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'''Roturret''' is an enemy in the [[Subspace Emissary]] and first appears in the [[Skyworld (SSE)|Skyworld]] level. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character.
 
'''Roturret''' is an enemy in the [[Subspace Emissary]] and first appears in the [[Skyworld (SSE)|Skyworld]] level. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character.
   
==Trophy Description==
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==Trophy description==
 
[[Image:Roturret Trophy.jpg|100px|thumb|left]]
 
[[Image:Roturret Trophy.jpg|100px|thumb|left]]
 
''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.''
 
''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.''
   
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{{smash universe}}
   
{{SubspaceArmy}}
 
{{Smash Brawl}}
 
 
[[Category:Subspace Army]]
 
[[Category:Subspace Army]]
 
[[Category:Common enemies]]
 
[[Category:Common enemies]]
 
[[Category:Super Smash Bros. universe]]
 
[[Category:Super Smash Bros. universe]]
[[Category:Trophies]]
 
 
[[Category:Trophies (SSBB)]]
 
[[Category:Trophies (SSBB)]]
 
[[Category:Super Smash Bros. Trophies]]
 
[[Category:Super Smash Bros. Trophies]]

Revision as of 05:23, November 9, 2008

Roturret

A Roturret.

Roturret is an enemy in the Subspace Emissary and first appears in the Skyworld level. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character.

Trophy description

Roturret Trophy

An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.

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