One should be careful when using Shuttle Loop while facing off of the edge, for unless the glide is quickly canceled, it is easy to glide right off the stage with no chance of recovery. Also, landing while in the glide puts Meta Knight on the floor, and the opponent can easily punish him. Using the Glide Attack or just pressing the Special move button right before hitting the floor completely cancels the attack and landing lag, leaving Meta Knight completely ready to use any move or evade an incoming attack that would have otherwise hit him.
In Super Smash Bros. for Nintendo 3DS / Wii U, Shuttle Loop has been changed, and the glide is gone and the attack slashes opponents twice while spinning in a large loop.
|Meta Knight's Special Moves|
|Standard Special||Mach Tornado|
|Side Special||Drill Rush|
|Up Special||Shuttle Loop|
|Down Special||Dimensional Cape|
|Final Smash||Galaxia Darkness||Darkness Illusion|
- Better for horizontal recovery
- Good combo finisher
- Kill move
- Less vertical distance
The Blade Coaster is better for horizontal recovery, going farther forwards instead of higher, travelling less distance vertically. The move is a good combo finisher, comboing out of dash attack, forward throw, down throw, and down tilt. The move is a kill move, but it kills off of the side blast zones instead of off the ceiling.
Lazy Shuttle Loop
- Better vertical recovery
- First loop has no hitbox
|Meta Knight's Custom Special Moves|
|Custom 1||Custom 2|
|Standard Special||Entangling Tornado||Dreadful Tornado|
|Side Special||High-Speed Drill||Shieldbreaker Drill|
|Up Special||Blade Coaster||Lazy Shuttle Loop|
|Down Special||Shield Piercer||Stealth Smasher|
Shuttle Loop was used by Kirby in the SNES game Kirby Super Star (and its remake Kirby Super Star Ultra) when he received the Wing ability. The only differences are that it didn't make Kirby glide and it lacked the sword. In addition, the Wing ability's attack required to toss an enemy first.
- It's actually possible to control the Shuttle Loop's glide in a way that will allows traveling all the way around the bottom of some stages and grab the ledge on the other side. This most notably happens on Final Destination and the Temple.
- If Meta Knight does Shuttle Loop from ground, he has a voiceline and starts gliding from higher.
- When Meta Knight enters the track in Kirby's Air Ride, he performs a similar move.