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Rumble Falls (大滝のぼり Ôtaki nobori?) is a stage for Super Smash Bros. Brawl, based on the Donkey Kong franchise, specifically Donkey Kong: Jungle Beat for the GameCube, and was later remade for Wii. It was revealed on Smash Bros. DOJO!! on July 23, 2007.[1]

Stage description

Similar in concept to Icicle Mountain from Super Smash Bros. Melee, Rumble Falls requires the characters to climb upwards on a series of platforms until they reach the top, once the top is reached the stage background fades into the starting waterfall and restarts itself. Randomly throughout the stage a flashing warning sign that reads "SPEED UP!" appears and the stage scrolls quicker. There are ladders in the level that characters are able to climb, which is a feature new to Brawl. The stage also features buttons at various locations which activate traps.

There are spikes throughout the level which, if hit do damage. The first lone spike has enough knockback to cause a one-hit KO unless teched.

Tournament legality

Rumble Falls is banned from tournaments for some of the same reasons that got Icicle Mountain banned: its fast scrolling, and giving advantages to players with good jumps. Also, characters who rely on a tether to recover are hurt, the first spike has one-hit KO potential, and the focus is more on the moving stage than the actual fighting. In fact, most stages from either the Mario universe or one of its sub-universes are banned from at least some tournaments; of the 12 Mario-related stages in Brawl, only Delfino Plaza, Yoshi's Island (SSBB), Jungle Japes, and Rainbow Cruise are not banned at all, despite the latter being a scrolling stage as well.

Origin

Donkey Kong at the base of the waterfall in Rumble Falls, as seen in Donkey Kong: Jungle Beat.

Donkey Kong progresses through the Sky Garden stage of Donkey Kong: Jungle Beat.

This stage is based on two stages in Donkey Kong: Jungle Beat. On the bottom half, the stage resembles its namesake from that game, Rumble Falls, the first stage of the Pineapple Kingdom. In each level in Donkey Kong Jungle Beat, Donkey Kong must maneuver through obstacles in order to reach a giant fruit. In Rumble Falls, the giant fruit is a pineapple. Rumble Falls in Donkey Kong Jungle Beat is mostly a vertical stage that involves going through obstacles to go above a waterfall. The overall design of this part of the stage in Brawl is somewhat retained with minor differences; however, the layout of the stage is different. In Brawl, the stage features switches, ladders, and spikes, which weren't present in the original stage.

At the top, it resembles another Donkey Kong: Jungle Beat stage, the Orange Kingdom's Sky Garden. the second level of the Orange Kingdom. In Sky Garden, Donkey Kong's goal is to reach a giant orange. The level features large vines in the background, which hold up large stone blocks. Sky Garden is mostly a horizontal stage that involves going through obstacles to get from one side of the stage to the other. The overall design of this part of the stage in Brawl is somewhat retained, including the giant vines in the background, though adapted into a vertical level. In Brawl, there are spikes, moving platforms, and an airplane, which weren't present in the original stage.

Gallery

Trivia

  • When playing as the Pokémon Trainer, the Pokémon Trainer seems to teleport around, even though it's not shown how he does so. Similar effects occur during the Subspace Emissary.
  • Stationary Final Smashes, like Negative Zone and Konga Beat, scroll with the stage, though Konga Beat will only move if performed in midair, but the stage will scroll much more slowly if DK is on the ground or in midair. Some other Final Smashes slow down the scrolling of the stage, but some Final Smashes halt the stage-scrolling, such as Triforce Slash and Great Aether.
  • Bramble Blast, which plays on this stage, is one of only two songs that play on a Donkey Kong stage to be unlocked by collecting a CD - the other is Kong Jungle (Melee), which plays on the returning Jungle Japes stage (all songs on 75m are unlocked with the stage, and all the other songs on Rumble Falls are available from the start).
  • It is not recommended to use a Bunny Hood on this stage as if you use more than your first jump, you will likely SD from a Star or a Screen KO.
  • The stage does not show the "SPEED UP!" warning while a Smash Ball appears on the stage.
  • When using Giga Bowser on this stage, it's possible for him to get either a Star KO or Screen KO with him by jumping too high and landing on a platform that's above the upper blast line. This is also possible on Rainbow Cruise.
  • This stage is disliked by many players

External links

DKSymbol.svg Donkey Kong universe
Characters Donkey Kong (64  · Melee  · Brawl  · 3DS/Wii U  · Ultimate)
Diddy Kong (Brawl  · 3DS/Wii U  · Ultimate)
King K. Rool (Ultimate)
Side Characters Boss Giant Donkey Kong
Assist Trophy Klaptrap
Mii Fighter Costumes King K. Rool  · Dixie Kong
Background characters Cranky Kong
Stage Hazards Klaptrap  · Donkey Kong
Enemies Kritter  · Tiki Buzz
Other Funky Kong
Stages Kongo Jungle  · Kongo Falls  · Jungle Japes  · Rumble Falls  · 75m  · Jungle Hijinxs
Items Hammer  · Barrel Cannon  · Spring  · Peanut
Music List List of Music (Donkey Kong series)
Song "Gang-Plank Galleon"
Collectibles Trophies Melee Trophies  · Brawl Trophies  · 3DS Trophies  · Wii U Trophies
Stickers List of Stickers (Donkey Kong series)
Spirits List of spirits (Donkey Kong series)
Masterpiece Donkey Kong
Related universes Mario  · Yoshi  · Wario  · Wrecking Crew
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