With her Charge Shot, Missile, and Bomb, Samus has three different projectiles to keep her opponents in check from a distance. When fully charged up, her Charge Shot is quite powerful. For her Final Smash, she launches a wide laser beam that can be moved up and down!
Samus is a veteran fighter in Super Smash Bros. Ultimate, first playable in Super Smash Bros. Her return was hinted in the first teaser trailer in March 2018 before being officially confirmed at the E3 2018 Conference on June 12, 2018. Samus' appearance in this game is once again modelled after her appearance in Metroid: Other M.
Heavy weight grants high survivability.
Capable of wall jumping.
Possesses a tether recovery.
Has the longest grab range in the game.
Floatiness allows her to escape combos.
Down aerial can meteor smash.
Multiple projectiles allow her to effectively zone out opponents.
Charge Shot is a powerful ranged kill move.
Missiles can assist in combos and are an effective zoning tool.
Bombs allow Samus to briefly stall in the air, assisting recovery.
Floatiness makes landing difficult.
Lacks priority on many moves.
Considerable lag on many moves.
Changes from SSBWU/3DS
Has a faster roll now.
Down aerial has faster start-up.
Grabs and Throws
Samus has a new up throw.
Charge Shot can now be charged in midair instead of being released. It can also be cancelled in midair, though doing so is riskier than cancelling it on the ground.
Neutral Attack (Straight and Cannon Hammer): Samus throws a jab, then swings her arm cannon in a downwards arc in front of herself.
Forward Tilt: Samus performs a side kick.
Up Tilt: Samus performs an axe kick.
Down Tilt: Samus thrusts her arm cannon across the ground; an explosion occurs at the barrel of the arm cannon.
Dash Attack: Samus rams her shoulder forwards in a tackling maneuver.
Forward Smash: Samus punches forwards with her arm cannon, which then releases an explosion from the barrel.
Up Smash: Samus swings her arm cannon overhead, releasing multiple explosions from the barrel.
Down Smash: Samus sweeps her leg across the ground, hitting on each side.
Floor Attack (Front): Swings her arm cannon in front of herself and then fires a blast behind herself.
Floor Attack (Back): Performs a low-level roundhouse kick.
Floor Attack (Trip): Performs a shin kick in front of herself and then fires a blast behind herself.
Ledge Attack: Performs a legsweep while climbing up.
Neutral aerial: Samus spins around horizontally while kicking with one leg to each side.
Forward aerial: Samus swings her arm cannon on a downwards arc in front of herself while releasing multiple small explosions from the barrel.
Back aerial: Samus kicks backwards with one leg.
Up aerial: Samus performs a drill kick upwards.
Down aerial: Samus swings her arm cannon below herself; spikes when sweetspotted.
Grabs and Throws
Pummel: Samus smacks the opponent in the face.
Forward Throw: Samus hurls opponent forward.
Back Throw: Samus hurls opponent backwards.
Up Throw: Samus uses her arm cannon to blast the opponent upwards.
Down Throw: Samus slams the opponent into the ground.