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[[Image:Roturret.JPG|right|thumb|300px|A Roturret.]]
 
[[Image:Roturret.JPG|right|thumb|300px|A Roturret.]]
Roturret is an enemy in the [[Subspace Emissary]]. It is a stationary turret that rotates from its center, shooting at your character. There is what resembles a skull in the center. They spin around and lose their aim on you if they are attacked, so a constant stream of attacks such as [[Utilt]] on the ground beneath it is a good strategy to avoid damage from it. In total a Roturret shoots six laser shots towards your character. Turning a Roturret into a charracter may be a little tricky. Weaken it avoiding it's shots. Then before its charging its next attack, throw your [[Trophy Stand]] towards the Roturret.
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'''Roturret''' is an enemy in the [[Subspace Emissary]]. It is a stationary turret that rotates from its center, shooting at your character. There is what resembles a skull in the center. They spin around and lose their aim on you if they are attacked, so a constant stream of attacks such as [[Utilt]] on the ground beneath it is a good strategy to avoid damage from it. In total a Roturret shoots six laser shots towards your character. Turning a Roturret into a trophy may be a little tricky. Weaken it avoiding it's shots. Then before its charging its next attack, throw the [[Trophy Stand]] towards the Roturret.
   
 
==Trophy Description==
 
==Trophy Description==
''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.
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''An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.''
''
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:''[[Super Smash Bros. Brawl]]'', 2008
   
 
{{SubspaceArmy}}
 
{{SubspaceArmy}}

Revision as of 12:35, March 25, 2008

Roturret

A Roturret.

Roturret is an enemy in the Subspace Emissary. It is a stationary turret that rotates from its center, shooting at your character. There is what resembles a skull in the center. They spin around and lose their aim on you if they are attacked, so a constant stream of attacks such as Utilt on the ground beneath it is a good strategy to avoid damage from it. In total a Roturret shoots six laser shots towards your character. Turning a Roturret into a trophy may be a little tricky. Weaken it avoiding it's shots. Then before its charging its next attack, throw the Trophy Stand towards the Roturret.

Trophy Description

An enemy with a skeletal face at the center of its inner section that deals damage with a rotating attack. Despite a 360-degree attack range, it has a blind spot between its two cannons. It spins toward characters and shoots three shots at a time, spraying spent shells and occasionally reloading. This foe is pretty smart--it'll cease fire when you put up your guard.

Super Smash Bros. Brawl, 2008

Template:Smash Brawl

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