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[[Image:Roturret.JPG|right|thumb|300px|A Roturret.]] |
[[Image:Roturret.JPG|right|thumb|300px|A Roturret.]] |
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− | Roturret is an enemy in the [[Subspace Emissary]]. It is a stationary turret that rotates from its center, shooting at your character. There is what resembles a skull in the center. They spin around and lose their aim on you if they are attacked, so a constant stream of attacks such as [[Utilt]] on the ground beneath it is a good strategy to avoid damage from it. In total a Roturret shoots six laser shots towards your character. Turning a Roturret into a |
+ | '''Roturret''' is an enemy in the [[Subspace Emissary]]. It is a stationary turret that rotates from its center, shooting at your character. There is what resembles a skull in the center. They spin around and lose their aim on you if they are attacked, so a constant stream of attacks such as [[Utilt]] on the ground beneath it is a good strategy to avoid damage from it. In total a Roturret shoots six laser shots towards your character. Turning a Roturret into a trophy may be a little tricky. Weaken it avoiding it's shots. Then before its charging its next attack, throw the [[Trophy Stand]] towards the Roturret. |
==Trophy Description== |
==Trophy Description== |
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− | ''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard. |
+ | ''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.'' |
+ | :''[[Super Smash Bros. Brawl]]'', 2008 |
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− | '' |
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{{SubspaceArmy}} |
{{SubspaceArmy}} |
Revision as of 12:35, 25 March 2008
Roturret is an enemy in the Subspace Emissary. It is a stationary turret that rotates from its center, shooting at your character. There is what resembles a skull in the center. They spin around and lose their aim on you if they are attacked, so a constant stream of attacks such as Utilt on the ground beneath it is a good strategy to avoid damage from it. In total a Roturret shoots six laser shots towards your character. Turning a Roturret into a trophy may be a little tricky. Weaken it avoiding it's shots. Then before its charging its next attack, throw the Trophy Stand towards the Roturret.
Trophy Description
An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.
- Super Smash Bros. Brawl, 2008
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Template:Smash Brawl