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'''Roturret''' ({{ja|デスポッド}}, '''Death Pod''' in Japan) is an enemy in the [[Subspace Emissary]] and first appears in the [[Skyworld (SSE)|Skyworld]] level. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets are spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character. This makes a fully charged [[Up smash]] good for dealing with them.
 
'''Roturret''' ({{ja|デスポッド}}, '''Death Pod''' in Japan) is an enemy in the [[Subspace Emissary]] and first appears in the [[Skyworld (SSE)|Skyworld]] level. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets are spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character. This makes a fully charged [[Up smash]] good for dealing with them.
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==Name origin==
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Roturret's name is a combination of the words ''rotate'' and ''turret'', based on how it moves in circles to take aim and fires ammunition like a turret gun.
 
==Trophy description==
 
==Trophy description==
[[Image:Roturret Trophy.jpg|thumb|left]]
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[[Image:Roturret Trophy.jpg|thumb|left|Roturret's trophy]]
 
''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.''
 
''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.''
   

Revision as of 23:30, May 16, 2010

Roturret (デスポッド, Death Pod in Japan) is an enemy in the Subspace Emissary and first appears in the Skyworld level. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets are spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character. This makes a fully charged Up smash good for dealing with them.

Name origin

Roturret's name is a combination of the words rotate and turret, based on how it moves in circles to take aim and fires ammunition like a turret gun.

Trophy description

Roturret Trophy

Roturret's trophy

An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.

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