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==Trophy Description== |
==Trophy Description== |
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+ | [[Image:Roturret Trophy.jpg|100px|thumb|left]] |
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''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.'' |
''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.'' |
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− | :''[[Super Smash Bros. Brawl]]'' |
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− | :2008 |
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{{SubspaceArmy}} |
{{SubspaceArmy}} |
Revision as of 00:20, 15 August 2008
Roturret is an enemy in the Subspace Emissary. It is a stationary turret that rotates from its center, shooting at the player. There is what resembles a skull in the center. It spins around and loses its aim on the player if it is attacked. In total, a Roturret shoots six laser shots towards the player, which can be reflected back. The turrets spaced far enough that even though if it's pointing right at a target, the shots can actually miss as they go past either side of the character.
Trophy Description
An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.
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Template:Smash Brawl