A series symbol is the logo that represents another game universe, assigned to playable characters and stages. It is displayed next to a character's damage meter (the same color as the character), as well as on the Victory Screen. This is a list of all the symbols, along with a short explanation of what they are and where they come from within their game universes, and a picture.

List of series symbols

Fighter-represented series

Super Smash Bros.
An asymmetrical cross in a circleThe logo that has represented the series since the first Super Smash Bros. According to Masahiro Sakurai, the cross represents the series' crossover nature, while the four sections represents the four-player feature.
MarioMarioSymbol(preBrawl)MarioSymbolA Super Mushroom
(left: Pre-Brawl
right: Post-Brawl)
One of the common items in the Super Mario series often used by the protagonists.
Donkey Kong
The letters "DK"
(left: Pre-Brawl
right: Post-Brawl)
Donkey Kong's initials, most famously seen on his red tie. Also used as his symbol in the Mario spin-offs.
The Legend of Zelda
The TriforceThe holy relic of Hyrule that represents Courage, Wisdom, and Power.
MetroidMetroidSymbol(preBrawl)MetroidSymbolPre-Brawl (left): Screw Attack

Post-Brawl (right): A stylized "S" that resembles a Screw Attack.

Pre-Brawl: The Screw Attack as seen in the 2D Metroid games.

Post-Brawl: Though it still resembles a Screw Attack, this iteration is often seen in the logos for Metroid Fusion and the Metroid Prime series. Also often used as the symbol for suit upgrades in the Metroid Prime series.

YoshiYoshiSymbol(preBrawl)YoshiSymbolA Yoshi Egg
(left: Pre-Brawl
right: Post-Brawl)
The eggs that Yoshis can lay after swallowing an enemy and can be utilized for special moves. Also used as Yoshi's symbol in Mario spin-offs.
A five-pointed starA star often seen as the Kirby series' main design motif, which is reflected in the its Japanese name (Kirby of the Stars). Also resembles Warp Stars and Kirby's home planet, Popstar.
Star FoxStarFoxSymbol(preBrawl)StarFoxSymbolA winged fox
(left: Pre-Brawl
right: Post-Brawl)
The logo for Team Star Fox that is plastered on many of the team's vehicles such as the Arwings and the Great Fox.
PokémonPokemonSymbol(preBrawl)PokemonSymbolA Poké Ball
(left: Pre-Brawl
right: Post-Brawl)
An item used by Pokémon Trainers to catch and store Pokémon. Heavily used as a symbol both in and out of Pokémon media.
The Earth
(left: Pre-Brawl
right: Post-Brawl)
As seen substituting the "O" on the logos for Mother and Mother 2 (EarthBound Beginnings and EarthBound, respectively). A hidden "M" can be seen in the symbol.
A falconThe golden falcon crest as seen on Captain Falcon's helmet.
Ice Climber
An eggplantOne of the vegetables the Ice Climbers can collect in the top half of the game's levels.
Fire Emblem
The Exalted FalchionThe legendary sword Marth wields in the Fire Emblem games he stars in. Based on the design from the title screen logo for Fire Emblem: Shadow Dragon and the Blade of Light.
Game & WatchGame&WatchSymbol(preBrawl)Game&WatchSymbolA Game & Watch character ringing a bell
(left: Melee
right: Post-Brawl)
Represents the alarm feature of Game & Watch systems. Resembles the alarm cell from Helmet.
Kid Icarus
The Palutena BowPit's weapon of choice. Also used as the icon for Bow-type weapons in Kid Icarus: Uprising.
A "W"The "W" seen on Wario's cap and gloves. Also used as Wario's symbol in Mario spin-offs.
A Pikmin's flowerA Bacopa Cabana. Resembles the flowers that can grow atop a Pikmin's stem. It is also the propeller seen atop an Onion.
A gyroOne of the real-world accessory add-ons that R.O.B. can use specifically for the game Gyromite. The symbol for the Subspace Army can also be seen.
Animal Crossing
A leaf with a holeThe symbol that represents a piece of furniture in the Villager's inventory screen. Also a part of the logo for Animal Crossing: New Leaf.
Wii Fit
The Dancer yoga pose.A silhouette of the Dancer pose as seen on the box art for Wii Fit as well as the software icon for Wii Fit U.
A boxing gloveBased on the boxing glove's design in the title and victory screens from Punch-Out!! (NES).
The MonadoShulk's sword. Cropped to match the loading screen from the original Xenoblade Chronicles.
Duck Hunt
A duckResembles one of the duck's sprites in Duck Hunt. Also resembles one of the ducks from the Japanese and European box arts for Duck Hunt.
An Inkling in squid formAppears all throughout the Splatoon series in many uses such as loading screens and gear icons.
An arm with a fistRepresents the game's combat system. This particular design is taken from the logo for the Japan Grand Prix 2017.
Metal Gear
MetalGearSymbol (1)
Brawl (left): FOXHOUND's symbol

Ultimate (right): Exclamation mark

Brawl: The symbol for FOXHOUND in Metal Gear Solid 3: Snake Eater. Also used as the former logo for Kojima Productions.

Ultimate: Usually seen as indicators for when Snake has been caught or has noticed something throughout the Metal Gear Solid series.

Sonic's head, in profileA silhouette of Sonic's head often used to represent him. Also used in the logo for Sonic Team, although theirs has eyes.
Mega Man
A cogCogs are common imagery used in the Japanese versions of Mega Man games. More recently used in Mega Man 11.
Pac-Man in his "classic" form.Pac-Man's most famous design first seen as his sprite in the original Pac-Man.
Street Fighter
The letters "S" and "F"Designed after the font for Street Fighter II: The World Warrior.
Final Fantasy
The letters "FF"The series' initials in the font of the series logo. A possible reference to series creator Hironobu Sakaguchi's want to have his then-nameless game to have the initials be "FF".
A moon with a dot in the centerThe crest of the Umbra Witches. Also incorporated into the logo for Bayonetta 2.
A castle with a bat outsideRepresents Dracula's Castle, otherwise known as the titular Castlevania. The design of the castle is taken from Symphony of the Night while the bat is from the box art for the first Castlevania.
A top hat and a flaming maskThe logo of The Phantom Thieves of Hearts that usually adorn their calling cards in Persona 5.
Dragon Quest
A sigil that resembles a birdThe Crest of Erdrick as seen in the first three Dragon Quest games, where it is commonly used as the "important equipment" symbol. It is also seen on the Mark of Erdrick item.
A JiggyResembles the Jiggies, the main collectible items in the Banjo-Kazooie series.
Fatal Fury
A five-pointed star tilted at an angleBased on its design from the logo for Real Bout Fatal Fury. It's also the icon for when Terry wins a round in Garou: Mark of the Wolves. He also a similar star on the back of his jacket.

Stage-represented series

Nintendo DS
The "dual screen" logoRepresent the upper and lower screens of the Nintendo DS as seen on its logo. Also seen on the casing of Nintendo DS Lites.
A NanocarpA Nanocarp is from the interface of the same name in Electroplankton. Also seen on the game's box art.
Find Mii
The Regal CrownThe crown the player's kidnapped Mii wears in the Find Mii games.
A dog's pawA dog's paw print. A similar one appears in the Nintendogs logo.
A houseRepresents the player Mii's house in the game as well as its overall residential setting.
Balloon Fight
A pair of balloonsThe balloons a Balloon Fighter starts off with in the beginning of each level.
Wrecking Crew
A steel drumThe steel drums that can trap enemies in Wrecking Crew.
An airplaneBased on its design from the logo for Pilotwings Resort. Represents the series' aviation focus.
Wii Sports
A palm tree and a volcanoA representation of Wuhu Island, the setting of Wii Sports Resort (the island also appears in other games such as Wii Fit and Mario Kart 7). The volcano represents Maka Wuhu.
The Miiverse logoRepresents the community of players on Miiverse as well as the service's Administration.

Original symbols

Metal Mario
A metallic Super MushroomThe Mario symbol but edited to look metallic. Used only in the first Super Smash Bros. during its 1P Game.
Battlefield (Melee)
A circle cut into eighths and slightly spead apartOddly used as the symbol for Super Smash Bros. Melee's Battlefield and has not been used since. Its meaning and intent remains unknown.
The Subspace Emissary
A hollow circle with a bar on the inner leftThe Subspace Army's logo that adorns many of their weapons and enemies such as Primids, Mites, and Nagagog. Also represents the mode as a whole.
Custom StagesCustomStages1SymbolCustomStages2Symbol for Wii U (left): a circle, square, and triangle

Ultimate (right): A stage platform with a pencil

Symbols that represent Custom Stages in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate as they appear in their respective stage select screens.
World of Light
Four curved wings surrounding a circleA minimalist render of Galeem, one of the central antagonists of World of Light. Also represents the mode as a whole.
The word "Mii" The logo for the Mii Channel in the Wii and the Mii Maker in the Nintendo 3DS and Wii U. This symbol is used in Super Smash Bros. Ultimate to represent Spirits from Mii games such as the StreetPass Mii Plaza series, Pilotwings Resort, and Nintendo Land.
Assist Trophies
An Assist Trophy A minimalist render of an Assist Trophy. This symbol is used for the voice clips of Assist Trophies in the Sound Test of Super Smash Bros. Ultimate.
The ellipsis "…"The symbol that represents the songs in the "Other" category in the Sound Test of Super Smash Bros. Ultimate.


  • Super Smash Bros., The Legend of Zelda, Kirby, and F-Zero are the only universes to use their exact same symbols throughout the entire series.
  • Metal Gear is the only universe to change symbols entirely. It's Brawl symbol is not only the FOXHOUND logo in-game, but it is also the logo for Kojima Productions, the Metal Gear development team. Its symbol change in Ultimate is likely due to legal reasons, as Kojima Productions is no longer a part of Konami after Hideo Kojima's controversial departure from the company.
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