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|caption = A Roturret. |
|caption = A Roturret. |
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Revision as of 15:44, 26 October 2009
Roturret is an enemy in the Subspace Emissary and first appears in the Skyworld level. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character. This makes a fully charged Up smash good for dealling with them.
Trophy description
An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.
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