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This article is about Sheik's appearance in Super Smash Bros. Ultimate. For other uses, see Sheik.
Now Sheik joins the battle wearing the Sheikah costume from The Legend of Zelda: Breath of the Wild. Keep the pressure on your opponent by using his speedy dash to quickly close in on (or get away from) your opponent!
—Description from the Super Smash Blog.

Sheik is a veteran fighter in Super Smash Bros. Ultimate, first playable in Super Smash Bros. Melee. She was confirmed to return on June 12, 2018 during E3 2018.

When unlocked, she is fought at Gerudo Valley.

Attributes

Strengths

  • Among the fastest dash speeds in the game
  • Strong combo game, with lots of options for comboing opponents
  • Fast attacks with little start-up and/or endlag
  • High jump height
  • Can crawl
  • Can wall cling and wall jump

Weaknesses

  • Fast falling speed makes her susceptible to combos and juggling
  • Few kill options outside of smash attacks
  • Few kill confirms
  • Low range on many attacks
  • Low damage output on many attacks, has difficulty racking up lots of damage quickly

Summary

Changes from SSBWU/3DS

Attributes

  • Like several of the other Zelda characters, Sheik's design has been updated once again, now wearing the Sheikah costume from The Legend of Zelda: Breath of the Wild.
  • Has a new final smash; instead of firing her Light Arrow, she now strikes her opponent(s) at blinding speeds.

Ground Attacks

Aerial Attacks

Grabs and Throws

Special Attacks

  • Burst Grenade side special no longer puts Sheik into helpless state.

Moveset

Ground Attacks

Normal

  • Neutral Attack: An inward knifehand strike, followed by an upward knifehand strike.
  • Forward Tilt (Cycle Kick): A roundhouse kick.
  • Up Tilt: Performs a stretch kick that transitions to an axe kick.
  • Down Tilt: A legsweep.
  • Dash Attack: Lunges to perform an outward fanning knifehand strikes with both of her arms.

Smash Attacks

  • Forward Smash: A roundhouse kick followed by a spinning side kick.
  • Up Smash (Razor Wing): Raises her arms overhead and then quickly swings them downward to perform outward fanning knifehand strikes.
  • Down Smash: A modified butterfly kick performed from the windmill (a breakdancing move).

Other attacks

  • Floor Attack (Front): Kneels and performs a palm thrust in front of herself, and then behind herself.
  • Floor Attack (Back): A kick-up transitioned into a double-footed scorpion kick.
  • Floor Attack (Trip): Squats on one leg and performs a spinning roundhouse kick.
  • Edge Attack: Performs a corkscrew dropkick while climbing up.

Aerial Attacks

  • Neutral aerial: A flying kick.
  • Forward aerial (Hatchet): A lunging, downward knifehand strike.
  • Back aerial: A high-angled back kick.
  • Up aerial: A diagonal, corkscrew flying kick.
  • Down aerial: A diagonal flying kick.

Grabs and Throws

  • Grab: Reaches out.
  • Pummel: A knee strike.
  • Forward Throw: The tie shan kao (a technique used in Bajiquan).
  • Back Throw: Throws opponent behind herself and performs a mid-level side kick.
  • Up Throw: A handstand kick.
  • Down Throw: A collar drag takedown followed by a somersault axe kick.

Special Moves

Sheik's Special Moves
Melee Brawl SSBWU/3DS Ultimate
Standard Special Needle Storm
Side Special Chain Burst Grenade
Up Special Vanish
Down Special Transform Bouncing Fish
Final Smash Light Arrow Sheikah Dance

Taunts

  • Up Taunt:
  • Down Taunt:
  • Side Taunt:

On-Screen Appearance

Idle Poses

Victory Poses

In competitive play

To be added

Palette Swaps

800px-Sheik Palette (SSBU)

Gallery

External links