Joining the battle from the storied Metroid series, Ridley's long tail and sharp claws let him unleash a torrent of devastating attacks. His Final Smash is a powerful stream of plasma breath intense enough to bring down Samus's starship.
Ridley is a newcomer fighter from the Metroid universe who makes his first playable appearance in Super Smash Bros. Ultimate. To date, he is the largest Smash Bros. fighter in Smash Bros. history to be an eligible fighter, although his size was reduced compared to his original appearance to fit with other fighters.
Above average stats make Ridley effective in overpowering, outmaneuvering or outlasting his opponents.
Impressive aerial movement despite being a tank.
Many melee attacks have excellent range; mostly due to Ridley's long tail.
Despite his speed, Ridley's large hitbox makes him a large target for enemy attacks
Dependent on precision: as his tail attacks are pathetic if they don't hit their Sweetspots.
Many of Ridley's deadliest moves are high risk / high reward.
All of Ridley's tail attacks have a Sweet spot at the tip.
Neutral Attack: Swipes with his left claw, then with his right, then swings his head right to bite his opponent, the full combo dealing 8.5% damage. Alternatively, it can continue into a rapid jab where he continuously stabs his tail into the opponent dealing a minimum of 9.7% damage.
Forward Tilt: Grabs his tail and thrusts it into the foe. Can be angled. Deals 10% on tail sourspot, 13% on spear sweetspot.
Up Tilt: Swings his right wing upward. Ends quick enough to combo into itself. Deals 7% damage.
Down Tilt: Turns around and swings his tail along the ground. Deals 6% damage. 9% on sweetspot.
Dash Attack: Leans forward and quickly bites. Deals 12% damage.
Forward Smash: Unleashes a short-range fire blast. Deals 20% base damage.
Up Smash: Flips upward, kicking with his legs. Deals 17% base damage.
Down Smash: Jumps into the air, stretches his wings out, and slams them onto the ground when he lands. Deals 16.1% base damage.
Floor Attack (Front): Swings around with a claw swipe.
Floor Attack (Back): Thrusts his tail Back them forward whilst getting up.
Floor Attack (Trip): Attacks in the front and back with his claws. Deals 6% damage.
Ledge Attack: Swipes low to the ground with his left claw.
Neutral aerial: Spins his entire body around similar to a backwards Charizard's N-air. Active for the majority of the animation. Deals 12% on tail tip, and 9% and 5% on his early and late leg hitboxes.
Forward aerial: Jabs his tail forward multiple times. Deals 5.9% damage for each jab for a maximum total of 17% damage on all sweetspots.
Back aerial: Does a backward roundhouse kick with his left leg. Deals 15% damage
Up aerial: Shrugs his wings upward while closed. Deals 14% damage on sweetspot, 10.2% on sourspots towards the center of his wings.
Down aerial: A stall-then-fall stomp with both feet. Deals 14% damage on spike hitbox.
Grabs and Throws
Pummel: Stabs his tail into the opponent. Deals 1.6% damage.
According to an interview with Sakurai, Ridley's down taunt is his favorite because it shows how big Ridley truly is.
After Ridley's Final Smash, Samus' destroyed Gunship can be seen crashing in the background.
During his reveal trailer, the method in which Ridley dispatches Mega Man is highly reminiscent of how the Alien Queen killed the android Bishop in the movie Aliens. The Metroid series is known for copying elements from the Alien film series, hence the reveal trailer doing the same.
Some of Ridley's palette swaps are references to either variations of the character, or other representations of him. In order, his red color references his appearance on the North American box art of Super Metroid, his dark blue color is a reference to Neo-Ridley, his green palette represents his appearance in Metroid: Zero Mission, the bright purple color swap is a reference to his original sprite in Metroid, while the golden color swap is a reference to the Golden Statues found in Super metroid, and his light grey Meta Ridley color swap is a reference to Mecha Ridley.