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[[Image:Roturret Trophy.jpg|thumb|left|Roturret's trophy]]
 
[[Image:Roturret Trophy.jpg|thumb|left|Roturret's trophy]]
 
''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.''
 
''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.''
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== Trivia ==
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-Go into [[The Canyon]] and defeat every enemy except Roturret. Go to the top parts of the stage and look at Roturret. It will turn itself three times, then start shooting for no reason.
   
 
[http://www.wii.wikia.com/wiki/Roturret]
 
[http://www.wii.wikia.com/wiki/Roturret]

Revision as of 06:28, July 27, 2010

Roturret (デスポッド, Death Pod in Japan) is an enemy in the Subspace Emissary and first appears in the Skyworld level. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets are spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character. This makes a fully charged Up smash good for dealing with them.

Name origin

Roturret's name is a combination of the words rotate and turret, based on how it moves in circles to take aim and fires ammunition like a turret gun.

Trophy description

Roturret Trophy

Roturret's trophy

An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.

Trivia

-Go into The Canyon and defeat every enemy except Roturret. Go to the top parts of the stage and look at Roturret. It will turn itself three times, then start shooting for no reason.

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